Is sprint REALLY a problem

So lately there has been a lot of complains about sprint and I ask you is it really a big problem?
No. That’s the problom. The problem with sprint is that it takes no skill. Take a look at Halo: CE! Everything in that game took skill! Grenade jumping is hard, rocket jumping is hard, jumping with a friend took timing and teamwork, straifing is hard, the pistol is hard, the sniper is hard, nading weapons is hard, nading power ups is hard, rocketing power ups is hard, there was no ingame clock, rotating around the map was hard, controlling teleporters was hard, the weapon glitches were hard, flag tricks were hard, negating fall damage was hard, the CE spawn system was super complex and Halo: CE is a masterpiece. Now in halo 5 (outside of nading weapons) what is hard in this game? Sprinting- easy, thrust- easy, GP- easy, charge- easy, pistol- easy, slide- easy, nades- easy…
If there was non of this mobility BS the players would have to learn to get around the map with nade jumps and controlling teleporters, but that took skill…
The problem with sprint is that it takes no skill…

Sprint is not a problem for now but they could increase the normal movement speed witch seems lore friendly and takes out sprint for something that can satisfy everyone. Now before anyone quotes me I already played Halo 1,2, and 3 and halo 2 seems to go a little bit faster and have quite a high jump but that is it none of them make you walk faster than an Olympic sprinter can run.