As we’ve seen in the multiplayer, Halo 5: Guardians will feature Sprint and Smart Scope. The Description down below:
Sprint - Featured in Halo: Reach as an Armor Ability and in Halo 4 available for all players. Sprint is another way to get from point A to point B. However, This feature has been very controversial in both titles. Sprint was removed in the V7 variant for MLG and managed to be a success at MLG Columbus 2012. In Halo 4, 343’s Lightning flag game type also removed sprint. However, there is no way to disable sprint in any game type options in Halo 4 unless you manage to obtain a modded game type. And even with a poll in halo 4 was made and the message was clear, Neither Sprint or Flinch belongs in Halo 4.
Smart Scope - There isn’t really much to talk about since it’s being introduced in Halo 5: Guardians. All that we know is that Smart Scope performs the same way as the previous Halo titles with the exception of aiming down the site. Smart Scope can also be used for every (if not, the majority of) the weapons in Halo 5: Guardians.
So what do you think? Post a reply and be sure to add your vote.
Edit: Apparently, you can’t add the poll options even when you select it. Keep in mind, this is a beta. Things are bound to change since it’s not the final product.
They aren’t necessary to Halo’s gameplay in any way. Both of these things exist specifically to not differentiate Halo 5 from the norm of FPS games these days.
I’m curious to see if people who are for sprint, would still play the game without sprint? As I know a lot of people who are against it, will not play with it.
If this is the case, then you aren’t really losing people if you take it out, but retain the people who would leave because of it.
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> I’m curious to see if people who are for sprint, would still play the game without sprint? As I know a lot of people who are against it, will not play with it.
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> If this is the case, then you aren’t really losing people if you take it out, but retain the people who would leave because of it.
If 343i announced that they were going to remove sprint from Halo 5 I have no doubt that there would be lots of fans that would complain about that. The outrage would probably be just as big, if not bigger than the outrage we are currently seeing from the people that are against sprint. The only reason the forum isn’t filled with threads talking about how much we want sprint is because, we are already getting what we want, so we don’t really have a reason to make a bunch of threads saying how much we want it in halo 5.
To say that smart scope and sprint are necessary is to say it is impossible to create an enjoyable game without said features. Either 343 isn’t capable of creating a fun game without these mechanics or they’re too afraid to go against the current trend of first person shooters. Or doesn’t want to, and if they don’t want to create a game that uses halo’s core mechanics than why are they designing halo.
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> > 2535469069474433;4:
> > I’m curious to see if people who are for sprint, would still play the game without sprint? As I know a lot of people who are against it, will not play with it.
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> > If this is the case, then you aren’t really losing people if you take it out, but retain the people who would leave because of it.
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> If 343i announced that they were going to remove sprint from Halo 5 I have no doubt that there would be lots of fans that would complain about that. The outrage would probably be just as big, if not bigger than the outrage we are currently seeing from the people that are against sprint. The only reason the forum isn’t filled with threads talking about how much we want sprint is because, we are already getting what we want, so we don’t really have a reason to make a bunch of threads saying how much we want it in halo 5.
Yes, I’m sure there would be complaints, but you didn’t answer my question -
Would you, and others who are for sprint, still play Halo without it?
Love both of them. Smart scope, (aesthetically pleasing or not) is the buff that every automatic weapon needed. Having the choice to hip-fire or not, regardless of the weapon, is only a positive. Perhaps now the player that grabs the DMR/BR won’t be “the match” in AR starts…
Sprint came as a surprise to me. I remember dreaming back in 2006, " what if Halo 2 had sprint?" I especially enjoy sword rushing people with it in Halo Reach, (arguably it’s most balanced appearance) but sprint was very broken in Halo 4. The maps just weren’t designed to allocate such abrupt changes in speed. It also didn’t help that sprint was faster in Halo 4…
I also wouldn’t get your hopes up for sprint being removed in H5. It’s clear that they have no plans on removing it based on everything that I’ve seen and read from 343. H6 would be our best bet for getting it removed.
Completely necessary to make the gameplay feel fresh, better animated and immersive. Sprint is a natural human ability, so when you’re in a situation where sprint would make sense but you can’t do it you are immediately pulled out of that experience. Scoping in looks smooth and nice, less jarring than going from hip fire to zooming in.
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> Completely necessary to make the gameplay feel fresh, better animated and immersive.
I’m still waiting on empirical evidence as to why it’s “needed”.
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> Sprint is a natural human ability, so when you’re in a situation where sprint would make sense but you can’t do it you are immediately pulled out of that experience.
”Realism” is not a good argument when it comes to what makes sense in terms of game balance for a largely arcade arena shooter.
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> Scoping in looks smooth and nice, less jarring than going from hip fire to zooming in.
Entirely subjective. Conversely I could say that a weapon model blocking the lower-half of the screen whilst zooming in looks ugly as sin.
You’re not known for well-thought-out arguments, are you?
Neither are “necessary” in Halo 5. Just very important in a major shooter in 2015.
If you think about it, a lot of things are not necessary. Having more than one weapon isn’t necessary. Having more than one map isn’t necessary. Playing games aren’t even necessary.
So many things in games are not necessary, but there’s a difference between necessary and a mechanic which basically expected to be in a major shooter in 2015.
I also love how either side demands evidence. Evidence? This is the ability to run faster. In a video game… You want evidence for how Sprint is bad? Or how Sprint is good? What do you think this is?
You need empirical evidence as to why humans sprint, and why a game where we control a human should have it? take it up with evolution dude. If a scenario requires sprint (like having to reach an object or vehicle really fast) and we can’t do it, the game will immediately feel frustrating and slow because it will feel unnatural. I don’t care if you make money out of Halo with other Pros, most of us don’t. We just want a game that makes sense, with no arbitrary restrictions.
> Entirely subjective
No -Yoink- Sherlock, that is what an opinion is. You’re not known for thinking, are you?
Things like Lip sync or advanced facial animations aren’t necessary to pro gamers, but that doesn’t mean developers shouldn’t pursue those elements for immersion and modernization. Halo should have state of the art animations, and that include animations of a Spartan bringing the weapon to his sights.
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> You need empirical evidence as to why humans sprint,
I don’t need empirical evidence as to why humans sprint. Neat straw man argument, though.
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> and why a game where we control a human should have it? take it up with evolution dude. If a scenario requires sprint (like having to reach an object or vehicle really fast) and we can’t do it, the game will immediately feel frustrating and slow because it will feel unnatural. I don’t care if you make money out of Halo with other Pros, most of us don’t. We just want a game that makes sense, with no arbitrary restrictions.
You’re resting your entire argument upon the “realism” card, which does not always apply in videogames. If we’re going by your logic, then Spartans should bleed out, their limbs should be able to be torn off by explosions, vehicles would become useless because Halo’s lore (which is roughly based upon some amount of science) tells how a Spartan can run at least 60kph, grenades could be lobbed entire map lengths because a Spartan’s strength is extraordinary, etc.
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> > Entirely subjective
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> No -Yoink- Sherlock, that is what an opinion is. You’re not known for thinking, are you?
There’s a difference between posting an opinion and trying to pass off an opinion as fact. Looks like you’re incapable of fully thinking your rebuttals through, though.
Trying to pass off my opinion as a fact? are you for real? The op asked me for my opinion, i gave it to him. There is no such things as “facts” when it comes to video games preferences… seriously, grow up dude.
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> Trying to pass off my opinion as a fact? are you for real? The op asked me for my opinion, i gave it to him. There is no such things as “facts” when it comes to video games preferences… seriously, grow up dude.
So everything that you’ve said is nothing but an opinion? Oh, that’s fine then. Looks like Halo, objectively, doesn’t need anything that you claim that it does.
Feel free to ignore everything else that I’ve said. Oh, wait. You’re already doing so. Never mind, then!
It also comes down to people assuming their views of what is and isn’t immersive apply universally to everyone else, or that everyone puts just as much weight on immersion as they do.
I get annoyed with my best friend at times. The guy is obsessed with realism and immersion, often asks me how I can stand playing games like Fallout or Skyrim without immersion mods, or without seeing all the things in the vanilla game that apparently “break immersion”. There’s definitely things In both those games that I can agree with him on that break my immersion, but some of the other things he brings up its just… “really dude, you care about that? Okay…”
Also of note, realism and immersion aren’t the same thing. Sure they often relate to one another, but they aren’t the same. A game can be immersive without being realistic, and a realistic game isn’t necessarily guaranteed to be immersive.
Personally don’t care all that much about discussing realism/immersion. Would rather focus on the objective impacts on gameplay.
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*Original post. Click at your own discretion.
So im a troll because i like the way Halo 5 is shaping up? because i think these changes make sense? Seems like you’re the troll here, who can’t handle other people’s opinions.
edit: It has become obvious that Mihael Langley is either just wasting my time (by perpetuating nonsensical straw-man arguments and logic-fallacy-ridden rebuttals) or getting a rise out of me. I’m ignoring him from now on.