> k/d plus win effectiveness = skill
Unless you are comparing two people who play differently and in different conditions.
Someone who plays with a full team all the time will undoubtedly have a higher win percentage than someone who plays as a random. Even if they’ve got the same K/D and but different win percentages, there is no way to determine who the better player is because one person has better conditions than the other.
Now, lets assume they have the same win percentage but different K/D. According to you, the person with the higher K/D is the better player, but what if the lower K/D player play objective and is the designated objective player? So they’re the one who runs the flag and carries the ball. They are undoubtedly going to have a lower K/D because of this, but are they the worse player?
There is no way to tell who the better player is through stats. You can only get an approximation of their skill level.
Someone with an 85 win percentage and a 1.5 K/D will (probably) be better than someone with a 42 win percentage and a 1.1 K/D.
> > My K/D is 0.03 points lower than Ninja’s (MLG player for those who don’t know, and probably the most active MLG player on Halo 4.)
> >
> > What are the odds that I’m anywhere near his skill range?
> >
> > I’ve got a better K/D than other MLG players I played and still got kicked into the dust.
> >
> > The moment you pass 1.0 K/D is where it stops being a measurement of skill.
> >
> > As for CSR, I haven’t noticed any difference. The player pool is too shallow for CSR to actually function properly.
>
> I agree.
>
> I simply feel that in BTB that if you drop at least 140 pts and have a positive K/D then are you an asset to the team.
>
> I have had good games with double figure assists but with a slightly negative K/D. I still feel that I contributed is softened a ton of enemies for my team mates.
This is a good point too. Assists definitely mean a lot, because you still contributed a very good amount to the game. You might not have gotten the kills, but your teammates might not have either had you not been there to help.
I like the points in this game. It actually rewards assists and objective play, which is a good thing.
Someone might have gotten 30 kills, and they were useful to the team. But the guy who got the 4 flag caps was probably a lot more useful because he was a good flag runner.
I know that doesn’t exactly apply to BTB, but it helps.