What? You wanted more? Fine. REQ points can be achieved by about 850 (typically higher) per arena game. An arena games lasts on average let’s say 10 minutes. Let’s add 1 minute for the time between matches. So 11 minutes for 850 or higher REQ points. Well that’s 2 matches for a bronze so 22 minutes. But who wants bronze right? So for a silver pack it’s about an hour and gold is about 2 hours and 10 minutes of play.
In warzone let’s say you get 1500 every match and every match takes 18 minutes. Well that’s 18 minutes for a bronze pack. About an hour for silver and about 2 hours and 10 minutes for a gold.
(These are gross oversimplifications)
That may seem ridiculous but let’s look at some other pay to win games. Call of Duty BO3 involves getting cryptokeys, you can get 1 crypto per game and doing so will require let’s say 10 minutes per game. Well the smallest chest is 10 keys so that’s 100 minutes or 1 hour and 40 minutes for cosmetics and DLC weapons (which you have to buy the DLC to get a chance of having) and for the rare it takes 30 keys. So 3 hours and 20 minutes. But you can also recieve the same item again. Meaning if you want a DLC gun that you already payed for then you’ll have to buy chests with keys or money to have a less than 1% chance to get what you payed for. All this and you still pay
In Destiny you can pay 30$ to max your level out (no high level gear though) and 10$ for a way to track your racing stats. You can also pay for dance moves.
In clash of clans it will take over 24 hours to upgrade your town hall from level 3 to level 4. Unless you pay 20$ for some gems.
Halo allows for fast progression (though their is a lot) or a short cut for people who work full time and can only play 1 day a week. The only things the REQ packs come with are cosmetics and single use REQs that can only be used when you reach a high enough REQ level in a casual mode. It also gives us free monthly updates.
Weirdly worded, but I don’t really think this is a debate.
I’ve never paid money for a REQ pack and I’ve unlocked everything. Have tons of REQs stacked up due to the fact you get 6000 back every time you buy a gold pack (so they essentially only cost 4000).
If you pay to unlock it all it doesn’t really matter, I still suck with everything. So earning everything doesn’t make me any better than someone who bought it all.
In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
> 2533274880633045;3:
> In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
> 2533274964200547;4:
> > 2533274880633045;3:
> > In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
>
>
> Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
Also, the lower reqs would be able to be called in first and more often.
> 2533274880633045;3:
> In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
Just because they have good reqs doesn’t mean they bought them with money… also teams and players are supposedly matched up by reqs available.
> 2533274964200547;4:
> > 2533274880633045;3:
> > In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
>
>
> Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
Both teams have the ability to earn reqs, and both teams have the ability to pay for them. All there is to the argument that the game is pay to win is the fact that having reqs gives the loadout an advantage, and having the option to pay for them, whether they can be earned or not, is pay to win.
Edit: If you earn your advantage, good for you. However having the option to pay for it simply makes it pay to win.
We also fail to see, most amazing REQs aren’t loadout weapons. YES I have everything but I rarely use them. Cause when you die you lost it. If you only have 2 NornFangs, you only have 2… you don’t spawn over and over with it. And plus, warzone isn’t about kills. I’ve won countless times where the other team killed us 10 to 1 but we got all bases and destroyed the core. See WZ isn’t slayer… i have no idea why people don’t understand that. Nornfang may bust a Spartan but try unloading one into the warden. Doesn’t really work… play the objective and you will win. Sorry but it’s true.
It’s NOT pay to win simply because you CANNOT buy an advantage during the game at all. You can go into a warzone game with 100 of every req available… you still have to have the skill to fill your req meter to the level required for said req and have to have the skill to use that req effectively and not die right away and lose your req level… an example of pay to win would be if you went into a req station during a game and it had the option to say max out your req level for $1 or something so you could constantly be at the highest req level no matter what… that would be pay to win.
> 2533274816788253;10:
> It’s NOT pay to win simply because you CANNOT buy an advantage during the game at all. You can go into a warzone game with 100 of every req available… you still have to have the skill to fill your req meter to the level required for said req and have to have the skill to use that req effectively and not die right away and lose your req level… an example of pay to win would be if you went into a req station during a game and it had the option to say max out your req level for $1 or something so you could constantly be at the highest req level no matter what… that would be pay to win.
> 2533274814671423;7:
> > 2533274964200547;4:
> > > 2533274880633045;3:
> > > In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
> >
> >
> > Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
>
>
> Both teams have the ability to earn reqs, and both teams have the ability to pay for them. All there is to the argument that the game is pay to win is the fact that having reqs gives the loadout an advantage, and having the option to pay for them, whether they can be earned or not, is pay to win.
> Edit: If you earn your advantage, good for you. However having the option to pay for it simply makes it pay to win.
Just because you can buy something doesn’t mean it’s pay to win. Pay to win is a term for when someone spends money in a game to recieve a huge advantage over others who haven’t payed. If you buy a REQ it’s not a huge advantage because the other person can earn the same REQ in an hour. It won’t take them days and onvce you die it’s gone.
> 2533274964200547;12:
> > 2533274814671423;7:
> > > 2533274964200547;4:
> > > > 2533274880633045;3:
> > > > In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
> > >
> > >
> > > Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
> >
> >
> > Both teams have the ability to earn reqs, and both teams have the ability to pay for them. All there is to the argument that the game is pay to win is the fact that having reqs gives the loadout an advantage, and having the option to pay for them, whether they can be earned or not, is pay to win.
> > Edit: If you earn your advantage, good for you. However having the option to pay for it simply makes it pay to win.
>
>
> Just because you can buy something doesn’t mean it’s pay to win. Pay to win is a term for when someone spends money in a game to recieve a huge advantage over others who haven’t payed. If you buy a REQ it’s not a huge advantage because the other person can earn the same REQ in an hour. It won’t take them days and onvce you die it’s gone.
There’s not a huge advantage. What the actual hell. It’s not like when someone has a tank you can’t destroy it. You aren’t invincible.
> 2533274964200547;12:
> > 2533274814671423;7:
> > > 2533274964200547;4:
> > > > 2533274880633045;3:
> > > > In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
> > >
> > >
> > > Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
> >
> >
> > Edit: If you earn your advantage, good for you. However having the option to pay for it simply makes it pay to win.
>
>
> Just because you can buy something doesn’t mean it’s pay to win. Pay to win is a term for when someone spends money in a game to recieve a huge advantage over others who haven’t payed. If you buy a REQ it’s not a huge advantage because the other person can earn the same REQ in an hour. It won’t take them days and onvce you die it’s gone.
If you can’t wrap your head around the fact that simply having the option to pay for an advantage in game is pay to win, you will probably never understand. Meticulousness is not going to help your case, but in your favor the entire game is not pay to win, just warzone is.
> 2533274814671423;14:
> > 2533274964200547;12:
> > > 2533274814671423;7:
> > > > 2533274964200547;4:
> > > > > 2533274880633045;3:
> > > > > In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
> > > >
> > > >
> > > > Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
> > >
> > >
> > > Edit: If you earn your advantage, good for you. However having the option to pay for it simply makes it pay to win.
> >
> >
> > Just because you can buy something doesn’t mean it’s pay to win. Pay to win is a term for when someone spends money in a game to recieve a huge advantage over others who haven’t payed. If you buy a REQ it’s not a huge advantage because the other person can earn the same REQ in an hour. It won’t take them days and onvce you die it’s gone.
>
>
> If you can’t wrap your head around the fact that simply having the option to pay for an advantage in game is pay to win, you will probably never understand. Meticulousness is not going to help your case, but in your favor the entire game is not pay to win, just warzone is.
NO ONE WANTS TO ADDRESS WHAT I SAID. There are NO advantages. It’s not about kills. It’s about the objective. Deal with it
> 2533274831825597;15:
> > 2533274814671423;14:
> > > 2533274964200547;12:
> > > > 2533274814671423;7:
> > > > > 2533274964200547;4:
> > > > > > 2533274880633045;3:
> > > > > > In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
> > > > >
> > > > >
> > > > > Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
> > > >
> > > >
> > > > Edit: If you earn your advantage, good for you. However having the option to pay for it simply makes it pay to win.
> > >
> > >
> > > Just because you can buy something doesn’t mean it’s pay to win. Pay to win is a term for when someone spends money in a game to recieve a huge advantage over others who haven’t payed. If you buy a REQ it’s not a huge advantage because the other person can earn the same REQ in an hour. It won’t take them days and onvce you die it’s gone.
> >
> >
> > If you can’t wrap your head around the fact that simply having the option to pay for an advantage in game is pay to win, you will probably never understand. Meticulousness is not going to help your case, but in your favor the entire game is not pay to win, just warzone is.
>
>
> NO ONE WANTS TO ADDRESS WHAT I SAID. There are NO advantages. It’s not about kills. It’s about the objective. Deal with it
It’s about both actually.
It’s pay to win.
2 people buy Halo 5 at the same time. 1 buys packs, the other doesn’t. The one who bought REQ’s more than likely has many OP weapons, and the other guy won’t even be finished Silver packs. You buy, you get an advantage.
> 2533274831825597;15:
> > 2533274814671423;14:
> > > 2533274964200547;12:
> > > > 2533274814671423;7:
> > > > > 2533274964200547;4:
> > > > > > 2533274880633045;3:
> > > > > > In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
> > > > >
> > > > >
> > > > > Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
> > > >
> > > >
> > > > Edit: If you earn your advantage, good for you. However having the option to pay for it simply makes it pay to win.
> > >
> > >
> > > Just because you can buy something doesn’t mean it’s pay to win. Pay to win is a term for when someone spends money in a game to recieve a huge advantage over others who haven’t payed. If you buy a REQ it’s not a huge advantage because the other person can earn the same REQ in an hour. It won’t take them days and onvce you die it’s gone.
> >
> >
> > If you can’t wrap your head around the fact that simply having the option to pay for an advantage in game is pay to win, you will probably never understand. Meticulousness is not going to help your case, but in your favor the entire game is not pay to win, just warzone is.
>
>
> NO ONE WANTS TO ADDRESS WHAT I SAID. There are NO advantages. It’s not about kills. It’s about the objective. Deal with it
Reqs obviously help players complete objectives. Again, whether you earn then or not, just having the option to pay for the advantage to kill Spartans or bosses, take bases, whatever, is pay to win. Think as hard as you want, but the facts are very easy to grasp, in my opinion.
> 2533274831825597;15:
> > 2533274814671423;14:
> > > 2533274964200547;12:
> > > > 2533274814671423;7:
> > > > > 2533274964200547;4:
> > > > > > 2533274880633045;3:
> > > > > > In wz or wza assault, lets imagine two equally skilled and communicating teams are playing. One is calling in the best reqs a available and one is calling in the basic version of those reqs. Who wins? Nornfang vs sniper, Oni scorpion vs scorpion etc… Which team wins?
> > > > >
> > > > >
> > > > > Fallacy, both teams have the ability to earn REQs. It’s also unlikely everyone on 1 team is buying REQs and everyone on the other is not buying REQs
> > > >
> > > >
> > > > Edit: If you earn your advantage, good for you. However having the option to pay for it simply makes it pay to win.
> > >
> > >
> > > Just because you can buy something doesn’t mean it’s pay to win. Pay to win is a term for when someone spends money in a game to recieve a huge advantage over others who haven’t payed. If you buy a REQ it’s not a huge advantage because the other person can earn the same REQ in an hour. It won’t take them days and onvce you die it’s gone.
> >
> >
> > If you can’t wrap your head around the fact that simply having the option to pay for an advantage in game is pay to win, you will probably never understand. Meticulousness is not going to help your case, but in your favor the entire game is not pay to win, just warzone is.
>
>
> NO ONE WANTS TO ADDRESS WHAT I SAID. There are NO advantages. It’s not about kills. It’s about the objective. Deal with it
To aeygamer2, that’s not what pay to win is. If you don’t believe me then Google it but you are the only person I’ve ever met who thinks microtransactions immediately mean pay to win.
To Hacure 118, You bring up a pretty good point. Having a tank doesn’t make you invincible. Especially since vehicles are boarded very easily and are super weak now in terms of armor