Why did the mutiplayer footage look so diffrent from the campaign. It almost looks like a cell shaded game. Anyone think this?
They said that they are not just ripping Storymode levels and making them MP maps
there was no fp campaign footage
The game is still in development, I’m sure they’re still working on it.
> Why did the mutiplayer footage look so diffrent from the campaign.
>
> > It almost looks like a cell shaded game.
>
> Anyone think this?
Borderlands is a Cel-shaded game…halo 4 looks NOTHING like that…Also the game’s graphics are not finished yet.
The graphical design on the Forerunner map is great: minimum visual noise. Can’t say the same thing for the human themed map… none of the maps were cell shaded though.
The Forerunner map didn’t look finished yet.
You’re referring to the Forerunner style map aren’t you? I thought it looked a bit odd at first, to be honest I thought it was concept art for a second. I read that it is a generator for an artificial sun which would account for the strange appearance, there would be some weird lighting going on there.
> Why did the mutiplayer footage look so diffrent from the campaign. It almost looks like a cell shaded game. Anyone think this?
Nope, from what little of Crysis beta I played I could say it looks similar to Crysis. A cell shade game, say Boderlands, looks nothing like the multiplayer 