Seriously, most of my defense matches of warzone assault last around 3-4 minutes. I’ll be in the base and get instantly overwhelmed because no one is there.
Teams are one sided 90% of the time. one team is usually stacked.
> 2533274848234521;1:
> Seriously, most of my defense matches of warzone assault last around 3-4 minutes. I’ll be in the base and get instantly overwhelmed because no one is there.
Everygame.
You either get steamrolled or steam roll there’s no back and forth.
Defense is where you chase a scout hog around while the enemy captures your base…right?
> 2533274818508074;4:
> Defense is where you chase a scout hog around while the enemy captures your base…right?
I’m sorry I had to laugh at this one, sometimes entire teams will turn around just to blow up the Oni Scout Hog, but ignore the guy with the Fuel Rod.
Join a well established spartan company, set yourself up with a fireman and have at it. Solo is fun, but it can be a drag especially when your team has bad coms and everyone is lone wolfing it. A deep Spartan company works wonders in the team work department.
> 2535446956751454;6:
> Join a well established spartan company, set yourself up with a fireman and have at it. Solo is fun, but it can be a drag especially when your team has bad coms and everyone is lone wolfing it. A deep Spartan company works wonders in the team work department.
Yes my Halo 5 experience got way better since joining Death company
> 2533274805919869;2:
> Teams are one sided 90% of the time. one team is usually stacked.
Yes^
24 random people at first.
One side wins obviously, but…
The losing side will have quitters.
…
Winning team won so they stay.
…
The majority of the openings are on the losing side.
So when you join your inserted into the side that needs players. (The team that just lost)
…
That team loses again, has people leave.
Gets worse, cuz the few good players they had left cuz they got destroyed.
…rinse repeat, it builds a bad team…
And there’s only space on the losing side.
> 2533274983213185;8:
> > 2533274805919869;2:
> > Teams are one sided 90% of the time. one team is usually stacked.
>
>
> Yes^
> 24 random people at first.
> One side wins obviously, but…
> The losing side will have quitters.
> …
> Winning team won so they stay.
> …
> The majority of the openings are on the losing side.
> So when you join your inserted into the side that needs players. (The team that just lost)
> …
> That team loses again, has people leave.
> Gets worse, cuz the few good players they had left cuz they got destroyed.
> …rinse repeat, it builds a bad team…
> And there’s only space on the losing side.
Oo talk about the hurt
Its not just Warzone either. Every game of Strongholds I play turns into a “run around the map capturing the one point the enemy team isn’t at” game.
> 2533274907200114;10:
> Its not just Warzone either. Every game of Strongholds I play turns into a “run around the map capturing the one point the enemy team isn’t at” game.
i thought strongholds was halos version of musical chairs. I’ve been playing it wrong all along.
De-fense, thats the thing that goes around your yard at home right?
> 2533274792281130;3:
> > 2533274848234521;1:
> > Seriously, most of my defense matches of warzone assault last around 3-4 minutes. I’ll be in the base and get instantly overwhelmed because no one is there.
>
>
> Everygame.
> You either get steamrolled or steam roll there’s no back and forth.
Seems to be the way it goes usually.
> 2718244060817008;13:
> > 2533274792281130;3:
> > > 2533274848234521;1:
> > > Seriously, most of my defense matches of warzone assault last around 3-4 minutes. I’ll be in the base and get instantly overwhelmed because no one is there.
> >
> >
> > Everygame.
> > You either get steamrolled or steam roll there’s no back and forth.
>
>
> Seems to be the way it goes usually.
Ive had a handful of clutch games like 997-1000 but its usually us winning or loosing by a ton hard to even things out sometimes.