Halo 1 Xbox - has no argument. xD
Halo 1 PC/Custom Edition - Has been abandoned of development support, and it’s own support lifecycle has ended.
Good thing sawnose made 2 last patches.
Halo 2 Xbox - was killed after dropping of Xbox 1 support, and the only support it got was patches and multiplayer maps, and after Halo 3 was released matchmaking was put on a low server priority.
Halo 2 Vista - was an absolute failure, and it’s development support was dropped within 1 year, and even when the game should be supported even now.
Halo 3 - had patches, multiplayer maps, but now that Halo Reach is released the game is downsized, and left for dead.
Halo 3: ODST - was just a shameless plug for Reach beta, which charged the full price for a campaign expansion and a multiplayer disc, this game is left for dead too, no matchmaking support of any kind.
Halo Reach - will only get multiplayer maps and patches, and it too will follow the death cycle of Halo 2 and Halo 3.
Halo Wars - only now they’ve announced they’re shutting down server stats. D:
So, hows the Halo IP doing?
Is it doing better than Valve and their Half Life IP?
All I want to know is, if this really is a AAA IP, why isn’t it supported forever, I mean really, if other companies show more and longer care for their games.
Why are all the Halo games bound to a support lifecycle, it’s horrible and mean. :’(