Is Halo Reach Swat getting TU?

Been wondering for a long time.

No, it’s the only playlist that people are mostly happy with the default bloom in.

Yeah, I guess that’s for the best.
I mean, it would’ve been ridiculous if it did get TU.

I honestly hope all playlists get Title Updated.

SWAT should have zero bloom.

> SWAT should have zero bloom.

I can actually see this working… but it could be a little OP though…

SWAT is the only thing in existence that works with 100% bloom. Since bloom does not start kicking in for the first 2 or so shots, you are actually punished for missing in a gametype about accuracy and instant killtimes. None of the other TU options would affect SWAT, either. There are no Armor Abilities, and no shields to bleedthrough.

> > SWAT should have zero bloom.
>
> I can actually see this working… but it could be a little OP though…

Worked this way perfectly fine in H2/H3…

I don’t really see how Team swat can become TU but no it’s staying the same as when they first released Halo Reach.

> > > SWAT should have zero bloom.
> >
> > I can actually see this working… but it could be a little OP though…
>
> Worked this way perfectly fine in H2/H3…

Different weapons.

Different settings.

Different game.

Trust me, it would be totally different. Try making a Zero-Bloom SWAT and see how unbearable it is. I tried it thinking it was good, and my God it was the most awful thing I’ve ever experienced on Reach.

I’ve played Zero Bloom SWAT.

To me, it’s awesome. I personally enjoyed playing with some MLG SWAT settings me and my friends whipped up.

FFA SWAT and FFA Snipes are also fun.