Is halo infinite going to be playable at 4k120?

Im really hoping so if not ill just save up a bit more and buy a gaming pc.

No one knows at this moment in time.

We don’t know;
a) 343’s plans.
b) What the new Slipspace engine is capable of.
c) What the Xbox Series X can do.

I imagine that because the engine and system are new… it will be safer to go for 4K at 60fps.

It would also facilitate cross play against older Xbox consoles.

Maybe… a few years in… when the developers get used to the new system…

Who knows, at least it’s cool that Series X is gonna be capable of 8K 120 fps.

> 2585548714655118;3:
> We don’t know;
> a) 343’s plans.
> b) What the new Slipspace engine is capable of.
> c) What the Xbox Series X can do.
>
> I imagine that because the engine and system are new… it will be safer to go for 4K at 60fps.
>
> It would also facilitate cross play against older Xbox consoles.
>
> Maybe… a few years in… when the developers get used to the new system…

The engine has been in development for years so therefore there used to the engine is it like they just now made it.

> 2533274840469109;4:
> Who knows, at least it’s cool that Series X is gonna be capable of 8K 120 fps.

> 2585548714655118;3:
> We don’t know;
> a) 343’s plans.
> b) What the new Slipspace engine is capable of.
> c) What the Xbox Series X can do.
>
> I imagine that because the engine and system are new… it will be safer to go for 4K at 60fps.
>
> It would also facilitate cross play against older Xbox consoles.
>
> Maybe… a few years in… when the developers get used to the new system…

I mean we have had 60fps for years now why not make the launch title 120fps

> 2533274871202908;6:
> > 2533274840469109;4:
> > Who knows, at least it’s cool that Series X is gonna be capable of 8K 120 fps.
>
>
>
> > 2585548714655118;3:
> > We don’t know;
> > a) 343’s plans.
> > b) What the new Slipspace engine is capable of.
> > c) What the Xbox Series X can do.
> >
> > I imagine that because the engine and system are new… it will be safer to go for 4K at 60fps.
> >
> > It would also facilitate cross play against older Xbox consoles.
> >
> > Maybe… a few years in… when the developers get used to the new system…
>
> I mean we have had 60fps for years now why not make the launch title 120fps

Ok couple things to note here. someone said the series X is capable 8k 120fps. Keep in mind that means up to 120fps and up to 8k, not both at the same time. aiming for 120fps will almost definitely result in a sub 4k resolution barring less demanding games. My guess is 1080p120 or 4k60 for graphically demanding games. They can run Halo 5 level graphics at 4k120 on the series X very likely but remember that’s just a resolution bump. When you account for all the things that are being improved graphically apart from resolution its not going to be easy getting higher than 60fps at 4k. lighting, animation, textures, reflections etc will all make a better looking game than just a higher resolution. Absolutely no PC right now is doing 4k120 at max settings on new games. and to properly balance everything graphically/fps im willing to bet studios will be targeting 1080p to sub 4k for 120fps and 4k60. with options to choose between prioritizing a higher res or 120fps.

Not a chance, not without severe downgrades in terms of graphical fidelity. Even factoring some incredible optimization, the specs I’ve been seeing are not going to be hitting 4K 120 FPS with AAA fidelity. Don’t get me wrong, its likely both the XSX and PS5 are going to be giving you some tremendous value for their likely price points, but high framerate 4K is already a struggle with current high end PC, though we will have to see what 2020 consumer GPU’s are like.

I seen some folks mention that the mention that the XSX is capable of 8K 120FPS, but that about video playback not games. I’m sure some games will likely try and take advantage of higher framerates, and maybe we also have some small games that might be capable of 8K, but I think that is unlikely given how limited the 8K market is right now. The Xbox 1 S is capable of 4K playback but it certainly isn’t playing games at that resolution.

> 2533274871202908;5:
> > 2585548714655118;3:
> > We don’t know;
> > a) 343’s plans.
> > b) What the new Slipspace engine is capable of.
> > c) What the Xbox Series X can do.
> >
> > I imagine that because the engine and system are new… it will be safer to go for 4K at 60fps.
> >
> > It would also facilitate cross play against older Xbox consoles.
> >
> > Maybe… a few years in… when the developers get used to the new system…
>
> The engine has been in development for years so therefore there used to the engine is it like they just now made it.

And this is the first game it’s been used for.

Software of this magnitude takes time to evolve and mature.

The engine, and how they use, will be much better by they time you get to the 2nd and 3rd generations of games.

> 2533274871202908;6:
> > 2533274840469109;4:
> > Who knows, at least it’s cool that Series X is gonna be capable of 8K 120 fps.
>
>
>
> > 2585548714655118;3:
> > We don’t know;
> > a) 343’s plans.
> > b) What the new Slipspace engine is capable of.
> > c) What the Xbox Series X can do.
> >
> > I imagine that because the engine and system are new… it will be safer to go for 4K at 60fps.
> >
> > It would also facilitate cross play against older Xbox consoles.
> >
> > Maybe… a few years in… when the developers get used to the new system…
>
> I mean we have had 60fps for years now why not make the launch title 120fps

There’s not a lot of console games that run at a rock hard 60fps.

Add in higher resolutions and fancy new intensive graphical techniques (ray tracing!)… and it gets tricky.

I’d be happy with higher resolutions and stable 60fps. Add some graphical embelishments and then spend more time on the game physics etc.

No.

Consider this. The most powerful current single consumer GPU is the Nvidia RTX 2080Ti (we ignore the RTX Titan which is only marginally better but a lot more expensive). Its MSRP is 1,200$. Let’s also ignore for a moment the fact that no console has ever had Nvidia graphics, the next generation of Xbox probably won’t have either, and AMD has nothing of this caliber available. The Xbox Series X will of course be using a new generation of AMD graphics, but it is extraordinarily unlikely that they would be able to bring 2080Ti performance at sub 700$ MSRP. We can count in that Microsoft as a console manufacturer would be able to strike a deal with AMD to get graphics chips for significantly less, but not infinitely so. For example, the Xbox One originally, in a 500$ console had an 150$ MSRP equivalent GPU. Unless Microsoft decided to take a significant loss on every console sold, the Xbox Series X will not have a 2080Ti class GPU.

But, even if we assume that the Series X has a GPU that comes close to 2080Ti performance, it still falls short of 120 fps at 4K in most current generation games, and in the most demanding games it is comfortably below 100 fps. Unless Halo Infinite is going for very last gen graphics, the Series X will not be running it at 4K120.

> 2533274840469109;4:
> Who knows, at least it’s cool that Series X is gonna be capable of 8K 120 fps.

The transcript of the original Project Scarlett trailer where this rumor comes goes as follows: One person says “We’re looking at frame rates up to a 120 frames per second”. Then there is cut to another person saying “8K capability”. Emphasis, in both cases, has been added by me. These two statements are intended to be completely separate. Microsoft has at no point advertised that the Xbox Series X will be capable at 8K120, only that it is “capable” (and I’ll come back to this word in a moment) of 8K, and that it is capable of framerates “up to” 120 fps, but not that it can do both at the same time.

Now, the phrasing here is very important. They have not said that they will have all our games running at 120 fps, only up to. That is, they might have some arcade, or some last generation games running at 120 fps. They have not said that they will have any games running at 8K, just that the Xbox Series X is “capable” of 8K; that is, it can output an 8K signal, which in itself is completely meaningless. I mean, I had a computer six years ago that could, technically, output an 8K 60 Hz signal. Doesn’t mean I have been playing games at 8K for the past six years.

It is just marketing. Microsoft will say anything that is technically not false that will make their console sound impressive.

Highly doubt that, I guess 4k 60 is a good number for a (Next)-Gen Title.
Maybe on the Pro-, / Ultra-, / Josephine-, / +,- Version in 3-5 years ^.^

Doubt it.

Just give me 1080p@60 fps <- stable

1080p@120 wishful thinking.
Its all about frames. Stop pushing resolution.

On Xbox I highly doubt it unless it’s going to be way more expensive than it should. They’re shooting for 60fps as a standard with some games able to reach 120fps. I’m assuming a demanding game like I’m sure Infinite will be is gonna be at 60fps.

> 2585548714655118;10:
> > 2533274871202908;6:
> > > 2533274840469109;4:
> > > Who knows, at least it’s cool that Series X is gonna be capable of 8K 120 fps.
> >
> >
> >
> > > 2585548714655118;3:
> > > We don’t know;
> > > a) 343’s plans.
> > > b) What the new Slipspace engine is capable of.
> > > c) What the Xbox Series X can do.
> > >
> > > I imagine that because the engine and system are new… it will be safer to go for 4K at 60fps.
> > >
> > > It would also facilitate cross play against older Xbox consoles.
> > >
> > > Maybe… a few years in… when the developers get used to the new system…
> >
> > I mean we have had 60fps for years now why not make the launch title 120fps
>
> There’s not a lot of console games that run at a rock hard 60fps.
>
> Add in higher resolutions and fancy new intensive graphical techniques (ray tracing!)… and it gets tricky.
>
> I’d be happy with higher resolutions and stable 60fps. Add some graphical embelishments and then spend more time on the game physics etc.

What i meant about 60 fps for years is i meant shooter games have been 60 fps for years and rainbow 6 siege is able to reach over 60 fps with vsync off and with 120fps mode turned on considering you have a 120hz monitor

> 2533274818084099;13:
> Doubt it.
>
> Just give me 1080p@60 fps <- stable
>
> 1080p@120 wishful thinking.
> Its all about frames. Stop pushing resolution.

I would be happy with 1080p 120hz on halo infinite then for resoulution mode 4k60

Ii thought Phil Spencer has gone on record saying Series X will run 8k at 120…?

> 2614366390849210;17:
> Ii thought Phil Spencer has gone on record saying Series X will run 8k at 120…?

Tsassi talks about this about half a dozen posts back.

> 2533274871202908;6:
> > 2533274840469109;4:
> > Who knows, at least it’s cool that Series X is gonna be capable of 8K 120 fps.
>
>
>
> > 2585548714655118;3:
> > We don’t know;
> > a) 343’s plans.
> > b) What the new Slipspace engine is capable of.
> > c) What the Xbox Series X can do.
> >
> > I imagine that because the engine and system are new… it will be safer to go for 4K at 60fps.
> >
> > It would also facilitate cross play against older Xbox consoles.
> >
> > Maybe… a few years in… when the developers get used to the new system…
>
> I mean we have had 60fps for years now why not make the launch title 120fps

Because rendering a game at 120fps is extremely taxing on a console and would greatly reduce the scale/density/graphical fidelity of Halo Infinite.

It would also be wasted horsepower because very few TVs, and even monitors, are capable of rendering over 60 fps.

Less than 1% of people playing Halo Infinite this Fall will have a TV/monitor capable of showing 120fps at 4k resolution, even if the game somehow supported it.

There is 0% chance that Infinite will run at 4K120 on a console.

Now technically, if you have a monster gaming PC and reduce the graphical settings to the minimums, you may be able to run it at 4K120.

> 2585548714655118;18:
> > 2614366390849210;17:
> > Ii thought Phil Spencer has gone on record saying Series X will run 8k at 120…?
>
> Tsassi talks about this about half a dozen posts back.

Interesting read. I thought I had remembered a Podcast Unlocked where Ryan Mccaffery said that there was another interview somewhere out there where Phil confirmed 8k at 420 after someone wanted clarification.

Not sure though.

I do think Tssassi is discounting the boosts you can get from proprietary hardware/ software. There’s always a huge efficiency gain there compared to 3rd party parts of equal prices. Something worth considering at least.