Is halo 5s MP as good as people put it out to be?

People say that halo 5 Is a lot like the the old halos but with diferent gameplay mechanics. Halo 5 seemed to be a great game to me, until 5 months I was getting a little bored, so I played the MCC for the first time in over a year. I played 5 matches and I was hooked, I was actilualy playing because the game was fun, were in Halo 5 I just played because I was adicted to req packs and not because the actual game was fun. 5 games turned on to 10 games, witch turned in to 15 games, than 20 games and I was having a blast. Then the thought game to me "Why am I having more fun and why is there more replay value in a game from a game in 2004 and 2007 then a game made in 2015? Keep in mind these games are 10 YEARS OLD!
The Maps Are All The Same!
They are not all exactly the same but they are all boxs/ circles. They also all contain the same amount of verticality to support Ground Pound. They also all look the same, it’s a UNC, Forerunner or Covedant Map, and every UNC Map looks the same as the last UNSC map, same with the Forerunner and the Covedant Maps. Try to name a map from Halo 2 and 3 that feel or look the same that are not remakes. The remixes also do not help the cause. FORGE MAPS HAVE MORE CHARICTER THEN MAPS IN THE BASE GAME! But one of the worst parts is that the most rememberable maps from the old games are Sand Trap, Vahalla, Zazibar, Avalach and BLOOD GULTCH, do you see a trend with these maps? They are all BTB maps, the BTB maps in Halo 5 are all forge and lots of them are remakes of these very maps. 343 should make there own iconic BTB maps that represent Halo 5, Hell even halo 4 had some cool BTB Maps.
Gameplay
Clamber makes the gameplay worse, elation a map like gardian being able to clamber on Guardian the map would be a disaster. Think of clamber as a sort of double jump because if yoI can clamber on to something that’s above your head you will be jumping twise as high as someone who can not clamber.
Sprinting, why do you need 2 speeds? It makes running away a problem because of some one sprints away you have to sprint after them witch makes you put your weapon down. Without sprint there is a lot better fun fights because one person is never at a disadvantage.
We all know Spartain charge is bad.
Thrusters are good.

You can not disagree with me until you play the MCC again and try the old ones because it has most likely been a while sense you have played them. You most likely do not remember how Halo 2 and 3 were no matter how much you think you do. So I recommend playing them and giving them a chance, at least play 5 matches to give your opinion. This is because you have to see both sides of the argument before you judge, and that means you have to play Halo 5 and MCC recently. I just played both so my opinion is valid.
Excuse me for Spelling I just Typed this on my phone.

Spawns could be better in some cases but overall, yes it is…

Meh…

Be better if it was delayed.

Team arena is great. Don’t really care for anything else it offers.

MP in general for Halo 5 does feel very lackluster in its fun factor compared to previous titles. The game was designed primarily with arena in mind, probably because due to the awful lighting and rendering engine they’re using, everything at even a slight distance looks absolutely garbage, so I imagine that’s why big team was shafted and warzone is awful. Or a reason along those lines anyway, that’s just my opinion.
I hope Halo 6 goes back to its big team roots.

> 2533274903143837;1:
> People say that halo 5 Is a lot like the the old halos but with diferent gameplay mechanics. Halo 5 seemed to be a great game to me, until 5 months I was getting a little bored, so I played the MCC for the first time in over a year. I played 5 matches and I was hooked, I was actilualy playing because the game was fun, were in Halo 5 I just played because I was adicted to req packs and not because the actual game was fun. 5 games turned on to 10 games, witch turned in to 15 games, than 20 games and I was having a blast. Then the thought game to me "Why am I having more fun and why is there more replay value in a game from a game in 2004 and 2007 then a game made in 2015? Keep in mind these games are 10 YEARS OLD!
> The Maps Are All The Same!
> They are not all exactly the same but they are all boxs/ circles. They also all contain the same amount of verticality to support Ground Pound. They also all look the same, it’s a UNC, Forerunner or Covedant Map, and every UNC Map looks the same as the last UNSC map, same with the Forerunner and the Covedant Maps. Try to name a map from Halo 2 and 3 that feel or look the same that are not remakes. The remixes also do not help the cause. FORGE MAPS HAVE MORE CHARICTER THEN MAPS IN THE BASE GAME! But one of the worst parts is that the most rememberable maps from the old games are Sand Trap, Vahalla, Zazibar, Avalach and BLOOD GULTCH, do you see a trend with these maps? They are all BTB maps, the BTB maps in Halo 5 are all forge and lots of them are remakes of these very maps. 343 should make there own iconic BTB maps that represent Halo 5, Hell even halo 4 had some cool BTB Maps.
> Gameplay
> Clamber makes the gameplay worse, elation a map like gardian being able to clamber on Guardian the map would be a disaster. Think of clamber as a sort of double jump because if yoI can clamber on to something that’s above your head you will be jumping twise as high as someone who can not clamber.
> Sprinting, why do you need 2 speeds? It makes running away a problem because of some one sprints away you have to sprint after them witch makes you put your weapon down. Without sprint there is a lot better fun fights because one person is never at a disadvantage.
> We all know Spartain charge is bad.
> Thrusters are good.
>
> You can not disagree with me until you play the MCC again and try the old ones because it has most likely been a while sense you have played them. You most likely do not remember how Halo 2 and 3 were no matter how much you think you do. So I recommend playing them and giving them a chance, at least play 5 matches to give your opinion. This is because you have to see both sides of the argument before you judge, and that means you have to play Halo 5 and MCC recently. I just played both so my opinion is valid.
> Excuse me for Spelling I just Typed this on my phone.

If you are having fun playing the MCC and not Halo 5 that is okay. It is still there for you to play. I had a couple of rounds not too long ago.

Clamber makes gameplay worse how? It isn’t any different from crouch jumping it is just a bit easier.

Sprinting: Shoot them in the back. You don’t have to sprint after anyone. Sprinting gives you and additional option for both engaging and disengaging. I can get there a bit faster or get away a bit faster as long as I am willing to sacrifice the ability to defend myself. People have been evading combat for years. Think about guardian. Do you know how many times, I hopped off the ledge ad back on to the ramp that ran behind it up to the man cannon? All sprint is another tactical option.

We all know Spartan charge is bad? Are we doing pre-suppositional halo debates now? Do you not have a reason why Spartan charge is bad?

Playing both games has nothing to do with how ‘valid’ your opinion is. That is dependent on the strength of your argument which right now stands as ‘I like it better.’

Halo 5 has its flaws. It is still missing core game modes, social playlists, and some groups within the community have been pushed to the wayside, but it is the most fun I’ve had since Halo 3. Halo has come back from the loadout hell that was halo 4 and is back where it should be.

Yes. I haven’t played Halo this much since Halo 1-3. Reach and 4’s multiplayer was borderline unplayable.

> 2533274847563380;3:
> Meh…
>
> Be better if it was delayed.

I’m not sure it would be “better” right now but it would most certainly have had a stronger launch and received less criticism.

it’s definitely by far the best MP in the series.
alone the sandbox balancing is top notch, i don’t think
i ever played a game in which every weapon had it’s pro’s and con’s balanced like in H5.

Simply Halo 5 is not as good as some claim. Sure some will claim Halo 5 is the best but I strongly disagree. Online is mostly broken and unbalanced. I’ve gone back to playing a bit of Halo MCC, then went to Halo 5 and there’s a huge difference in how the games feel, just can’t see myself enjoying H5 as much.

It’s got to a point where I feel like I’d rather avoid competitive multiplayer as much as possible in H5 because I can’t stand it while with Halo MCC I’m usually ok with playing any mode usually while with H5 games like Breakout, general arena make me want to rage most games, have habit of putting myself in party chat to avoid other people hearing my rants in-game while in Halo MCC I’m a lot more calm in-game. My only problem with MCC is the long wait times for games or I’d be playing MCC a lot more than H5.

The only problem with H5 multiplayer is that is caters to the competitive crowd and in today’s gaming the larger crowd is the casual player. It’s great if you love competitive play.

I don’t think it’s bad, but I don’t love it either. I’m not a huge fan of the Spartan abilities, the Spartan Charge is just another melee attack, so is the ground pound really and that smart link hover just seems to make you more of a target most of the time. All are based on the jetpack and yet you can’t actually use the jetpack to fly. To me the abilities just seem kind of lame, like they ran out of ideas.

I’m also a BTB fan and that mode really got the shaft in Halo 5. Tacked on with amateur community maps that are anything but big. People crap on Halo 4 but personally I think it had the best BTB of all the games.

Aiming and shooting don’t feel quite right, just a bit off. Not sure why they had to mess with that. Vehicles felt better in Halo 4 as well IMO.

> 2533274829873463;10:
> Simply Halo 5 is not as good as some claim. Sure some will claim Halo 5 is the best but I strongly disagree. Online is mostly broken and unbalanced. I’ve gone back to playing a bit of Halo MCC, then went to Halo 5 and there’s a huge difference in how the games feel, just can’t see myself enjoying H5 as much.
>
> It’s got to a point where I feel like I’d rather avoid competitive multiplayer as much as possible in H5 because I can’t stand it while with Halo MCC I’m usually ok with playing any mode usually while with H5 games like Breakout, general arena make me want to rage most games, have habit of putting myself in party chat to avoid other people hearing my rants in-game while in Halo MCC I’m a lot more calm in-game. My only problem with MCC is the long wait times for games or I’d be playing MCC a lot more than H5.

Halo 5 is a broken and unbalanced mess? I think you’re playing a different game then, because halo 5 is neither broken nor unbalanced. When you rage in halo 5, it actually just goes to show how competitive halo 5 is.

OP, to me, halo 5’s gameplay is better than the originals. Everything just flows so nicely. The only things I’d change is removing Spartan charge and making the maps not require clamber.

I think it’s great fun, arena and Warzone allows for a lot of preferences

It’s the best Halo since h3, but Ya it’s not as good as the original trilogy though.

That’s an… interesting question you ask, OP. I’d say that, for most people that say so, Halo 5 is as good as they make it out to be. But you should also keep in mind that there’s far fewer people playing than any previous game. Part of that is because plenty of people prefer classic Halo to nu Halo. There are people that love Halo 5 as much as they say, some that play it, but don’t think it’s that great and there are people that do prefer the classics so much that they don’t play Halo 5.

I personally think some of the things people say are just a result of being deprived from a good Halo for so long though. Best since Halo 2? No. Best since Halo 3? Sure, ok, but only because Reach and Halo 4 were bad.

Its 90% perfect. Only changes needed are 4 shot pistol and better armor customization. This has admittedly been my most enjoyable Halo since Halo CE when it comes to gameplay.

Not as good as classic halo

Spawns suck imo, and pubstomping parties against solos or small groups is a big problem as well. Mechanically there’s not much wrong, but I still don’t like sprint all that much or Spartan charge. The autos are now hard counters to precision weapons at close ranges which I feel is slightly annoying since no other halo game did that kind of balancing.

I still liked my time with Halo 3 more though I feel I’d appreciate Halo 5 more if they didn’t shaft BTB and try to force strongholds down my throat. I hate domination style game modes.

For me personally absolutely.

It does have its issues, SC can -Yoink- off and id prefer a decrease in bullet magnetism and a slight increase to auto aim.

The arena weapon sandbox is IMO very well done.

Spawns are still terrible but that an issue with every halo game ive ever played.

All things considered this is the most fun ive ever had in competitive shooter.