> Without Halo, XBox as we know it today, would not exist. Hell, without Halo 2, who knows what console multiplayer would look like.
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> I bought an XBox for Halo:CE. I bought an XBox 360 specifically so I could play Halo 3. I love many games, but Halo is my go to game, the game with a special place in my heart, the game I go back to always. I love the campaign, the lore, the multiplayer, Chief and Cortana, Spartan Ops, the community.
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> I was not disappointed with Halo 4. Depsite it’s problems, it is still a fun game. But it does give me enough doubts that purchasing an XBox One even though I disagree with alot of what Microsoft is doing with it, is not at all a sure thing.
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> <mark>Could Microsoft simply demmand a cut of used game money with every used game transaction, without resorting to all this DRM liscensing nonsense?</mark> I realize that would result in used game prices rising a bit…but I’d rather that happen than what is happening now.
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> 500 dollars is alot in today’s economy. I do understand the business sense of the decisions Microsoft has made, however disagreeable it is to the gamer in me. I completely disagree with how Microsoft is handling used games and lending games. But that is not 343’s fault. That is not Halo’s fault. I have a feeling in the end, I will succumb and buy it. I don’t want Halo to go away. It’s not a launch title however. We can always wait until Halo comes out, then buy the XBox One.
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> Is Halo worth it?
What’s that even supposed to fix? They are doing all this DRM, so you are able to access your games from anywhere and at any time (as long as you have internet). It’s not because Microsoft wants all the money it can get. Steam uses a similar system, and it works perfectly. Instead of the content being available exclusively on the disc, games will be tied to your account from now on. If you are afraid that it’s infringing upon your consumer rights, buy a PlayStation 4.
Not to mention that used games sales are harmful for the gaming industry as a whole. With rising development costs, it’s hard for new studios to create a game without taking extreme risks (unless it’s an indie game of course). When a large chunk of gamers buy used games, they don’t give any money back to the developer, the people that made the game in the first place. This creates a major problem. I imagine that as this next generation unravels, some newer companies will favor the Xbox One’s policies. If Microsoft plays their cards right, there’s a chance they can win this new console race.
Used games still exist on the Xbox One. Before a game is released, the developer gets to decide whether or not there are used game sales. If there are, they can be purchased at certain retailers (no second-hand sales). If not, this is when you are forced to purchase a “code”, unlocking the game’s content.
$500 is not that much, especially when considering the prices of previous generations. The PlayStation 4 is $100 cheaper. If you don’t want to spend the extra cash, buy a PS4.
For every game you purchase, you are able to lend it to one friend (and both of you keep it permanently). That sounds like a decent trade-off to me.
But if you are reliant on used games and/or don’t have access to the internet, buy a PS4.