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> > > > > > It is the worst Halo, but it’s still a good game. The multiplayer is its saving grace. Probably the best, or second best in the franchise.
> > > > > >
> > > > > > The campaign was a disaster, simply put. Before this, Halo 4’s campaign was the weakest, but now Halo 4’s campaign feels really good in comparison.
> > > > >
> > > > >
> > > > > I wouldn’t call a multiplayer that forces you to play sweaty a good one.
> > > >
> > > >
> > > > what dos this even mean? That the MP is too tense? Theres plenty of casual modes like warzone and BTB
> > >
> > >
> > > It means there always skill based matchmaking in effect. He can go into BTB and still get destroyed if he’s not staying on the top of his game. Social in Halo 5 is social only in name. It’s not just a mindset like some people think it is, it was also a more casual experience because the matchmaking allowed it to be.
> >
> >
> > Halo 3 did the same thing I believe. The only difference is that you didn’t accidentally find your rank on your Service Record.
> >
> > Social Gaming was always social in name. All loose matchmaking does is allow high ranking players to match up with low ranking players and pubstomp, and then we’d be getting complaints about that.
> >
> > Social is a mindset, because all that’s needed to break it is people who play seriously.
>
>
> False. Loose matchmaking restrictions allows you to play at your leisure, not have to play your best all game. Is there a top level player on the other team? That’s fine, because everyone else is of varying skill. You’re not playing against an entire team that’s your skill level or higher, there are people beneath you as well. If people needed to warm up or just lay back for a game where they could do decently without getting destroyed, Social was the answer. That’s no longer the case.
>
> That’s why there was never any complaints of these supposed pub stompings you’re talking about. It’s a proven system and your hypothetical issues were never a problem.
Loose matchmaking only allows you to play at your leisure if you’re at the upper end of the curve. If you’re at the lower end of the curve, then the chances of being outranked gets higher.
If I have a party full of Onyx players, which is more likely to happen? Being ranked with similar onyx players, or being ranked with anyone from Bronze to Platinum?
Likewise, if I have a party of Bronze/Silver players, which is more likely to happen? Being ranked with similar Bronze/Silver players, or being matched with anyone from Silver to Onyx?
Even if I was Bronze/Silver solo queueing, the chances of someone on the opposing team being the same low rank is slim, and each engagement would be me trying my best against a better player.
That is why we have ranks everywhere to begin with. If you want to warm up and not take things seriously, then simply don’t take things seriously. Your rank will soon reflect that.
Again, that’s gonna happen is a bunch of good players play a “Social game” to the best of their abilities, and everyone else is going to either try equally as hard or lose.
The reason why you didn’t see pubstomping (as often) in earlier games was because they had an actual Ranking system (H2, H3, Arena in Reach), or the competitive side was shafted, making the entire game social (Reach, H4, MCC pre-TU)