Is Halo: 5 the worst Halo?

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> > > > Every new Halo is considered the worst Halo. Every game we get these kinds of comments.
> > >
> > >
> > > Reach and Halo 4 are still considered bad games years after the fact. Why do you think it will be different this time?
> >
> >
> > Reach was considered bad by a childish minority.
>
>
> You just love being wrong, don’t you?

Look at the rating, sales and player retention for Halo Reach, just because it wasn’t up to your standards doesn’t mean others share your opinion (besides the childish minority of course)
:wink:

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> > > > > > > > > > > > > > > > It is the worst Halo, but it’s still a good game. The multiplayer is its saving grace. Probably the best, or second best in the franchise.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > The campaign was a disaster, simply put. Before this, Halo 4’s campaign was the weakest, but now Halo 4’s campaign feels really good in comparison.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > I wouldn’t call a multiplayer that forces you to play sweaty a good one.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > what dos this even mean? That the MP is too tense? Theres plenty of casual modes like warzone and BTB
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > It means there always skill based matchmaking in effect. He can go into BTB and still get destroyed if he’s not staying on the top of his game. Social in Halo 5 is social only in name. It’s not just a mindset like some people think it is, it was also a more casual experience because the matchmaking allowed it to be.
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> > > > > > > > > > > > Halo 3 did the same thing I believe. The only difference is that you didn’t accidentally find your rank on your Service Record.
> > > > > > > > > > > >
> > > > > > > > > > > > Social Gaming was always social in name. All loose matchmaking does is allow high ranking players to match up with low ranking players and pubstomp, and then we’d be getting complaints about that.
> > > > > > > > > > > >
> > > > > > > > > > > > Social is a mindset, because all that’s needed to break it is people who play seriously.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > False. Loose matchmaking restrictions allows you to play at your leisure, not have to play your best all game. Is there a top level player on the other team? That’s fine, because everyone else is of varying skill. You’re not playing against an entire team that’s your skill level or higher, there are people beneath you as well. If people needed to warm up or just lay back for a game where they could do decently without getting destroyed, Social was the answer. That’s no longer the case.
> > > > > > > > > > >
> > > > > > > > > > > That’s why there was never any complaints of these supposed pub stompings you’re talking about. It’s a proven system and your hypothetical issues were never a problem.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Loose matchmaking only allows you to play at your leisure if you’re at the upper end of the curve. If you’re at the lower end of the curve, then the chances of being outranked gets higher.
> > > > > > > > > >
> > > > > > > > > > If I have a party full of Onyx players, which is more likely to happen? Being ranked with similar onyx players, or being ranked with anyone from Bronze to Platinum?
> > > > > > > > > >
> > > > > > > > > > Likewise, if I have a party of Bronze/Silver players, which is more likely to happen? Being ranked with similar Bronze/Silver players, or being matched with anyone from Silver to Onyx?
> > > > > > > > > >
> > > > > > > > > > Even if I was Bronze/Silver solo queueing, the chances of someone on the opposing team being the same low rank is slim, and each engagement would be me trying my best against a better player.
> > > > > > > > > >
> > > > > > > > > > That is why we have ranks everywhere to begin with. If you want to warm up and not take things seriously, then simply don’t take things seriously. Your rank will soon reflect that.
> > > > > > > > > >
> > > > > > > > > > Again, that’s gonna happen is a bunch of good players play a “Social game” to the best of their abilities, and everyone else is going to either try equally as hard or lose.
> > > > > > > > > >
> > > > > > > > > > The reason why you didn’t see pubstomping (as often) in earlier games was because they had an actual Ranking system (H2, H3, Arena in Reach), or the competitive side was shafted, making the entire game social (Reach, H4, MCC pre-TU)
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> > > > > > > > >
> > > > > > > > > You’re still arguing hypotheticals that have already been proven wrong. Were you not around for much of H2 or H3?
> > > > > > > > >
> > > > > > > > > Halo 5 has a ranking system also, so I’m not sure how that’s relevant.
> > > > > > > >
> > > > > > > >
> > > > > > > > Most of Halo 2 & 3 had a ranking system that worked. Other than Team Training, BTB, or something similar.
> > > > > > > >
> > > > > > > > I don’t see how a party of Onyx players is a hypothetical situation, nor is being a low ranking player in Social. Those sound more than likely, if anything.
> > > > > > >
> > > > > > >
> > > > > > > Not that the situation is hypothetical, the supposed problems are hypothetical and have been proved otherwise.
> > > > > > >
> > > > > > > Are you implying that H5’s ranking system doesn’t’ work? Regardless, your hypothetical problems are less likely to happen in H5 because teams dominate in Arena. They won’t be spending their time pub stomping in social because they already have an advantage in Arena (because of no party matching) where they can rank up. Social is typically for people playing alone or small parties. The divide would be even more defined in H5 than in past games.
> > > > > >
> > > > > >
> > > > > > I said “previous games”, which is why I gave Halo 2 to MCC
> > > > > >
> > > > > > What are you talking about? These problems are more likely to happen in Social playlists if they already dominate in Arena. Now they have a way to freely fight players that are much lower in rank. They don’t even need smurf accounts anymore. They have a playlist of “casual people” and are even encouraged to play it.
> > > > > >
> > > > > > *“Social is typically for people playing alone or small parties.”*Keyword: “typically”. Social can’t and won’t stop large parties that make up a team, and now they have both the party advantage and the rank advantage, better than they ever had in Arena.
> > > > >
> > > > >
> > > > > Destroy casuals in social for what? Nothing. And they’re not even guaranteed to be playing all lower levels. In ranked they get something for dominating. In social they get nothing for it, it pointless.
> > > > >
> > > > > It would still not be a problem in H5 just like it wasn’t in every previous game. The lack of party matching would make it even less likely to happen. No problem you’re suggesting were a problem in previous games. Party’s would still go in to social to warm up or play casually and the same would happen here. Not sure why you’re still acting like social in H2 and H3 was a failed experiment when none of that -Yoink- was problem.
>
>
> Social games used the same matching system as ranked games, the restrictions were just looser. That’s why it worked. If Halo 5 did the same thing, it would work the same way. Just match based on the hidden rank that determines who you match in ranked games just make the restrictions looser. Exactly like Halo 3.

should be connection only…but if skill requirement is there it must be looser yes…much…much looser…like my girlfriends…doorknob…

I don’t wholly agree with your entire assessment of H5. Yeah, I’ll concede the point on the campaign. It was not very moving and the ending totally sucked. However, the MP is really good. So you can’t interchange a few armour pieces, so what! That makes it the worst halo? I don’t think so. This is coming from a person who didn’t get into Halo until H3. So you can see I’m not one of those super hardcore fans that thinks halo can do no wrong. It is teally6fun and I’ll be on later.

to me, there is no bad halo. I enjoy all halos. I’ve played halo since Combat Evolved came out and never disliked any Halo.

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> > > > Maybe, but you its a different Halo because the evolution of videogames, so, must be more dynamic
> > >
> > >
> > > DOOM proves a game can be innovative and successful without ‘evolving’ to meet standards
> >
> >
> > Doom did evolve, it just doesn’t have sprint. There’s still loadouts and only being able to hold 2 weapons at a time. There’s probably more but I don’t really follow doom or plan on playing it.
>
>
> Yep, the only complaint was only being able to hold 2 weapons, loadouts. Doom proved that Halo could have been modern, inventive but 343i choose not.

I think it still is modern and in inventive in its own way. It’s the combination of everything that makes it stand out.

Everyone has their own opinion. I personally think that H5 has one of the strongest multiplayers in the series. At the same time I think it has the worst campaign in the series. At the end of the day, you cant please everyone.

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> Everyone has their own opinion. I personally think that H5 has one of the strongest multiplayers in the series. At the same time I think it has the worst campaign in the series. At the end of the day, you cant please everyone.

no but you can do your best not to divide everyone…maybe sticking to atleast a general halo style of multiplayer, especially in regards to the movement system would help atleast unfracture the community…atleast a little

I feel that a game should be judged by its gameplay first and foremost and in this context I can safely say that at its core Halo 5 is a hundred times better than Halo 4 when it comes to a gameplay experience.

Halo 5 isn’t as good as a the Bungie games but it isn’t the worst Halo in terms of gameplay, but it does have the worst story and MP maps.

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> Reach was the biggest turd of a Halo. I can’t even begin to explain the anger that swells inside me after playing Halo 3 to see Bungie present this complete garbage with bloom, jetpacks, armor lock, and completely awful movement speed.

I know right

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> > > > > > > > > > > > > > > > > It is the worst Halo, but it’s still a good game. The multiplayer is its saving grace. Probably the best, or second best in the franchise.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > The campaign was a disaster, simply put. Before this, Halo 4’s campaign was the weakest, but now Halo 4’s campaign feels really good in comparison.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > I wouldn’t call a multiplayer that forces you to play sweaty a good one.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > what dos this even mean? That the MP is too tense? Theres plenty of casual modes like warzone and BTB
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > It means there always skill based matchmaking in effect. He can go into BTB and still get destroyed if he’s not staying on the top of his game. Social in Halo 5 is social only in name. It’s not just a mindset like some people think it is, it was also a more casual experience because the matchmaking allowed it to be.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > Halo 3 did the same thing I believe. The only difference is that you didn’t accidentally find your rank on your Service Record.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Social Gaming was always social in name. All loose matchmaking does is allow high ranking players to match up with low ranking players and pubstomp, and then we’d be getting complaints about that.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Social is a mindset, because all that’s needed to break it is people who play seriously.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > False. Loose matchmaking restrictions allows you to play at your leisure, not have to play your best all game. Is there a top level player on the other team? That’s fine, because everyone else is of varying skill. You’re not playing against an entire team that’s your skill level or higher, there are people beneath you as well. If people needed to warm up or just lay back for a game where they could do decently without getting destroyed, Social was the answer. That’s no longer the case.
> > > > > > > > > > > >
> > > > > > > > > > > > That’s why there was never any complaints of these supposed pub stompings you’re talking about. It’s a proven system and your hypothetical issues were never a problem.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > Loose matchmaking only allows you to play at your leisure if you’re at the upper end of the curve. If you’re at the lower end of the curve, then the chances of being outranked gets higher.
> > > > > > > > > > >
> > > > > > > > > > > If I have a party full of Onyx players, which is more likely to happen? Being ranked with similar onyx players, or being ranked with anyone from Bronze to Platinum?
> > > > > > > > > > >
> > > > > > > > > > > Likewise, if I have a party of Bronze/Silver players, which is more likely to happen? Being ranked with similar Bronze/Silver players, or being matched with anyone from Silver to Onyx?
> > > > > > > > > > >
> > > > > > > > > > > Even if I was Bronze/Silver solo queueing, the chances of someone on the opposing team being the same low rank is slim, and each engagement would be me trying my best against a better player.
> > > > > > > > > > >
> > > > > > > > > > > That is why we have ranks everywhere to begin with. If you want to warm up and not take things seriously, then simply don’t take things seriously. Your rank will soon reflect that.
> > > > > > > > > > >
> > > > > > > > > > > Again, that’s gonna happen is a bunch of good players play a “Social game” to the best of their abilities, and everyone else is going to either try equally as hard or lose.
> > > > > > > > > > >
> > > > > > > > > > > The reason why you didn’t see pubstomping (as often) in earlier games was because they had an actual Ranking system (H2, H3, Arena in Reach), or the competitive side was shafted, making the entire game social (Reach, H4, MCC pre-TU)
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > You’re still arguing hypotheticals that have already been proven wrong. Were you not around for much of H2 or H3?
> > > > > > > > > >
> > > > > > > > > > Halo 5 has a ranking system also, so I’m not sure how that’s relevant.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Most of Halo 2 & 3 had a ranking system that worked. Other than Team Training, BTB, or something similar.
> > > > > > > > >
> > > > > > > > > I don’t see how a party of Onyx players is a hypothetical situation, nor is being a low ranking player in Social. Those sound more than likely, if anything.
> > > > > > > >
> > > > > > > >
> > > > > > > > Not that the situation is hypothetical, the supposed problems are hypothetical and have been proved otherwise.
> > > > > > > >
> > > > > > > > Are you implying that H5’s ranking system doesn’t’ work? Regardless, your hypothetical problems are less likely to happen in H5 because teams dominate in Arena. They won’t be spending their time pub stomping in social because they already have an advantage in Arena (because of no party matching) where they can rank up. Social is typically for people playing alone or small parties. The divide would be even more defined in H5 than in past games.
> > > > > > >
> > > > > > >
> > > > > > > I said “previous games”, which is why I gave Halo 2 to MCC
> > > > > > >
> > > > > > > What are you talking about? These problems are more likely to happen in Social playlists if they already dominate in Arena. Now they have a way to freely fight players that are much lower in rank. They don’t even need smurf accounts anymore. They have a playlist of “casual people” and are even encouraged to play it.
> > > > > > >
> > > > > > > *“Social is typically for people playing alone or small parties.”*Keyword: “typically”. Social can’t and won’t stop large parties that make up a team, and now they have both the party advantage and the rank advantage, better than they ever had in Arena.
> > > > > >
> > > > > >
> > > > > > Destroy casuals in social for what? Nothing. And they’re not even guaranteed to be playing all lower levels. In ranked they get something for dominating. In social they get nothing for it, it pointless.
> > > > > >
> > > > > > It would still not be a problem in H5 just like it wasn’t in every previous game. The lack of party matching would make it even less likely to happen. No problem you’re suggesting were a problem in previous games. Party’s would still go in to social to warm up or play casually and the same would happen here. Not sure why you’re still acting like social in H2 and H3 was a failed experiment when none of that -Yoink- was problem.
> > > >
> > > >
> > > > I guess it’s a good thing that, on average, only 5% of people have Onyx in any one playlist, let alone all of them at once. Your hypothetical is the Halo 3 equivalent of a team of four with 50’s in every single playlist only playing social. I guess it’s a good thing the odds of that happening are mind numbingly small. It’s also a good thing that ranks reset every month too, huh?
> > > >
> > > > Again, ALL of this could have happen in past games and didn’t. It’s as simple as that. How are you not getting this?
> > >
> > >
> > > You only have to be Onyx in any one playlist, and even then, Onyx was an example. All you have to be is better than average, the higher rank you are, the higher chance you’ll find players that are average or lower. The inverse is true as well.
> > >
> > > Ranks reset every month, but your new rank is partially dependent on your old rank, placing you near the same anyway.
> > >
> > > The reason this didn’t happen so often in Halo 2 and Halo 3 is because even “Social” Games were ranked in some way, preventing this very thing from happening.
> >
> >
> > Social games used the same matching system as ranked games, the restrictions were just looser. That’s why it worked. If Halo 5 did the same thing, it would work the same way. Just match based on the hidden rank that determines who you match in ranked games just make the restrictions looser. Exactly like Halo 3.
>
>
> The funny thing is that Halo 5 does infact do the same thing, there are still hidden ranks :slight_smile:

Not the same thing. It uses the same hidden rank (presumably) but the restrictions aren’t as loose and people notice.

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> I feel that a game should be judged by its gameplay first and foremost and in this context I can safely say that at its core Halo 5 is a hundred times better than Halo 4 when it comes to a gameplay experience.
>
> Halo 5 isn’t as good as a the Bungie games but it isn’t the worst Halo in terms of gameplay, but it does have the worst story and MP maps.

well halo 5’s gameplay is certainly more fluid and consistant then halo 4’s…but the effects certain aspects of the gameplay…mostly the spartan abilities have on the way the game is actually played makes the experience at the very least…frustrating…i mean when i first started playing halo 5 i didnt mind that much but…once the gimmick of spartan abilities wore off…maaaan…i cringe everytime i hear that thrust…i feel dreadful anticipation when shooting someone…whens he gonna thrust out of the way? what direction? etc.

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> > > > > Every new Halo is considered the worst Halo. Every game we get these kinds of comments.
> > > >
> > > >
> > > > Reach and Halo 4 are still considered bad games years after the fact. Why do you think it will be different this time?
> > >
> > >
> > > Reach was considered bad by a childish minority.
> >
> >
> > You just love being wrong, don’t you?
>
>
> Look at the rating, sales and player retention for Halo Reach, just because it wasn’t up to your standards doesn’t mean others share your opinion (besides the childish minority of course)
> :wink:

You’re right, that’s not what it means. That’s just how it is.

I’m pretty sure I replied to this, but in case I didn’t here’s my take.

Single player wise Halo 5 might be the worst Halo game ever. Lore wise, reach is.

MP wise Halo 4 is the worst ever without a doubt IMO. Reach would be second, unless your playing customs or MLG playlist. Armour abilities as map pick ups worked really well. Too bad Halo wasn’t like that.

Here’s hoping Halo 6 is more like Halo 1-3 but still adds some great new features and continues having an amazing forge like Halo 5, which I think is the best thing Halo 5 did by far!!

To me, Halo 5 was a very good game. Is it the best? No but that doesn’t mean it is not a bad game. The way 343 did the campaign was very good and I really enjoyed the story-line behind it. The multiplayer was also very good. War zone is a BLAST to play and I love all the new weapons and armor. I was not a fan of the RNG system behind req packs, but everything else is very good, I do think it needs some more game types, like team doubles and some others but it is a very good game.

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> > > > > > > > > > > > > > > > > > It is the worst Halo, but it’s still a good game. The multiplayer is its saving grace. Probably the best, or second best in the franchise.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > The campaign was a disaster, simply put. Before this, Halo 4’s campaign was the weakest, but now Halo 4’s campaign feels really good in comparison.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > I wouldn’t call a multiplayer that forces you to play sweaty a good one.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > what dos this even mean? That the MP is too tense? Theres plenty of casual modes like warzone and BTB
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > It means there always skill based matchmaking in effect. He can go into BTB and still get destroyed if he’s not staying on the top of his game. Social in Halo 5 is social only in name. It’s not just a mindset like some people think it is, it was also a more casual experience because the matchmaking allowed it to be.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Halo 3 did the same thing I believe. The only difference is that you didn’t accidentally find your rank on your Service Record.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Social Gaming was always social in name. All loose matchmaking does is allow high ranking players to match up with low ranking players and pubstomp, and then we’d be getting complaints about that.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Social is a mindset, because all that’s needed to break it is people who play seriously.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > False. Loose matchmaking restrictions allows you to play at your leisure, not have to play your best all game. Is there a top level player on the other team? That’s fine, because everyone else is of varying skill. You’re not playing against an entire team that’s your skill level or higher, there are people beneath you as well. If people needed to warm up or just lay back for a game where they could do decently without getting destroyed, Social was the answer. That’s no longer the case.
> > > > > > > > > > > > >
> > > > > > > > > > > > > That’s why there was never any complaints of these supposed pub stompings you’re talking about. It’s a proven system and your hypothetical issues were never a problem.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > Loose matchmaking only allows you to play at your leisure if you’re at the upper end of the curve. If you’re at the lower end of the curve, then the chances of being outranked gets higher.
> > > > > > > > > > > >
> > > > > > > > > > > > If I have a party full of Onyx players, which is more likely to happen? Being ranked with similar onyx players, or being ranked with anyone from Bronze to Platinum?
> > > > > > > > > > > >
> > > > > > > > > > > > Likewise, if I have a party of Bronze/Silver players, which is more likely to happen? Being ranked with similar Bronze/Silver players, or being matched with anyone from Silver to Onyx?
> > > > > > > > > > > >
> > > > > > > > > > > > Even if I was Bronze/Silver solo queueing, the chances of someone on the opposing team being the same low rank is slim, and each engagement would be me trying my best against a better player.
> > > > > > > > > > > >
> > > > > > > > > > > > That is why we have ranks everywhere to begin with. If you want to warm up and not take things seriously, then simply don’t take things seriously. Your rank will soon reflect that.
> > > > > > > > > > > >
> > > > > > > > > > > > Again, that’s gonna happen is a bunch of good players play a “Social game” to the best of their abilities, and everyone else is going to either try equally as hard or lose.
> > > > > > > > > > > >
> > > > > > > > > > > > The reason why you didn’t see pubstomping (as often) in earlier games was because they had an actual Ranking system (H2, H3, Arena in Reach), or the competitive side was shafted, making the entire game social (Reach, H4, MCC pre-TU)
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > You’re still arguing hypotheticals that have already been proven wrong. Were you not around for much of H2 or H3?
> > > > > > > > > > >
> > > > > > > > > > > Halo 5 has a ranking system also, so I’m not sure how that’s relevant.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Most of Halo 2 & 3 had a ranking system that worked. Other than Team Training, BTB, or something similar.
> > > > > > > > > >
> > > > > > > > > > I don’t see how a party of Onyx players is a hypothetical situation, nor is being a low ranking player in Social. Those sound more than likely, if anything.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Not that the situation is hypothetical, the supposed problems are hypothetical and have been proved otherwise.
> > > > > > > > >
> > > > > > > > > Are you implying that H5’s ranking system doesn’t’ work? Regardless, your hypothetical problems are less likely to happen in H5 because teams dominate in Arena. They won’t be spending their time pub stomping in social because they already have an advantage in Arena (because of no party matching) where they can rank up. Social is typically for people playing alone or small parties. The divide would be even more defined in H5 than in past games.
> > > > > > > >
> > > > > > > >
> > > > > > > > I said “previous games”, which is why I gave Halo 2 to MCC
> > > > > > > >
> > > > > > > > What are you talking about? These problems are more likely to happen in Social playlists if they already dominate in Arena. Now they have a way to freely fight players that are much lower in rank. They don’t even need smurf accounts anymore. They have a playlist of “casual people” and are even encouraged to play it.
> > > > > > > >
> > > > > > > > *“Social is typically for people playing alone or small parties.”*Keyword: “typically”. Social can’t and won’t stop large parties that make up a team, and now they have both the party advantage and the rank advantage, better than they ever had in Arena.
> > > > > > >
> > > > > > >
> > > > > > > Destroy casuals in social for what? Nothing. And they’re not even guaranteed to be playing all lower levels. In ranked they get something for dominating. In social they get nothing for it, it pointless.
> > > > > > >
> > > > > > > It would still not be a problem in H5 just like it wasn’t in every previous game. The lack of party matching would make it even less likely to happen. No problem you’re suggesting were a problem in previous games. Party’s would still go in to social to warm up or play casually and the same would happen here. Not sure why you’re still acting like social in H2 and H3 was a failed experiment when none of that -Yoink- was problem.
> > > > >
> > > > >
> > > > > I guess it’s a good thing that, on average, only 5% of people have Onyx in any one playlist, let alone all of them at once. Your hypothetical is the Halo 3 equivalent of a team of four with 50’s in every single playlist only playing social. I guess it’s a good thing the odds of that happening are mind numbingly small. It’s also a good thing that ranks reset every month too, huh?
> > > > >
> > > > > Again, ALL of this could have happen in past games and didn’t. It’s as simple as that. How are you not getting this?
> > > >
> > > >
> > > > You only have to be Onyx in any one playlist, and even then, Onyx was an example. All you have to be is better than average, the higher rank you are, the higher chance you’ll find players that are average or lower. The inverse is true as well.
> > > >
> > > > Ranks reset every month, but your new rank is partially dependent on your old rank, placing you near the same anyway.
> > > >
> > > > The reason this didn’t happen so often in Halo 2 and Halo 3 is because even “Social” Games were ranked in some way, preventing this very thing from happening.
> > >
> > >
> > > Social games used the same matching system as ranked games, the restrictions were just looser. That’s why it worked. If Halo 5 did the same thing, it would work the same way. Just match based on the hidden rank that determines who you match in ranked games just make the restrictions looser. Exactly like Halo 3.
> >
> >
> > The funny thing is that Halo 5 does infact do the same thing, there are still hidden ranks :slight_smile:
>
>
> Not the same thing. It uses the same hidden rank (presumably) but the restrictions aren’t as loose and people notice.

Well, I’ve played Halo 5 social and the restrictions are indeed loose, I meet players who are champions and players who are bronze, somwtimes in the same game, you can’t get much looser than that. This is coming from a guy with firsthand experience, you on the other have none so any criticism you can give is just you being a troll. How would you know the restrictions aren’t as loose? Did 343 tell you? Did you even play Halo 5? No so someone like you doesn’t have a clue about how Halo 5 social works.

> 2533274824836194;1:
> In my opinion Halo: 5 is the worst halo ever made, and personally I am offended by it. To me I feel 343 does not care about the Halo universe the way Bungie did. Halo: 5 has less armor customization ability than Halo: 3. What I mean by that is you can only change the entire armor set (legs, shoulders, chest all together) and the helmet. Yes, you can change the visor but big deal. Halo: 3 allowed you to change both shoulders, chest, and helmet. Don’t get me started on Halo: Reach (halo customization heaven). Yes, Halo: 5 has a lot of armor to choose from (and I mean a lot) however, most of it is recycled garbage. 343 seems to have shown no effort or creativity with the armor.
>
> The campaign in my opinion was utter -Yoink-; it was too short and ended terribly, and let’s not forget the fact that the previews for Halo: 5 were NO WHERE near accurate to the campaign. I feel 343 is just trying to get as much money as possible, something that can be seen with the new REQ system which allows you to buy the packs, making unlocking new armor pointless, and not even a challenge. I cannot begin to express how frustrated and down right upset the lack of effort that was put into this game makes me.
>
> I feel Halo: 5 was a giant middle finger to the Halo community and we all sat on it. There’s so much more that is just terrible about this game, and you all know what those things are. We all have our own opinions. Some of the things I hate you may love. I do love some features of Halo: 5 but, they aren’t enough to save it for me. I want to hear what you think. What’s your opinion on the game?

It’s all a matter of opinion there is alot I don’t like about halo 5, but the worst?idk

Halo 5 is more competitive. I love the new smart-link VISR. The only thing I wish is that we could have service tags have at least one letter rather than 4 because we have clan who use service tags such as “E1 S” or “PVT” with that, clans are highly upset with 343I. Thats one reason why we don’t have many people playing 5 as of now.

> 2533274954911187;2:
> Personally I have a blast. The multiplayer is perhaps the most balanced out of almost any game out there. Despite I disagree with parts of the story, the campaign was fun. The campaign is still better than Battlefield 4’s campaign and it is looks like a master piece compared to Black Ops 3 campaign which became the first Call of Duty to get me really really bored. I can’t pick the best or worse Halo. It is like choosing best or worst choclate ice creams for me. Is it perfect, no. Is it fun, hell yes.

343 fan boy

> 2535411915002609;238:
> > 2533274954911187;2:
> > Personally I have a blast. The multiplayer is perhaps the most balanced out of almost any game out there. Despite I disagree with parts of the story, the campaign was fun. The campaign is still better than Battlefield 4’s campaign and it is looks like a master piece compared to Black Ops 3 campaign which became the first Call of Duty to get me really really bored. I can’t pick the best or worse Halo. It is like choosing best or worst choclate ice creams for me. Is it perfect, no. Is it fun, hell yes.
>
>
> 343 fan boy

Nah. There’s far worse people on these forums. All this guy did was express his joy for the game in a neutral manner.

> 2533274848599184;8:
> Halo Reach holds the honour of being worst Halo game. Multiplayer was meh, but the story itself was a great slap to the face of lore fans. Anything that rewrites the first novel published in your universe is a weird game indeed.

Oh no god forbid they mess up the lore

Nothing can trump the disaster that was Halo 4’s multiplayer, and nothing can overcome the travesty that was Halo: MCC.