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> > > > > this gametype had very low population, I remember that the last time when was in rotational playlist, 343 removed it before the 2 weeks for that reason
> > > >
> > > > What is your source for the server population numbers? As far as I know, this information is not publicly available, yet it is cited every time a removed playlist is discussed on this forum. Furthermore, I have argued that server population should not be the only consideration here. As I wrote above, the game now lacks any option to experience the core gameplay of Halo 5, and so Core Play should be available to offer one. Without that, the game is literally limited to novelty game modes that appear in short intervals, and a very limited ranked mode.
> > > >
> > > > Also, when was Core Play last featured? I have literally not seen it once since it was a core playlist. It is unlikely that I have just missed it every week for a year. If it does ever show up, 343 obviously does not keep it around long enough to gain insight into its popularity.
> > >
> > > Lol, 343I is the source. Server population absolutely should be a major factor in choosing what game modes live or die. As the population for H5 dwindles, the playlist options need to decrease so each playlist has a higher population, otherwise wait times for games will get higher and higher and people will leave faster. The answers are all in this thread, but you seem to not care about the facts, and only care about your own opinion.
> >
> > Again, 343 doesn’t release this information, so you’re basing your argument on conjecture about their decisions. I didn’t say population shouldn’t be a factor, I said it shouldn’t be the only factor. 343 does not provide any game mode offering 4v4 objectives, except those in ranked mode that offer only half of the game’s content, and cater exclusively to highly competitive players. Joke modes like minotaurs, mongoose sumo, and rock n’ rail take complete priority over normal objective game modes. The consideration that Halo 5 does
> > not have any normal gameplay options should be a factor in deciding what playlists to offer.
> > Not all of what I’ve written is pure opinion. I’ve also described the state of the game as it truly is: lacking a regular 4v4 objective mode. This is just the fact of the matter, and in my opinion, it is an unacceptable state for the game to be in.
> >
> > Furthermore, quick play is absolutely redundant with virtually every other regular game mode, since it is literally just casual Slayer. If it was replaced with Core Play, it would achieve both its original objective of being accessible to newcomers, and would also bring back the central gameplay of Halo 5.
>
> The specific numbers don’t matter. The playlist wasn’t popular full stop. The facts are there, if you don’t like them, too bad. You can go pound sand. The rest of your reply is so rubbish it isn’t even worth disecting.
You resort to simply insulting me rather than commenting about anything said so far. You assert that my reply is “rubbish” without explaining why you think so or providing any counterpoints whatsoever.
The only thing of any substance you state in this reply is that specific population numbers don’t matter, which actually reinforces my point that population numbers are weighted too heavily. I conceded already that the playlist may have had a low population compared to other game modes, but I also asserted that other important points should be considered in the playlist setup. You don’t address those points at all, except to call them rubbish, for no stated reason.
I can’t tell if you’re just trolling, without having any actual reasons or logic behind your stance. If you think your view about the removal of Core Play is defensible, then you ought to elaborate if you’re going to post here. But insulting my perspective and presenting a vague and unproductive claim do not contribute anything useful to this conversation.
The fact is that the game currently lacks any playlist representing its central gameplay options and appeal. So far, you’ve had nothing to say about this point. I’m trying to offer a good, reasonable discussion about a very significant problem in the state of the game. Please don’t lead the discussion toward insults and trolling. That has been the extent of conversation on this topic before, which is likely a reason it hasn’t been taken seriously by the developers. For that reason, if you just disagree but don’t want to discuss it civilly, I’d ask that you simply not participate in this particular thread.