It’s a pretty decent game mode.
Variations of attrition, like LSS levelling and more lives per team could be a cool game mode (or even a BTB mode).
All those elite players getting like a million kills will unlock better weapons faster, and feel rewarded, while casuals/newbs will get to grips with starter weapons/have to work together to take down a “sabre wielding madlad”.
What is your opinion of this game made (balancing, which is already been a problem with LSS, would be a pain in the butt)?
Twenty-four players all trying to level up with a finite number of kills available, stretched over a varying amount of gameplay time does not even sound remotely interesting to you?
I find attrition really frustrating. It doesn’t last long enough. Once I start to get in to a game it is already over. Have never been a fan of these types of modes.