> > Again, <mark>failure as compared to halo 3</mark> to make it easier on the ears and less arguable.
> >
> > Doesn’t make the cut, not sure what you mean. I assume its not litteral as games woulddn’t be released if they didn’t make the cut. But doesn’t matter since its been revised. Actually, I’ll edit the post to correct the wording.
> >
> > Halo is owned by Microsoft, which is a publicly traded company of which I own stock. <mark>So, techincally I am a gamer, I have stock, which means I have a monetary interest in the success of this game and franchise</mark>.
> >
> > I believe, if you check, the game has been abandoned by many “loyalist” for other games. Just from personal experience, I’d have 20 friends playing halo a night, now there are only a couple of my original gang playing. I’ve had to add new players to continue playing.
>
> “compared to X game” doesn’t gauge it’s value of Success or not.
>
> It sold, people still play it and enjoy it. What would you call that?
>
>
> There’s no “Reach failed in the ways I said so that makes it a failure”.
>
> No, it just wasn’t for you and those like you which again, DOES NOT make up majority of the population. The population is filled with as many and more Neutrals than you’d think.
>
> Your “original gang” makes up barely a hundredth of the percentage of Reach Players.
>
> <mark>You know what I meant. You didn’t help create it in any way, shape or form aside from suggestive opinion of what you think might work. You have absolute ZERO control on where the franchise should go in ANY aspect.</mark>
>
> Making the cut means it wouldn’t survive after a matter of months or the community abandons it to the point of server shut down.
>
> So then by what you’re telling me is that your friends left to play different games. That just means other games are interesting. It still doesn’t factually note that Reach is a “Failure”.
>
> It failed FOR you. It succeeded in the real world.
>
>
>
> Everyone who’s continually playing it knows Reach didn’t fail. 343/Bungie/Microsoft know it didn’t fail. Only a select amount of people who can’t let go of the past voice their disdain and unlike the story:
>
> Reach Never Fell.
>
>
>
> Rant all you want, you and those like you just didn’t like it. Don’t understand why you can’t admit majority of people just want something to waste their time with. Not build into a fiasco.
Ok, you and I see things differently and define failure and success differently. And thats ok. I believe Halo Reach was created for people like me and many other different types of people. After all, we are the consumers who buy the game. Any other thought process simply doesn’t make sense. And just because I’m not working at 343 and have direct input or control in no way prevents me from voiceing concerns, ideas or thoughts in these forums. After all, isn’t that why they’re here?
Yes, OBVIOUSLY, my friends are a fraction of the population and yes, people are still playing it. And that is great. So you win, Reach wasn’t a failure as you define it. This is the first time my friends have stopped playing Halo and haven’t come back to it. So, to ME, this provides some insight to the gameplay compared to others. I’m sure the quality of games on the market today also plays a roll, I believe smaller than larger. I may be wrong.
I’m not “ranting”
(defined) speak in loud exaggerated manner: to speak or say something in a very loud, aggressive, or bombastic way, usually at length and repetitively
loud and threatening speech: a very loud, aggressive, or bombastic speech that is usually long and repetitive
Some may say your post resemble this closer than mine.
You’re right, “Everyone who’s continually playing it knows Reach didn’t fail”. But isn’t that a very small portion of the 4.7 million copies sold? And, in fear of disagreeing with you, a portion of players still playing Reach may feel similarly to the way I do, which makes the number even smaller who feel Reach didn’t fail.
We define failure differently. I run a $30M financial center. And, if I defined failure as you do as being a complete failure we wouldn’t prosper or grow and the family memebers I employ would lose their jobs.
This is all very counterproductive so this will be my last post in response to you. I’m very glad you enjoy Reach. I never said I didn’t.