Irrefutable Logic as to Why...

…the BR should remain a 5SK.

BR is seemingly being designed for short to mid range combat. A range once occupied by the AR. Weapons that operate in short to mid range combat zones have long kill times. Look at Reach, H3.

Therefor the logical conclusion is that the BR should have a long kill time.

[/logic]

It should just balance with the Halo 4 sandbox. If being a ask does this, then thats what I want. Balance is all that matters in my opinion.

This man and his logic can… WIN the 2012 Forum award!

Agreed OP.

> It should just balance with the Halo 4 sandbox. If being a ask does this, then thats what I want. Balance is all that matters in my opinion.

Ssssshhhhhh…

You’re going to ruin my plan.

What’s to stop the DMR from reigning at all ranges if long-ranged weapons are to have short kill times?

Really? Well here’s a piece of logic for you. If the BR can’t beat other precision weapons (due to it being medium to close range) and it can’t beat the automatic rifles (like the AR) then what is the point in having it?

A 5sk makes the BR useless when compared to other guns. Make it a 4sk and perhaps (if needed) lower the RoF or increase the spread to balance it.

> …the BR should remain a 5SK.
>
> BR is seemingly being designed for short to mid range combat. A range once occupied by the AR. Weapons that operate in short to mid range combat zones have long kill times. Look at Reach, H3.
>
> Therefor the logical conclusion is that the BR should have a long kill time.
>
> [/logic]

Last I checked, the BR is a utility weapon, akin to the carbine and DMR. The Carbine should win the closest range out of the 3 rifles, BR should dominate mid and compete at all ranges, and DMR should inevitably win long range (that’s why it should have the longest kill time, which making the BR 4SK would create).

The AR is close range and automatic, very accessible therefore it shouldn’t beat out precision weapons, the BR specialises at mid range and should compete (but not necessarily win) at all ranges.
Right now, it’s severely slower than the other 3 utility weapons and it’s arguably the hardest to use, burst fire and recoil etc, while carbine is easy to use and the DMR has ‘‘non existant’’ bloom.

So I severely disagree, your perspective is one-sided. 4SK is still the best solution in my eyes. You’re welcome to think otherwise, but I’m disputing your claim that your logic is irrefutable…

> > It should just balance with the Halo 4 sandbox. If being a ask does this, then thats what I want. Balance is all that matters in my opinion.
>
> Ssssshhhhhh…
>
> You’re going to ruin my plan.

oh right, never mind. SOUND THE TROLL ALARM!

> > > It should just balance with the Halo 4 sandbox. If being a ask does this, then thats what I want. Balance is all that matters in my opinion.
> >
> > Ssssshhhhhh…
> >
> > You’re going to ruin my plan.
>
> oh right, never mind. SOUND THE TROLL ALARM!

Close but nope.

Lemme demonstrate since you set yourself up.

wut?

So all close range weapons are supposed to be useless?

> Really? Well here’s a piece of logic for you. If the BR can’t beat other precision weapons (due to it being medium to close range) and it can’t beat the automatic rifles (like the AR) then what is the point in having it?
>
> A 5sk makes the BR useless when compared to other guns. Make it a 4sk and perhaps (if needed) lower the RoF or increase the spread to balance it.

I’m going to take what you said and change it just slightly.

> Really? Well here’s a piece of logic for you. If the AR can’t beat other precision weapons (due to it being medium to close range) then what is the point in having it?
>
> A long kill time makes the AR and other close to mid range weapons useless when compared to other guns.

There we go.

> wut?
>
> So all close range weapons are supposed to be useless?

Given by some of the thinking I’ve seen fly around the forums?

Yes.

> > wut?
> >
> > So all close range weapons are supposed to be useless?
>
> Given by some of the thinking I’ve seen fly around the forums?
>
> Yes.

Oh… now I get it.

The OP is some roundabout way of making a point about how all automatic(and therefore close range) weapons are underpowered and always have been, correct?

> Really? Well here’s a piece of logic for you. If the BR can’t beat other precision weapons (due to it being medium to close range) and it can’t beat the automatic rifles (like the AR) then what is the point in having it?
>
> A 5sk makes the BR useless when compared to other guns. Make it a 4sk and perhaps (if needed) lower the RoF or increase the spread to balance it.

Couldn’t we also leave the BR a 5sk, decrease the spread and increase the ROF?

This post has been edited by a moderator. Please do not flame or attack other members.

*Original post. Click at your own discretion.

> > Really? Well here’s a piece of logic for you. If the BR can’t beat other precision weapons (due to it being medium to close range) and it can’t beat the automatic rifles (like the AR) then what is the point in having it?
> >
> > A 5sk makes the BR useless when compared to other guns. Make it a 4sk and perhaps (if needed) lower the RoF or increase the spread to balance it.
>
> I’m going to take what you said and change it just slightly.
>
>
>
> > Really? Well here’s a piece of logic for you. If the AR can’t beat other precision weapons (due to it being medium to close range) then what is the point in having it?
> >
> > A long kill time makes the AR and other close to mid range weapons useless when compared to other guns.
>
> There we go.

Try playing Halo 3, AR was useful back then unlike in Reach where it had no purpose. Furthermore I don’t agree with the concept of an ‘all powerful’ BR, just a BR which is useful and balanced when compared to other precision weapons. Try reading my post again then you might get the message.

Until then please read this complementary meme: http://assets.diylol.com/hfs/43b/067/65d/resized/fry-can-t-tell-meme-generator-can-t-tell-if-trolling-or-really-stupid-40b4b1.jpg

… I am so confused…

,=,¥ bunny

,=,< gator

> > > Really? Well here’s a piece of logic for you. If the BR can’t beat other precision weapons (due to it being medium to close range) and it can’t beat the automatic rifles (like the AR) then what is the point in having it?
> > >
> > > A 5sk makes the BR useless when compared to other guns. Make it a 4sk and perhaps (if needed) lower the RoF or increase the spread to balance it.
> >
> > I’m going to take what you said and change it just slightly.
> >
> >
> >
> > > Really? Well here’s a piece of logic for you. If the AR can’t beat other precision weapons (due to it being medium to close range) then what is the point in having it?
> > >
> > > A long kill time makes the AR and other close to mid range weapons useless when compared to other guns.
> >
> > There we go.
>
> Try playing Halo 3, AR was useful back then unlike in Reach where it had no purpose. Furthermore I don’t agree with the concept of an ‘all powerful’ BR, just a BR which is useful and balanced when compared to other precision weapons. Try reading my post again then you might get the message.
>
> Until then please read this complementary meme: http://assets.diylol.com/hfs/43b/067/65d/resized/fry-can-t-tell-meme-generator-can-t-tell-if-trolling-or-really-stupid-40b4b1.jpg

I agree on the AR. I use the AR much more in Halo 3 than I ever did in Reach.

> > Really? Well here’s a piece of logic for you. If the BR can’t beat other precision weapons (due to it being medium to close range) and it can’t beat the automatic rifles (like the AR) then what is the point in having it?
> >
> > A 5sk makes the BR useless when compared to other guns. Make it a 4sk and perhaps (if needed) lower the RoF or increase the spread to balance it.
>
> Couldn’t we also leave the BR a 5sk, decrease the spread and increase the ROF?

Sure, as mentioned in one of my debating threads surrounding the BR however I can’t find it.

The other option is:

-Nerfing all other precision weapons to match the BR’s kill time

and the other 2 options:

-4sk and increase the spread and RoF where appropriate
-Increase RoF and decrease spread

Personally I think the 4sk makes the most sense. Making the BR more inaccurate while increasing the damage makes the BR the closest of all the precision weapons (a position which still needs to be filled). Furthermore closer ranged weapons often are more powerful anyway. And faster kill times means faster gameplay which I think suits Halo (like Halo 2 and to a lesser extent Halo 3 MM)

> Try playing Halo 3, AR was useful back then

Only because of the AR Deathcharge.

But that’s alright.

I’m more than willing to give you the same joy I felt with the AR Deathcharge. Now you can have the same success I had back when I played H3. Just shoot twice then melee for the kill.

I call it: The BR Deathcharge.

> > > wut?
> > >
> > > So all close range weapons are supposed to be useless?
> >
> > Given by some of the thinking I’ve seen fly around the forums?
> >
> > Yes.
>
> Oh… now I get it.
>
> The OP is some roundabout way of making a point about how all automatic(and therefore close range) weapons are underpowered and always have been, correct?

Kinda.

It’s a roundabout way of saying that making weapons useless through long kill times because of their range (short to mid) or other conditions (automatic vs precision) is a terrible idea.