I’m currently working on an Invasion map that has a feature never before seen in an Invasion map. I ran across a post with a link not too long ago talking about a ‘Phase 4’ that happens in the time between the end of phase 3 and the beginning of a new round. It included information on spawning things in this phase, but unfortunately I didn’t read all of it nor did I save it. If anyone has a link to this or has any idea on how to do this it would be greatly appreciated. The success of my map is on the line.
> I’m currently working on an Invasion map that has a feature never before seen in an Invasion map. I ran across a post with a link not too long ago talking about a ‘Phase 4’ that happens in the time between the end of phase 3 and the beginning of a new round. It included information on spawning things in this phase, but unfortunately I didn’t read all of it nor did I save it. If anyone has a link to this or has any idea on how to do this it would be greatly appreciated. The success of my map is on the line.
The mysterious “Phase 4” is buggy, inconsistent, and only lasts for about 15 seconds. You’re not going to be able to use it for functional, gameplay purposes.
But here’s the info on it anyway.
Thanks for the link, I’ll have to wait to read it since Forgehub, for some odd reason, won’t load for me. 
I’ll be using it for aesthetics mostly, if it works it makes my map that much better and more realistic. If not, then it’ll be just like any other Invasion map for the most part.
10-15 seconds… plenty of time to spawn in some fun!
that would be awesome
If you think that’s awesome, wait until you see what I use it for… I’ll post the map here once it enters it’s testing phases. I can’t say much right now, don’t want people to steal the idea. But I will say this: it uses objectives in ways that they’ve never been used before.