Invasion Map - Path of Destruction (Destruction Mechanic Concept)

Hello everyone! I’m Zop, and I finally decided to do hyperlink marathon with all these screenshots. There are over thirty screenshots, just fair warning. The writeup is below if you want to read it. (I can’t fit it in this post without exceeding the character limit)

Video Walkthrough
Map DL
Gametype DL

SCREENSHOTS

PHASE 1
Elite Spawn
Spartan Spawn
Bomb Spawn
First combat encounter
Nearer to the city.
They are putting up quite the fight.
However eventually you overrun them and arm the bomb.
It goes boom, and their gate goes away.
Closer view
Gate wreckage.
Phase 1 Rock Plains Overview
PHASE 2
Entering the city.
Bomb spawn inside the city.
Ready to kick -Yoink-.
Urban Combat
Heavily defended UNSC Army depot.
Arm the bomb on either side of the vehicle bay using stealth…
… Or brute force.
Once it’s armed, back THE HELL up.
It goes BOOOOOOOOOOOOM!
A REALLY big boom.
Phase 2 City Overview (Pre Destruction Mechanic)
Phase 2 City Overview (During Destruction Mechanic)
PHASE 3
The explosion caused heavy damage to the local area.
As well as the UNSC Depot.
The UNSC won’t be using their vehicles anymore.
Pick through the wreckage to the facility.
It’s heavily damaged, and their defenses are down.
The explosion destroyed all security measures, giving you an easy shot at the ACS module.
Grab it and escape the damaged facility.
Moving out of the city. The humans haven’t shown their hand yet.
Surprise attack.
Combat for the core.
Under attack.
Dying for the core.
The Lone Survivor
The core is captured in decisive Elite victory.
Phase 3 City Overview (Post-Destruction Mechanic)
Phase 3 Rock Plains Overview

Writeup: This map was designed to promote more cautious and thoughtful combat. Should you really charge out at that group of Elites when more are on the way, and once you die you spawn in a location where you can’t reach them? And moving on…

Just because you are a roaming band of survivors does not mean you are poorly equipped. A makeshift bomb had been made from your ship’s engine, and a human defector hid another bomb inside the city walls for your surviving force to grab and destroy the UNSC in the area.

Spartans get an initial spawn outside the city, but if they die, the spawn inside and must wait until the Elites kick in the door. That, along with the fundamental lack of AA’s and Grenades should promote a much more thoughtful and high-stake combat. You outgunned? AA’s and Grenades are not there to save you.

Inside the city, CQC and mid range. Close quarters with Giant Aliens, it’s supposed to be at least a little scary, with the lack of fundamental AA’s and Grenades.

Weapons on map (Not loadouts):
1x DMR (Never Respawn)
1x Assault Rifle (Never Respawn)
1x Shotgun (Never Respawn)
2x Magnum (Never Respawn)
2x Frags (Never Respawn)
1x Needle Rifle (30 Sec. Respawn)
1x Plasma Rifle (30 Sec. Respawn)
1x Concussion Rifle (Never Respawn)
1x Needler (30 Sec. Respawn)

[Gameplay Video ](http://www.youtube.com/watch?v=FJIw5k7G-74)

Hey zop, I like the way you make city maps.

Haven’t played it, but this map looks incredibly fun. If you’ll like some mates to test things now and then, be sure to just send me a request!

that looks AMAZING, if you ever want to play it with some people, invite me please :smiley:

Ah so i see what you needed the base for now…IM IMPRESSED! i LOVE this MAP! i hate invasion but this is superb!

someone from 343 should put this in matchmaking it looks amazing