Invasion Map help!

So I’m currently making a small Invasion map and I’ve got past some of the basics like placing the territories down and the Inv_Objective label, but when I tested it out for some reason I kept spawning in random places and not spawn points I layed out(which are blue team, and I was blue team while I tested it), and I put the alternative spawn fields right next to the spawn points to fix the the spawn location to that one point. I haven’t finished the second half of the map(the map is two ships with turrets and stuff and man cannons to travel to each ship)or put down the red team spawn points, but I need to know how to fix this spawn thingy that I mentioned earlier, and am I using the alternative spawn fields(the things that look like a rounded hourglass) correctly?

I may post more questions as I progress through the map’s creation.

So can anyone help?

Its been a while since I made an Invasion map(I may try one after this actually) but I’m sure you have to make them spawn in sequence as well. I’m assuming you have made the capture spawn in sequences of from the start then 1, 2 etc. I’m sure you need to do the same with spawn points other wise they will be there from the start and you can spawn passed the point you are trying to capture, which defeats the purpose of Invasion.

Spawn zones are quite handy as well and I’m sure they work in pretty much the same way but there needs to be spawn points in them. If you find that tricky though don’t try it because it could majorly screw things up. The best way to learn with Forge is trial and error.

As I said it has been a while since I made an Invasion map but I’m sure that is how it’s done (if not feel free to call me names).