Starting and ending with a variety of cutscenes
At least 4-5 maps compatible
Reach storyline
Spawn in across three players for defending team, all players across attacking team.
Generator defence and hacking added as objectives
(GD like reach, hacking like JC2 where you have to hit eight buttons in correct order)
Hacking would work like this
X to hack
Hacking…
XYXBYXBA
Time limit 10 seconds
If completed advances phase
Hacking would require a button added in forge
I want ever more story driven, doesn’t need to have cutscenes 'cause you’ll be playing many many times, and the cutscene will get boring soon.
It can be cool with any side story, doesn’t need to be only Reach, We don’t know how Halo 4 will roll everything yet.
The spawning really need to be free to select any team player and not only the wingman, I agree.
More objectives, and not just the core. I only saw AI doing hacking at the Halo series, never a Spartan or so on, so, may the attacking team carry an AI to the objectives points and score.
I don’t know yet how Halo 4 will be at the gameplay, but, some city based Invasions maps could be cool too.
But the hard to beat is how Invasion can co-exists in a sandbox without the pre-loadout and AA from Reach. Invasion brought well the role based equipaments, which didnt’ worked out well to the rest of the playlist.
> - I would like more races in Invasion. (Forerunner, Elites, Spartans, Brutes, etc.)
> - I would like a wide variety of objectives
> - I would like maps created JUST for Invasion (higly strategic, big and fun maps)
>
> Those are my main wishes. And I do realize the first one could be impossible to make.
This. I hope Forerunners are a playable multiplayer faction.