I’d definitely like to see the time amount increased for the ban.
Agreed on the no credits loss for score attack.
As far as how many credits, it could be a percentage of credits a person has earned. Make it 1% of their total credits earned. That becomes a hefty total no matter what rank you are. If you’ve earned 500K then the penalty is 5K. May not drop your rank, but still will be a deterrent. Imagine though if you’re much higher, for example, I’m an Inheritor, I’ve earned more than 28.4 million in my Reach career. A 1% penalty would be 284K. That’s quite a bit and equals more than 2 days worth of credits earned.
Okay, so as an Inheritor credits really don’t mean anything to me anymore since I’ve bought everything. However, get this penalty enough and I could lose my rank and haunted helmet.
Now, I’m not a quitter so this won’t affect me, but I’ve seen my share of quitter, both on my team and on opposing teams.
I do feel sorry for those people left behind on opposing teams. We (myself and the people I usually play with) crush people typically and they rage quit. The ones left behind get crushed even more.
One thing I’d like to see implemented if not for Reach then for Halo 4 is a “forfeit” choice. This would require a whole team to forfeit. That team would not earn credits for that game, but also would have no further penalty. If an individual quits, there would be either a placeholder AI, or a stationary player for the remainder of the game. This represents the player that quit. The player that quit then not only gets a 10 minute ban, but also an additional ban that equals the remaining amount of time of the game. In the case of round based games like Griffball or 1-sided objective, the complete rounds left would be added to the time.
It irks me to no end to see quitters. Worse though are the cheaters. I saw the worst one of these in a fan made map (Enclosed). If you’ve never checked out this map in theater or forge, do so! After being cheated I and my teammate went into theater independently to see what happened. There is a small hole, one on both sides of the map UNDER the map. If you jetpack just right you can get to it and be within the safe zone yet not be shot. On the same map, UNDER the map, you can also make it the other side of the grav lifts and just bob up and down on the lifts the whole game without being shot.
Deplorable!
This is why I’m very much against fan made maps in matchmaking. At the least those should be in a community playlist and NOT in the regular matchmaking playlists. Most of those fan maps are garbage, the spawns are horrible, the weapons respawns either too quick or too slow (when compared to the same weapons on developer maps). I’d LOVE to see these maps FIXED or tossed out of matchmaking altogether.
Anyway, kudos to the OP for bringing this up.
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