Interactive Maps in Halo 4 should be included

So remember in Halo 2, and 3 When some maps had things that affected Gameplay? Like in Relic when you pushed that holo panel and a Teleported popped up. And in Containment when it revealed the banshee! Also the train and the parking lot on Terminal. And the Birds in Guardian . And the camera’s, TV, target practice things, and the Cameras on the Pit. Also the gate on high ground, the The bridge, the windmill, and the gate on Zanzibar. And the falling stalagmites on wateworks, and the fireflies on Backwash. And the garage doors on Turf. Also the bride hanger on Longshore! So to get to the point,I want to see things like this in Halo 4 maps! I alredy see this on longbow with the beam that shoots out that bridge thing.And On the constructing mech on Adrift. So I hope to see things like this in Halo 4. Anyone agree? I mean, a change while your in a game is pretty cool! I mean, it can make the game exciting if a tactical change is made!

> When some maps had things that affected Gameplay?
>
> And the Birds in the pit

wat

OT: yes I agree

there was birds in halo reach maps but nothing happened if you shot them

Sure they were cool but didn’t really add to the game play …

Well on Relic, it made an easier way to move up the building

OT: Yes please. Interactive and dynamic maps plz. I’ll have some mammoth on that.

Yeah, I want it. I want things which actually are for aesthetics in games like Slayer, but in objectives, especially in games like assault or invasion, to have things changed, like not being able to drive vehicles in until you press a button.

Also, 2 things.

  1. Mammoth should be a mobile spawn!
  2. To be able to do this in Forge - maybe similar to teleporters, a button here and an action here (A placed door and the order to move from here to here). Change the button to the correct channel, and viola, click the button and action occurs.

> Sure they were cool but didn’t really add to the game play …

Accessing different parts of maps in different ways does add to game play, especially objective.

I see your point on the birds. However large roaming species would provide moving cover.