In past Halos, like Halo 3, some maps had interactive environments or switches that would alter the game. For example, the bridge and barriers on Last Resort.
These switches added some variety and an objective for enemy teams in gamemodes such as bomb or flag in order to ease their entrance into enemy territory. (Also, a motive for the defending team to defend)
I was just wondering what you guys though about interactive environments and the possibility of them being in future DLCs.
You can make interactive environments in Forge mode. THFE has made some awesome stuff! 343 should put more community maps in the playlists, we already have some new slayer maps ofcourse, but I would also like to see some new Dominion maps for example.
I doubt it’ll be in future dlc. We only have two more to go. I’d be very surprised if.majestic and the last one will have anything interactive. Not expecting that kind of creativity now. Maybe in the future Halo 5.
> I doubt it’ll be in future dlc. We only have two more to go. I’d be very surprised if.majestic and the last one will have anything interactive. Not expecting that kind of creativity now. Maybe in the future Halo 5.
Not even Castle Map Pack?
I always wanted as much environmental interaction as Duke Nukem Forever.
Nah, boring, static maps for the next few games I’m afraid!