I’ve been writing a machinima for a while now, and while I can’t disclose all details regarding this question, my main point is this: What do the Insurrectionists do to gain popularity, gain followers? What’s their one, singular action that they do to be noticed. I’ve heard they commit terrorist attacks, kill UNSC officials, but what else does this entail? Any response is appreciated!
The books have been mainly vague about it beyond some generic terrorist activities.
I think logically what they’d do is try to entice rallies/riots about perceived slights against colonists. Their targets would also likely be both UNSC officials but also corporations that are taking advantage of their employees. They’d probably also smuggle food and supplies to colonies that are not doing well, like that backwater desert colony in Nightfall.
Effectively the proper approach would be hammer the points that are actually causing the issue for colonists, as well as help support them those who haven’t quite joined the cause yet but need help. Try to manipulate events to cause more blame on UNSC. Just randomly attacking the UNSC as one giant whole is just going to make them feel like a bunch of criminals.
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> The books have been mainly vague about it beyond some generic terrorist activities.
>
> I think logically what they’d do is try to entice rallies/riots about perceived slights against colonists. Their targets would also likely be both UNSC officials but also corporations that are taking advantage of their employees. They’d probably also smuggle food and supplies to colonies that are not doing well, like that backwater desert colony in Nightfall.
>
> Effectively the proper approach would be hammer the points that are actually causing the issue for colonists, as well as help support them those who haven’t quite joined the cause yet but need help. Try to manipulate events to cause more blame on UNSC. Just randomly attacking the UNSC as one giant whole is just going to make them feel like a bunch of criminals.
I see, now I get it. Thanks for that response, definitely cleared up that motives I would need to write in!
I think generally with most stories, one needs to remember villains are usually the heroes of their own story. They aren’t doing things to be evil, they are driven by something that makes them do the things they do. This is also what makes interesting villains, as its a clash of ideas, or a tragedy that someone had to be put down.
The Insurrectionists aren’t a whole lot different than the American revolutionaries, we just get often see the worst in them because we see things from UNSC’s lens all the time. I imagine an American Revolution story from the perspective of the British wouldn’t cast the Americans in a great light either.
I mean there’s been UNSC admirals who swapped sides, I’m guessing he had reasons beyond just randomly feeling like fighting his former comrades.
Now, which era your story takes place in also matters. If its post Halo 3 you have the New Colonial Alliance who’re generally in a pretty easy spot to recruit people, as the UNSC is very weakened, and you have the fact the UNSC abandoned the outer colonies to use as a reason to rally the colonies behind your banner. You also have colonies the UNSC effectively gave up on. The UNSC is also likely more desperate for resources despite having a weaker grasp on the colonies. You do have to worry about the UNSC deploying infinity and Spartan-IV’s at you though, which is much easier to do than deploying the considerably fewer S-II’s back in the day.
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> I think generally with most stories, one needs to remember villains are usually the heroes of their own story. They aren’t doing things to be evil, they are driven by something that makes them do the things they do. This is also what makes interesting villains, as its a clash of ideas, or a tragedy that someone had to be put down.
>
> The Insurrectionists aren’t a whole lot different than the American revolutionaries, we just get often see the worst in them because we see things from UNSC’s lens all the time. I imagine an American Revolution story from the perspective of the British wouldn’t cast the Americans in a great light either.
>
> I mean there’s been UNSC admirals who swapped sides, I’m guessing he had reasons beyond just randomly feeling like fighting his former comrades.
>
> Now, which era your story takes place in also matters. If its post Halo 3 you have the New Colonial Alliance who’re generally in a pretty easy spot to recruit people, as the UNSC is very weakened, and you have the fact the UNSC abandoned the outer colonies to use as a reason to rally the colonies behind your banner. You also have colonies the UNSC effectively gave up on. The UNSC is also likely more desperate for resources despite having a weaker grasp on the colonies. You do have to worry about the UNSC deploying infinity and Spartan-IV’s at you though, which is much easier to do than deploying the considerably fewer S-II’s back in the day.
These are definitely a lot of materials I held close to my chest, but it’s amazing to see you explain them in depth. Generally, yes, no antagonist is truly a “villain” in their perspective. In my story, the insurrectionists aren’t the protagonists, but they play almost a duality role in relations to the main cast. The setting is post halo 3, but again, I can’t disclose the whole deal with them and their purpose, as it’s more or less an original concept of a sub-faction of insurrectionists.
Angry civilians, defect UNSC personnel, and suicide tactics.
Basically winning by giving the UNSC and UEG a PR nightmare
A lot of insurgent and terrorist tactics. Suicide bombings, gueruilla warfare, hit and run, etc.
The insurrections are vial and cunning terrorists that use whatever tactics necessary to win. Primarily, they attack through espionage, stealth, and use propaganda and hit pieces (communist, fascist, etc.) to rally civilians from the outer colonies to their cause. They’ve used nukes to wipe out entire city populations, killing millions at a time, and, similar to the rebels in star wars, they stay mostly out of sight. The war is similar to the war on terrorism we have today, only… the terrorists are winning. It’s why the first generation Spartans were originally created.
Basically, they’re the underdog “resistance/freedom fighters” that have popped up anywhere on earth there is an asymetrical conflict happening…in space.
Distance and time do nothing to change the hearts of men. Admittedly they were a little bit better armed in some cases (ex; Col. Watts of the United Rebel Front) but for the most part the tactics were the same. Hit and run, suicide strikes, terror operations.
Basically combine the Colonial Army, the Vietcong, and any random military faction in Africa, and hurl in a mixture of the French Resistance and Mujahadeen and you’ve got the Insurrectionists.
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> These are definitely a lot of materials I held close to my chest, but it’s amazing to see you explain them in depth. Generally, yes, no antagonist is truly a “villain” in their perspective. In my story, the insurrectionists aren’t the protagonists, but they play almost a duality role in relations to the main cast. The setting is post halo 3, but again, I can’t disclose the whole deal with them and their purpose, as it’s more or less an original concept of a sub-faction of insurrectionists.
Sorry to burst your bubble mate, but thats far from an original idea. There were sub-factions of sub-factions upon sub-factions during the height of the Insurrection.
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> Basically, they’re the underdog “resistance/freedom fighters” that have popped up anywhere on earth there is an asymetrical conflict happening…in space.
> Distance and time do nothing to change the hearts of men. Admittedly they were a little bit better armed in some cases (ex; Col. Watts of the United Rebel Front) but for the most part the tactics were the same. Hit and run, suicide strikes, terror operations.
> Basically combine the Colonial Army, the Vietcong, and any random military faction in Africa, and hurl in a mixture of the French Resistance and Mujahadeen and you’ve got the Insurrectionists.
>
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> >
> > These are definitely a lot of materials I held close to my chest, but it’s amazing to see you explain them in depth. Generally, yes, no antagonist is truly a “villain” in their perspective. In my story, the insurrectionists aren’t the protagonists, but they play almost a duality role in relations to the main cast. The setting is post halo 3, but again, I can’t disclose the whole deal with them and their purpose, as it’s more or less an original concept of a sub-faction of insurrectionists.
>
> Sorry to burst your bubble mate, but thats far from an original idea. There were sub-factions of sub-factions upon sub-factions during the height of the Insurrection.
I understand that concept. Allow me to rephrase; I am making an original sub-faction. One that has never been mentioned, secretive. Obviously there are many sub-factions already established in the universe.
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> > Basically, they’re the underdog “resistance/freedom fighters” that have popped up anywhere on earth there is an asymetrical conflict happening…in space.
> > Distance and time do nothing to change the hearts of men. Admittedly they were a little bit better armed in some cases (ex; Col. Watts of the United Rebel Front) but for the most part the tactics were the same. Hit and run, suicide strikes, terror operations.
> > Basically combine the Colonial Army, the Vietcong, and any random military faction in Africa, and hurl in a mixture of the French Resistance and Mujahadeen and you’ve got the Insurrectionists.
> >
> >
> >
> >
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> > >
> > > These are definitely a lot of materials I held close to my chest, but it’s amazing to see you explain them in depth. Generally, yes, no antagonist is truly a “villain” in their perspective. In my story, the insurrectionists aren’t the protagonists, but they play almost a duality role in relations to the main cast. The setting is post halo 3, but again, I can’t disclose the whole deal with them and their purpose, as it’s more or less an original concept of a sub-faction of insurrectionists.
> >
> > Sorry to burst your bubble mate, but thats far from an original idea. There were sub-factions of sub-factions upon sub-factions during the height of the Insurrection.
>
> I understand that concept. Allow me to rephrase; I am making an original sub-faction. One that has never been mentioned, secretive. Obviously there are many sub-factions already established in the universe.
An OC subfaction. Okay, THAT makes more sense. More power too you then mate, make em something to be feared and respected! Well, as much as Innies can be.
I literally cant think of an Insurrectionist group that has been done PROPERLY in Halo machinima…closest I can think of was the ones from RvB and even THEN they had some serious gaping holes…but all of the Freelancer era did.
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> > > Basically, they’re the underdog “resistance/freedom fighters” that have popped up anywhere on earth there is an asymetrical conflict happening…in space.
> > > Distance and time do nothing to change the hearts of men. Admittedly they were a little bit better armed in some cases (ex; Col. Watts of the United Rebel Front) but for the most part the tactics were the same. Hit and run, suicide strikes, terror operations.
> > > Basically combine the Colonial Army, the Vietcong, and any random military faction in Africa, and hurl in a mixture of the French Resistance and Mujahadeen and you’ve got the Insurrectionists.
> > >
> > >
> > >
> > >
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> > > >
> > > > These are definitely a lot of materials I held close to my chest, but it’s amazing to see you explain them in depth. Generally, yes, no antagonist is truly a “villain” in their perspective. In my story, the insurrectionists aren’t the protagonists, but they play almost a duality role in relations to the main cast. The setting is post halo 3, but again, I can’t disclose the whole deal with them and their purpose, as it’s more or less an original concept of a sub-faction of insurrectionists.
> > >
> > > Sorry to burst your bubble mate, but thats far from an original idea. There were sub-factions of sub-factions upon sub-factions during the height of the Insurrection.
> >
> > I understand that concept. Allow me to rephrase; I am making an original sub-faction. One that has never been mentioned, secretive. Obviously there are many sub-factions already established in the universe.
>
> An OC subfaction. Okay, THAT makes more sense. More power too you then mate, make em something to be feared and respected! Well, as much as Innies can be.
> I literally cant think of an Insurrectionist group that has been done PROPERLY in Halo machinima…closest I can think of was the ones from RvB and even THEN they had some serious gaping holes…but all of the Freelancer era did.
Thanks, I’m trying my hardest. Hopefully my ideas comfortably sit in with the rest of the Halo canon, and won’t be considered to “out there”.
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> > > > Basically, they’re the underdog “resistance/freedom fighters” that have popped up anywhere on earth there is an asymetrical conflict happening…in space.
> > > > Distance and time do nothing to change the hearts of men. Admittedly they were a little bit better armed in some cases (ex; Col. Watts of the United Rebel Front) but for the most part the tactics were the same. Hit and run, suicide strikes, terror operations.
> > > > Basically combine the Colonial Army, the Vietcong, and any random military faction in Africa, and hurl in a mixture of the French Resistance and Mujahadeen and you’ve got the Insurrectionists.
> > > >
> > > >
> > > >
> > > >
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> > > > >
> > > > > These are definitely a lot of materials I held close to my chest, but it’s amazing to see you explain them in depth. Generally, yes, no antagonist is truly a “villain” in their perspective. In my story, the insurrectionists aren’t the protagonists, but they play almost a duality role in relations to the main cast. The setting is post halo 3, but again, I can’t disclose the whole deal with them and their purpose, as it’s more or less an original concept of a sub-faction of insurrectionists.
> > > >
> > > > Sorry to burst your bubble mate, but thats far from an original idea. There were sub-factions of sub-factions upon sub-factions during the height of the Insurrection.
> > >
> > > I understand that concept. Allow me to rephrase; I am making an original sub-faction. One that has never been mentioned, secretive. Obviously there are many sub-factions already established in the universe.
> >
> > An OC subfaction. Okay, THAT makes more sense. More power too you then mate, make em something to be feared and respected! Well, as much as Innies can be.
> > I literally cant think of an Insurrectionist group that has been done PROPERLY in Halo machinima…closest I can think of was the ones from RvB and even THEN they had some serious gaping holes…but all of the Freelancer era did.
>
> Thanks, I’m trying my hardest. Hopefully my ideas comfortably sit in with the rest of the Halo canon, and won’t be considered to “out there”.
I dont think it’ll be much of an issue. The idea of an Insurrectionist is, at its core, a flexible one. The term merely means anyone who violently resists the UNSC…and that alone lead to some issues during the Insurrection, see the declaration of Code Bandersnatch upon Far Isle and its subsequent nuking. What, truly, is an Insurrectionist…and how do you tell them from those you are fighting to protect?
Bomb the -Yoink- out of civillian targets. Well not all of them were as radical. Still correct me if I’m wrong but one reason to why Halsey thought Spartan project was justified was that the threat of nuclear strikes by terrorists was getting bigger and bigger.
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> Bomb the -Yoink- out of civillian targets. Well not all of them were as radical. Still correct me if I’m wrong but one reason to why Halsey thought Spartan project was justified was that the threat of nuclear strikes by terrorists was getting bigger and bigger.
That’s one way of putting it lol.
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> > > > > Basically, they’re the underdog “resistance/freedom fighters” that have popped up anywhere on earth there is an asymetrical conflict happening…in space.
> > > > > Distance and time do nothing to change the hearts of men. Admittedly they were a little bit better armed in some cases (ex; Col. Watts of the United Rebel Front) but for the most part the tactics were the same. Hit and run, suicide strikes, terror operations.
> > > > > Basically combine the Colonial Army, the Vietcong, and any random military faction in Africa, and hurl in a mixture of the French Resistance and Mujahadeen and you’ve got the Insurrectionists.
> > > > >
> > > > >
> > > > >
> > > > >
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> > > > > > >
> > > > > >
> > > > > > These are definitely a lot of materials I held close to my chest, but it’s amazing to see you explain them in depth. Generally, yes, no antagonist is truly a “villain” in their perspective. In my story, the insurrectionists aren’t the protagonists, but they play almost a duality role in relations to the main cast. The setting is post halo 3, but again, I can’t disclose the whole deal with them and their purpose, as it’s more or less an original concept of a sub-faction of insurrectionists.
> > > > >
> > > > > Sorry to burst your bubble mate, but thats far from an original idea. There were sub-factions of sub-factions upon sub-factions during the height of the Insurrection.
> > > >
> > > > I understand that concept. Allow me to rephrase; I am making an original sub-faction. One that has never been mentioned, secretive. Obviously there are many sub-factions already established in the universe.
> > >
> > > An OC subfaction. Okay, THAT makes more sense. More power too you then mate, make em something to be feared and respected! Well, as much as Innies can be.
> > > I literally cant think of an Insurrectionist group that has been done PROPERLY in Halo machinima…closest I can think of was the ones from RvB and even THEN they had some serious gaping holes…but all of the Freelancer era did.
> >
> > Thanks, I’m trying my hardest. Hopefully my ideas comfortably sit in with the rest of the Halo canon, and won’t be considered to “out there”.
>
> I dont think it’ll be much of an issue. The idea of an Insurrectionist is, at its core, a flexible one. The term merely means anyone who violently resists the UNSC…and that alone lead to some issues during the Insurrection, see the declaration of Code Bandersnatch upon Far Isle and its subsequent nuking. What, truly, is an Insurrectionist…and how do you tell them from those you are fighting to protect?
That’s definitely one of the more appealing aspects of why I chose the Insurrectionists to be a future set of antagonists; you can structure them to be the good guys if anything. But then again, one heavy theme in my machinima is that war never truly has good guys and bad guys, and my current antagonist understands that and uses it to his advantage perfectly.
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> > > > > > Basically, they’re the underdog “resistance/freedom fighters” that have popped up anywhere on earth there is an asymetrical conflict happening…in space.
> > > > > > Distance and time do nothing to change the hearts of men. Admittedly they were a little bit better armed in some cases (ex; Col. Watts of the United Rebel Front) but for the most part the tactics were the same. Hit and run, suicide strikes, terror operations.
> > > > > > Basically combine the Colonial Army, the Vietcong, and any random military faction in Africa, and hurl in a mixture of the French Resistance and Mujahadeen and you’ve got the Insurrectionists.
> > > > > >
> > > > > >
> > > > > >
> > > > > >
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> > > > > > > > 2533274964189700;4:
> > > > > > > >
> > > > > > >
> > > > > > > These are definitely a lot of materials I held close to my chest, but it’s amazing to see you explain them in depth. Generally, yes, no antagonist is truly a “villain” in their perspective. In my story, the insurrectionists aren’t the protagonists, but they play almost a duality role in relations to the main cast. The setting is post halo 3, but again, I can’t disclose the whole deal with them and their purpose, as it’s more or less an original concept of a sub-faction of insurrectionists.
> > > > > >
> > > > > > Sorry to burst your bubble mate, but thats far from an original idea. There were sub-factions of sub-factions upon sub-factions during the height of the Insurrection.
> > > > >
> > > > > I understand that concept. Allow me to rephrase; I am making an original sub-faction. One that has never been mentioned, secretive. Obviously there are many sub-factions already established in the universe.
> > > >
> > > > An OC subfaction. Okay, THAT makes more sense. More power too you then mate, make em something to be feared and respected! Well, as much as Innies can be.
> > > > I literally cant think of an Insurrectionist group that has been done PROPERLY in Halo machinima…closest I can think of was the ones from RvB and even THEN they had some serious gaping holes…but all of the Freelancer era did.
> > >
> > > Thanks, I’m trying my hardest. Hopefully my ideas comfortably sit in with the rest of the Halo canon, and won’t be considered to “out there”.
> >
> > I dont think it’ll be much of an issue. The idea of an Insurrectionist is, at its core, a flexible one. The term merely means anyone who violently resists the UNSC…and that alone lead to some issues during the Insurrection, see the declaration of Code Bandersnatch upon Far Isle and its subsequent nuking. What, truly, is an Insurrectionist…and how do you tell them from those you are fighting to protect?
>
> That’s definitely one of the more appealing aspects of why I chose the Insurrectionists to be a future set of antagonists; you can structure them to be the good guys if anything. But then again, one heavy theme in my machinima is that war never truly has good guys and bad guys, and my current antagonist understands that and uses it to his advantage perfectly.
Like Robert Watts, and the former leader of the NCA (cant remember his name off the top of my head), and Zane…very nice.