Instant Respawning For Slayer Games

Please do not make it possible to instantly respawn in objective games such as assult and CTF.

Instant spawning can only really work in FFA gametypes and slayer. In slayer, instant spawns can work because it will be harder to get tight map control with everyone spawning so quickly, so gaining it will be that much more rewarding. When one person spawns back to back and gets sniped twice in the time it usually takes to get sniped once, then it is twice as rewarding. FFA might be okay with instant respawns because there never is any map control for FFA.

This is all pretty heavily reliant on the spawn system working properly in Halo 4. It needs to be able to give you safe spawns, yet players should be able to predict your spawn with a fair amount of accuracy.

Even Slayer is iffy.

Instant spawning to overwhelm your weak opponents to get map control back? Not interested in that.

> Even Slayer is iffy.
>
> Instant spawning to overwhelm your weak opponents to get map control back? Not interested in that.

(Hopefully) The spawn system isn’t going to put you in a place to shoot at the person who killed you. Players would also play more defensively in the game. When you know they will be spawning instantly, you will be much more careful to make sure they don’t respawn and kill you.

Perhaps the reason weapon drops come in during the match is to encourage movement out of your base…