Is anybody having an issue with input lag while on Halo 3? It’s not truly major. Like maybe a half-second off. But I have noticed it while playing, and this can hinder gameplay. It feels very heavy when I try to turn with my right stick. Making it hard to paint with the sniper. Feels much better on 360. Would they be able to patch this?
I think that’s how Halo 3 is on 360. Although through backwards compatibility it does kind of feel choppy.
Do you play with an Elite controller? I heard a theory about its sensitivity curves messing with it.
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> I think that’s how Halo 3 is on 360. Although through backwards compatibility it does kind of feel choppy.
No, it’s definitely not the same. I tested it. I feel like this may end up being something that gets ignored like MCC’s shot detection. I hope that they figure it out because I’m super happy to have my register again! I just could go without the input lag.
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> Do you play with an Elite control? I heard a theory about its sensitivity curves messing with it.
No, I just use a regular xbox one controller.
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> > 2533274903727694;2:
> > I think that’s how Halo 3 is on 360. Although through backwards compatibility it does kind of feel choppy.
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> No, it’s definitely not the same. I tested it. I feel like this may end up being something that gets ignored like MCC’s shot detection. I hope that they figure it out because I’m super happy to have my register again! I just could go without the input lag.
Halo 3 Backwards Compatibility had nothing to do with 343. It was all done by the Microsoft BC team. So any issues that would need to be “fixed” would have to be done by them and not 343. Since it’s a direct port, I doubt there is anything they can do about it anyway.
Yup had the same problem right now.