> > Symmetrik you are forgetting that the reason you have only 3 choices is that the Up choice is for the re-roll option if you have the Re-Roll PERK selected.
> > As there are no perks, you then have 4 choices IE)
> > Up. Overshield
> > Left. Active Camo (No longer AA)
> > Right. Speed Boost
> > Down. Damage Boost
> > I never said my system was perfect, but it is much better than the current system. And this is just something I have recently thought off, no reason it can’t be improved so there is no Randomness.
> > Even if you remove POD, I think this would be great option to have for when you pickup a Powerup, and you could have it so that, each powerup location is set to a pacific powerup, but when you collect it, you have 2 seconds to change it or you just receive the default powerup.
> > So I guess my previous thought of pickup a powerup and choose when to use, would add a randomness, as players would not know who had it and when they would deploy it.
> > I’m just thinking idea on how it can be improved. My idea is not perfect, but is an improvement.
> > I guess you could have the player glow yellow or something, indicating they have a Powerup available. This would indicate Who had it.
> > But then, how is any different from Equipment/AA. Which most people seem to be happy with if they return as long as they are map pickups and not part of your loadout. You can’t see what they have, so that is also RANDOM.
> I did not know up was used- I thought it was used for something else and was unavailable to be used for ordnance. Having all 4 options available does decrease randomness. However, given the already over-cluttered HUD, I can’t say I’m fond of bringing the ordnance pop-up down to make room for the 4th option. We can’t remove the pop-up, so somehow we would have to make space for all 4 options to be shown around the d-pad icon. And as I said, the HUD is already cluttered.
> As for your power-up idea, I can’t say I’m fond of that either. If you take a perfectly symmetrical map, and there is a power-up for each team, you could end up with each player picking differently. This disrupts the equal starts we just had. Now one team has an advantage just by pressing a button. Say a Speed boost spawn in each base, but one player turns it into a Damage boost. Now his team has a big advantage, right away.
> As for Equipment & AAs, I’d like those simply because it is a far better system than we have now. If you notice that an AA is gone and someone is in the area, chances are they have, so you know to be more cautious. Frankly I’d prefer AAs to be gone altogether, as most are far too broken to ever be balanced. Promethean Vision, Jet Pack, Camo, Hardlight Shield, and Autosentry. Equipment would be my ideal on-map pick ups in this situation. Equipment was not as much of a “game-changer” as AAs. Really you could only get 4 in Matchmaking - Regen, Power Drain, Bubble Shield and Grav lift (Grav lift is much better than JP because it was rare, the maps in H3 didn’t give it a big opportunity to be useful, and it’s more team-oriented; think High Ground beach spawn) With the H3 EQMT, if you were smart about it, you could avoid the effects of it. It takes a second to throw the eqmt, so that gives you a second of them not shooting you. If you made a mistake, it would cost you. Equipment really only made a difference when someone makes a mistake. If you don’t rush the guy in the Bubble (or Regen), chances are he can’t kill you.
I agree with you Symmetrik, by having items as map pickups. This being Powerups/AA/Equipment.
Makes the game more balanced and removes randomness.
I my idea about POD, is just one way of improving them from what we have now. You could always change it to be grenade types or anything. As long as it was balanced.
The current POD system, where 1 player could get a Binary Rifle and another player a needler is totally unbalanced. POD are great if you get the weapon you want, but if your choices all suck. Then your POD is wasted. The current POD system is a FAIL.
And I guess the only best way to really improve POD is to remove them.