Innovation

So there are a lot of weapons and vehicles that have the same upgrades as their original, with their upgrades following that formula too. Then there are some weapons and vehicles that could have their own name and a unique design to go with it. The properties they feature certainly warrant more than a fancy title and a few different stripes of colors slapped on it to tell the difference. What do you think about this?

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> So there are a lot of weapons and vehicles that have the same upgrades as their original, with their upgrades following that formula too. Then there are some weapons and vehicles that could have their own name and a unique design to go with it. The properties they feature certainly warrant more than a fancy title and a few different stripes of colors slapped on it to tell the difference. What do you think about this?

I like where your head is at but there’s one thing you’d have to look at. If you have four different kinds of wasps, it can start to muddy the sandbox a bit. Kind of like how Halo 5 had like over 10 different kinds of snipers that were only slightly different from one another. If you were gonna have, say, a hannibal scorpion and a normal scorpion, and you wanted to change the look and name of the hannibal scorpion so it’s its own proper vehicle, you’d have to make it function differently than the scorpion in more ways than armor and weapons. Like, say, a new vehicle called the Tiger which would essentially be a cross between a gungoose and a hannibal scorpion. Two seater side-by-side with mounted gauss weapons and a vehicle energy shield. Faster than a warthog but with less armor on it. That way you’ve got unique weapons, unique function, unique name. Boom, new vehicle that doesn’t take away from any of the existing vehicles.