The in-game stats showcases things completely incorrectly. Wrong number of games played, wrong K/Dr, almost wrong everything really, it doesn’t help that Reach launched with a bug where the in-game stats counted yours kills as deaths too so after a match if you got lets say 20 kills and 10 deaths, it would count is as 20 kills and 30 deaths in your ingame stats but why can’t this be corrected ? We literally have this official stat site from the studio that actually tracks stats correctly, why not update the ingame stats with the one on the site and why are they not linked in the first place ? Are the in-game stats client side ?