Information About Race

Race is our featured playlist from 12.9 - 12.23! Below, you’ll find some helpful information about the playlist and game type.

  • In Race, all players will see one another’s gate simultaneously, but remember: your next gate will always display “CAPTURE” above it, and the next gate you’ll need to hit will always display “INCOMING.”

  • Due to the fact that the game type seen in the Race playlist is brand new and created from scratch by the Matchmaking Systems Team, we have not included any community-made race tracks, which need to be built off of the official Race game type. We know that talented Forgers will be downloading the game type and creating their own custom tracks, and we look forward to featuring them in Matchmaking at a later date, once the community has had a chance to experiment with the game type. Happy Forging!
    The below information only applies to custom games:

  • As of this iteration of the Race game type, players cannot set moving objects to be gates. These gates will not display the “incoming” icon.

  • As of this iteration of the Race game type, players also cannot set objects that spawn and de-spawn throughout the game to be gates.
    If you have any feedback about the game type or playlist, head on over to the War Games Feedback Section! Thanks for playing.