this is a simple symmetrical map, i tried to make sure the bridge in the center isn’t the most dominating spot and for it to be less vertical then some of my previous maps while having good flow and gameplay while not having really any dominating positions on the map that could easily cause a few problems and i think i have pulled this off successfully.
there is only 1 or if you want, 2 power weapons on this map and they are both neutral, there is a rocket launcher bottem center of the map with a grenade launcher on the top bridge under the smaller curved bridge.
Ok.I guess I could say “was there really a need to create this topic” , but instead of that I’ll say:
From the screens, it looks solid.Attractive aesthetics, well forged, more horizontal layout seems interesting, I can’t really tell without having played it, but anyway, a lot of improvement since Obsidian.Good job.
> > no one wants to comment?
>
> Ok.I guess I could say “was there really a need to create this topic” , but instead of that I’ll say:
> From the screens, it looks solid.Attractive aesthetics, well forged, more horizontal layout seems interesting, I can’t really tell without having played it, but anyway, a lot of improvement since Obsidian.Good job.
thanks, though i said that comment in your topic because you created a topic that was just linking to another topic you had just created making it irrelevant and kind of off-topic in the area you posted it.
yea, Obsidian was kind of a failure but i listened to all the feedback i had on it which lead to significant changes in the way i build my maps which appears to be working well now.