Infinity Slayer Vs The Crucible

So the crucible is destinys take on multiplayer (bungie) obviously.

And well i wanna hear what guys opinions are on the crucibles “you bring your own armour and own weapons to the plate and fight other guardians with your own custom loadouts” should we say and being able to sprint may i add seems to me that even bungie cant get you hardcore halo fans to accept that the steps that reach and halo 4 made are necessary.

infinity slayer: custom loadouts, armour abilities, with pro’s cons.

Crucible: custom loadouts, armour effects and abilities (class specific to be exact)

My point being that why do you think bungie went with these options over, no sprint no armour abilities no nothing just jog everywhere and shoot with generic bland weaponry.

because it would be boring without it all.

maybe halo 4 was broken but it didnt mean it had to go. AA’s should stay, PO should go.

this is just an opinion, but all im saying is i bet you all play destiny and wont complain once about bungies choices you’re mostly all hypocrites

Destiny felt fine to me, the class abilities are guaranteed kills but they’re only usable every few minutes unless you’re head-shotting guys left and right.

I don’t see the crucible multiplayer taking off the way Activision or Bungie would want it to, but it was still fun and it’s only a small part of what looks to be a huge game.

As for the future of Halo… look sometimes you need to go back before you can go forward, Halo needs to return to its roots.

I wanted custom loadouts and amour abilities… RIP Lightrifle… RIP (single shot) Boltshot, RIP pulse grenade, RIP, Autosentry… the Autosentry… I liked it so much…

I wanted both arena and Loadout halo… the ability to materialize this interesting drone was so cool…

When I go to play Halo, I expect the gameplay experience that drew me into the series in the first place. If I want to play something else, I’ll do that.

I’m not a hypocrite for liking Destiny’s multiplayer. I’m just not going in expecting it to be something its NOT. Destiny isn’t Halo; why does it have to adhere to Halo’s gameplay standards?

> I’m not a hypocrite for liking Destiny’s multiplayer. I’m just not going in expecting it to be something its NOT. Destiny isn’t Halo; why does it have to adhere to Halo’s gameplay standards?

This. I play Halo for its gameplay and other games for their gameplay.

Although the alpha build Crucible didn’t look that good to me anyway. For some reason, it just didn’t seem very skill-based. Hopefully, I’ll be proven wrong when I try it out during the beta.

> I wanted custom loadouts and amour abilities… RIP Lightrifle… RIP (single shot) Boltshot, RIP pulse grenade, RIP, Autosentry… the Autosentry… I liked it so much…
>
> I wanted both arena and Loadout halo… the ability to materialize this interesting drone was so cool…

Where was it said that the Lightrifle was being removed too? Did I miss something?

The Autosentry might return as a map pickup like H3’s Equipment.

Destiny and Halo are two fundamentally different games, designed from the ground up on different principles. I haven’t played Destiny, but if I did play it and had fun with it, I wouldn’t be a hypocrite. My expectations for Destiny are completely different than they are for Halo. I don’t expect Destiny to be a movement oriented game. I don’t expect Destiny to offer symmetric starts. I don’t expect Destiny to have a substantial amount of strategic depth.

Different games have different gameplay. We play the games that have gameplay we like. However, if there are two games with different gameplay we like, that doesn’t mean we would be fine, or should be fine, with making the two games play like each other.

I would play Destiny for the things I appreciated in Destiny. I would play Halo for the things I appreciated in Halo. I would be very disappointed if somebody came and took away the things I appreciate in Halo, just to replace them with the things I appreciate in Destiny. Not because I’m a hypocrite, but because I would lose variety in the games I play.

> Destiny and Halo are two fundamentally different games, designed from the ground up on different principles. I haven’t played Destiny, but if I did play it and had fun with it, I wouldn’t be a hypocrite. My expectations for Destiny are completely different than they are for Halo. I don’t expect Destiny to be a movement oriented game. I don’t expect Destiny to offer symmetric starts. I don’t expect Destiny to have a substantial amount of strategic depth.
>
> Different games have different gameplay. We play the games that have gameplay we like. However, if there are two games with different gameplay we like, that doesn’t mean we would be fine, or should be fine, with making the two games play like each other.
>
> I would play Destiny for the things I appreciated in Destiny. I would play Halo for the things I appreciated in Halo. I would be very disappointed if somebody came and took away the things I appreciate in Halo, just to replace them with the things I appreciate in Destiny. Not because I’m a hypocrite, but because I would lose <mark>variety in the games</mark> I play.

I liked that they added this to the newer games, reach/ 4, im not saying that they’re equal i just dont see why we have t get rid of all the stuff like sprint and AA’s COMPLETELY i hate that people moan about it being in halo when its in everyother game they play and they dont complain about it. it works in other games when its the exact same mechanic so why cant they just use it in the newer ones? I just think we’re going backwards if we go back to jogging, slow paced halo MP ive been playing halo 3 lately trying to see what everyones fuss is about and i remember all my good times on it but playing it i cant help but think how did i even have fun? it felt slow. the fun was gone it didnt feel good at all

> I liked that they added this to the newer games, reach/ 4, im not saying that they’re equal i just dont see why we have t get rid of all the stuff like sprint and AA’s COMPLETELY i hate that people moan about it being in halo <mark>when its in everyother game they play and they dont complain about it.</mark>

Have you given any thought to the idea that maybe that’s part of the reason they complain about it? Just because I don’t complain about the fact that 90% of the shooters on the market have sprint doesn’t mean I like it or that I’m even fine with it. I’m more than slightly frustrated by the fact that I can’t find a shooter these days that doesn’t have sprint, iron sights, and split-second kill times. Why don’t you hear me, or anyone else for that matter, complain about it here? Because this is a Halo forum and it’s rare to get to discuss about games here that aren’t Halo.

> it works in other games when its the exact same mechanic so why cant they just use it in the newer ones?

Other games aside, people also complain about sprint in Halo because it doesn’t work well with the gameplay of Halo. You know what’s in common with all those other games that have sprint but aren’t Halo? Split-second kill times and iron sights. Those games are based on entirely different principles than Halo. Those games were designed from the ground up with sprint. But Halo is Halo. Halo has long kill times and the gameplay is based around movement. That makes all the difference.

> I just think we’re going backwards if we go back to jogging, slow paced halo MP ive been playing halo 3 lately trying to see what everyones fuss is about and i remember all my good times on it but playing it i cant help but think how did i even have fun? it felt slow. the fun was gone it didnt feel good at all

And Halo should be like those other games because you like it more that way? Have you ever considered that maybe somewhere out there there is a game that you could like more than Halo? Have you ever considered that instead of wanting Halo to suit your needs, you could find a game that is kind of like Halo, but has all those features you want? Maybe Halo isn’t the absolute best game for you. Maybe Destiny is the game you have always wanted and you can migrate to it while you leave the players who want to play Halo as it has always been to play Halo.

> Have you ever considered that instead of wanting Halo to suit your needs, you could find a game that is kind of like Halo, but has all those features you want? Maybe Halo isn’t the absolute best game for you. Maybe Destiny is the game you have always wanted and you can migrate to it while you leave the players who want to play Halo as it has always been to play Halo.

This is for 343i as well. With H4, they seemed to forget what their market was. The market for Halo is not the same as the market for CoD or GoW or other similar games, so the things that make those games popular are not necessarily going to make Halo more popular.

It sounds like they’ve reconsidered what their market is for H5, though, so I am hoping for very good things.

> > I wanted custom loadouts and amour abilities… RIP Lightrifle… RIP (single shot) Boltshot, RIP pulse grenade, RIP, Autosentry… the Autosentry… I liked it so much…
> >
> > I wanted both arena and Loadout halo… the ability to materialize this interesting drone was so cool…
>
> Where was it said that the Lightrifle was being removed too? Did I miss something?
>
> The Autosentry might return as a map pickup like H3’s Equipment.

I doubt those things will remain nicely on combination with halo 5. With the removal of armour abilities? I doubt it. I wanted my stuff in a nice Loadout I can fit to my playstyle in non arena modes… the Autosentry being equipment? I don’t hold attachment to throwaway equipment as I do with the Autosentry. I’m more attached to my dependable, reusable, Autosentry than the forerunner turret that’s not always dependable. I can call upon the power of the Autosentry, while others can do other things. And I can fit my playstyle and adapt it to the elements. A guy on elbow camping with the shotgun? Place an Autosentry that covers both exits! Plus Spartan ops, it’s been useful even though I wish it was more powerful.

I enjoyed the alpha of Destiny. I didn’t score as highly as I normally would in a Reach or H3 match, but it didn’t feel overpowered. For Halo, it’s a totally different matter. They need to make it return to its roots and make it more competitive than even Destiny. That would satisfy almost all the hardcore fans.

> > Destiny and Halo are two fundamentally different games, designed from the ground up on different principles. I haven’t played Destiny, but if I did play it and had fun with it, I wouldn’t be a hypocrite. My expectations for Destiny are completely different than they are for Halo. I don’t expect Destiny to be a movement oriented game. I don’t expect Destiny to offer symmetric starts. I don’t expect Destiny to have a substantial amount of strategic depth.
> >
> > Different games have different gameplay. We play the games that have gameplay we like. However, if there are two games with different gameplay we like, that doesn’t mean we would be fine, or should be fine, with making the two games play like each other.
> >
> > I would play Destiny for the things I appreciated in Destiny. I would play Halo for the things I appreciated in Halo. I would be very disappointed if somebody came and took away the things I appreciate in Halo, just to replace them with the things I appreciate in Destiny. Not because I’m a hypocrite, but because I would lose <mark>variety in the games</mark> I play.
>
> I liked that they added this to the newer games, reach/ 4, im not saying that they’re equal i just dont see why we have t get rid of all the stuff like sprint and AA’s COMPLETELY i hate that people moan about it being in halo when its in everyother game they play and they dont complain about it. it works in other games when its the exact same mechanic so why cant they just use it in the newer ones? I just think we’re going backwards if we go back to jogging, slow paced halo MP ive been playing halo 3 lately trying to see what everyones fuss is about and i remember all my good times on it but playing it i cant help but think how did i even have fun? it felt slow. the fun was gone it didnt feel good at all

He didn’t mean that the variety in the games he plays goes away. He means that if we start putting mechanics and features into games for the sole reason that other games have them, the variety between games goes away.

If we were to add to Halo what Destiny has, there would be little reason to buy both games because they’d play similairly. That’s also not talking about what kind of consequences there would be in Halo if we were to add what Destiny is doing. Just because Destiny has it, doesn’t mean copy pasting it into Halo will be a good idea. Because the gameplay is so different, built around different things etc.

No one is a hypocrite for liking different games. I do not like randomness for Halo, but I sure have roughly ten 60 card magic decks and two 100 card magic commander decks in my book shelf. I wouldn’t like Halo to become an RPG, but I sure do enjoy the Elder Scrolls series, Diablo, D&D etc.

I do not wish for Halo to add things that doesn’t complement it.

I like pickles. I like Ice cream. I don’t like them added together because they do not complement each other.

Same goes for AAs and perks in Halo: We shouldn’t be able to become entirely different to the point one perk or AAs counters the other. Halo was a game where everyone is equal in basic stats. Adding those in screwed with it just as much as someone shoving a pickle into my cup of ice cream.

I will appreciate Destiny for what it is. I appreciated Halo for what it was. Because both are built different.

The thing that made Halo awesome and competitive in the first place was EQUAL STARTS. Custom loadouts and ordinance drops completely ruined Halo, IMO. Bye bye competing for power weapons, bye bye competing for map control, bye bye Halo.

It needs to go back to equal starts.

I still feel that Halo 5 will have Arena (which is what the beta is covering) which is equal starts classic halo, AND Infinity. I love Halo, and I love the competitiveness of equal starts, but I also like the customization of Infinity for when I am just playing for fun. I want classic because I love some intense, competitive games. But I also want Infinity for when I am just playing around with some friends.

Are you kidding me right now?

Destiny isn’t Halo, just because Bungie went one way with Destiny doesn’t mean 343 has to go that way with Halo.

Quit acting like your preferences are superior just because of Destiny’s multiplayer.

Need I remind you of the population in Halo 4?

And liking Destiny does not, IN ANY LOGICAL WAY, make someone a hypocrite if they hate Halo 4. Because Destiny is Destiny and Halo is Halo. People have expectations when it comes to Halo and those expectations are that it should resemble the Halo multiplayers that people played and loved since 2004. Halo 4 was not Halo.