Infinity Slayer should return

On a personal level I thought it was a great implementation on Halo because it added a fun factor. Calling in a random weapon or power up made the gametype fun. It can definitely fit into action sack.

Halo 4 introduced Infinity Slayer, but had a major backlash for not being like the classic Slayer.

> 2533274816820326;1:
> On a personal level I thought it was a great implementation on Halo because it added a fun factor. Calling in a random weapon or power up made the gametype fun. It can definitely fit into action sack.
>
> Halo 4 introduced Infinity Slayer, but had a major backlash for not being like the classic Slayer.

I agree. I prefer it honestly, infinity slayer was far more fun and felt more futuristic

one problem: There isn’t a action sack playlist.

> 2533274973685362;3:
> one problem: There isn’t a action sack playlist.

Yet. Hopefully they’ll fix that