The reach sniper was slightly magnetized, however you don’t start with it so that doesn’t make it a real problem.
And the assault rifle was ok, it was better balanced to deal with other weapons, unlike in 3.
However I digress,
Halo 4 with its personal random ordinance, instant respawn, no team killing, and personal load outs are in my friends and my own opinion the best thing to happen to halo.
Some of you might wonder why I think that, considering a lot of you bring up reasons why you believe it’s unbalanced, however you combine all the reasons brought up, and the people who love infinity slayer agree that the random aspect of the gameplay works.
An example of this is that someone spawns with promethian vision. He sees you through a wall and you see him on your radar, he has the edge. He turns the corner and has you in a dead lock, running and shooting. What he doesn’t realize is that you have the boltshot, and in the time he turned the corner to shoot you prepared by equipping it and waiting for him to get close.
Another example is that your team is down by 50 points and the enemy has power weapons, you have a chance to call in ordinance. The other team has no idea, you send in a over shield to help you cut on or two of them down, thus giving your teammates a chance to both grab their weapon and move to a safer position.
Another example is that someone on theenemy team is getting really good sniper kills on your team, and you can only chip his or her shields before falling to a headshot. Instant respawn and a load out with a carbine or light rifle give you the chance to finish the enemy long ranger.
