The Body Types all look the same. (From Top to Bottom: 0, 1, and 2). Please 343, give us an actual feminine Body Type like what is currently “Light Armor” on MCC. Or just some more diversity. Because right now there is almost no representation for women in the game, as these 3 Body Types look like dudes and Non-Binary!
Not alone in this thinking, as I remember several threads earlier on. People of all genders are griping over this, on and off Waypoint! If you could give us “Light and Heavy” Armor on MCC for Reach and 4, why not give us the same treatment for Infinite? I could even post to those who comment wanting to see the major difference between THOSE Body Types in relation to Infinite’s.
Evidence: https://imgur.com/a/FJQE7Nj
The literal only difference, as disappointing as it is, is the stomach/waist area. That’s all. Meanwhile, you can see a huge difference between the Heavy and Light Armor on MCC.
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https://forums.halowaypoint.com/t/this-game-neglects-women/494400/21
'There are different body types that anyone can choose from.
That’s very intentional design and there are currently no plans to change that.’
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There actually aren’t. All 3 Body Types are the same. In fact, I posted proof in my post above if you were to click the imgur link. All 3 (0, 1, and 2) from top to bottom. The only thing that changes is the stomach/waist area. That’s not meaning the body types are different.
Meanwhile, you can see a huge difference in Body Types (Heavy and Light) on Halo Reach and Halo 4. I’d even post Imgur links of those for comparison against the ones from Infinite. Either 343 should just stick to a single Body Type, or use (Heavy, Light, and Balanced) armors instead.
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Halo 5 did an excellent job.
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Indeed, and even with the recent changes to the MCC those Body Types are still dramatically better than what we got in Infinite. Just scrolling through the link I sent from Imgur, you can see how Infinite’s Body Types are the same!
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I think that’s the only body part you can see from behind the armor? The armor is quite thick, so it obscures most of the body shape…
Not true. There are physical anatomical differences between Body Types. MCC does it right, even with the changes. Body Type 0 should be bulky and heavy, 1 should be slim and light, and 2 should be a balanced build. But all we’ve got in Infinite is a balanced build with 3 different stomachs, and if that wasn’t bad enough.
One could easily turn that around and say 343 were making fun of people with eating disorders!
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Just to clarify, these are Reach’s (MCC) Body Types (Heavy and Light with Front/Rear). You can clearly see how one is bulky and one is slim. THIS is how Infinite’s Body Types should be. And as a bonus, Halo 4’s.
REACH - https://imgur.com/a/e9WipQJ
Halo 4 - https://imgur.com/a/rJpTqRv
Now compare those with Infinite’s - https://imgur.com/a/FJQE7Nj
You can clearly see that I’m not just speaking about inclusion or about a feminine Body Type. But just general dimorphism between the Body Types. Infinite’s are literally identical in every way that counts, and there is no excuse for it other than laziness.
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Please, from the community speak up on what I’ve just said. Please 343 listen and fix this. I know you’re busy fixing other issues, but this is unacceptable even by your standards. Even if you plan on fixing the Body Types but not having them as a priority, acknowledge this and respond about it. Let us know we’re being heard.
And please don’t just leave copy-pasted Body Types in the game. Literally, the undersuit from the torso to the arms and legs should change with the stomach. Just like what I pointed out with Halo Reach and 4 in my post above.
Even if it’s just a “Heavy”, “Balanced”, and “Light” set of Body Types. It’d still be better than the identical ones we got now. This is sadly the same as when we had T-Poses in Cyberpunk, and I hate comparing Infinite to something like that.
2 Likes
The community has demonstrated they can’t discuss this issue civilly within the scope of the rules.