"Infinite Warfare" reveal = Halo 5 success?

In the light of Infinity Ward’s new CoD game (aptly titled “Infinite Warfare”) getting its first reveal trailer, many harsh opinions have sprouted about it. It’s the game nobody wanted. In fact, its youtube trailer, which has over 5 million views, has more dislikes than likes! Could this be the boost Halo and 343 needs to push the Halo franchise to the top of the pile again? I think that hot off the series’ best game since Halo 3, 343 can capitalize of CoD’s imminent disaster to propel this amazing title back to its former glory. What do you guys think?

-EDIT-

Also, I want to clarify, I’m not really suggesting that a drop in CoD success will bring an increase in Halo sales. I’m hoping that a CoD failure would result in a decrease of CoD popularity and in increase in Halo popularity. Even if CoD sells well due to the remastered MW edition, the franchise is going to see a drop in popularity, this is for sure. I’m just hoping that this will win some favor back into Halo’s hands. (Although I’m aware Battlefield will probably experience the most benefit.)

I think it depends on how the BF5 reveal goes on 5/5/2016. Probably helps them more than Halo. These reveals are for the Fall release games. Not sure how relevant Halo 5 will be by then, and Halo 6 is a long time away.

I dont think the success of Halo depends on other games. It just depends on itself (343i)

Nope. Halo isn’t going to get a boost until it can somehow entice the 8 million players who left after Halo 3 to jump back onto the Halo bandwagon. So far, they ain’t doing squat to do that.

> 2533274915643658;4:
> So far, they ain’t doing squat to do that.

That’s not quite accurate.

If the new COD is as bad as you say it is. There will be two other COD games that come out before the next main Halo title for them to recover for it. The most popular COD series (Black Ops) releases with the main Halo titles. So I wouldn’t think we’d be getting a mass exodus from COD to Halo.

> 2533274953123640;5:
> > 2533274915643658;4:
> > So far, they ain’t doing squat to do that.
>
>
> That’s not quite accurate.

Yeah, you’re right. But they still aren’t doing enough to appeal to those 8 million people, as evidenced by the lack of sales of Halo 5.

Nope a lot of people will get it simply cuz its the new CoD. Halo needs to improve on a ton of things before it can get a boost anyway

> 2535424465548988;8:
> Nope a lot of people will get it simply cuz its the new CoD. Halo needs to improve on a ton of things before it can get a boost anyway

No, they are going to get because, the next Call of Duty, that everyone is going to play, that everyone is hyped for, that will sell a ton of copies, is…

Call of Duty: Modern Warfare Remastered. Because people are losing their minds over the HDR lighting and the upres-ed textures, and the fact that it is the remastered version of probably the best Call of Duty ever. People like the old games, whether it be Halo or Call of Duty.

343i has a lot to make up for before Halo returns t it’s former glory. In Halo 5, they took one step forward, and two steps back. Spartan Abilities were implemented pretty well; but the reduced motion tracker range makes things frustrating when contending with Sprinters and Spartan Chargers, especially in Free For All. I don’t know why the reduced it; Motion Tracker range has always been around 25m, but for some reason their so-called “Pro” team decided it should be brought down to 18m, making it all but useless.

Then there’s the lack of proper Social playlists, the disappointing Campaign and lack of PvE activities like Firefight… and my hopes aren’t high after the Warzone Firefight Beta unless the final version has customization with offline play, unlimited rounds, and limited lives; basically every we loved about Firefight in Halo 3: ODST and Halo: Reach.

I think the only thing 343i pulled off almost flawlessly is Forge; aside from not being able to forge offline and the controls which can be confusing to those who used Forge in Halo 3, Halo: Reach, and Halo 4…

The harsh opinions are likely because they are required to purchase a special edition of the game to get the game that really matters: CoD4 remastered. Other than that, Infinite Warfare has space battles, but will that be enough to bring to the table to keep the campaign fresh?

> 2533274834952794;10:
> and my hopes aren’t high after the Warzone Firefight Beta unless the final version has customization with offline play, unlimited rounds, and limited lives; basically every we loved about Firefight in Halo 3: ODST and Halo: Reach.

It’s called WarZone Firefight. Firefight’s changed in every game that it’s been in; 343’s own spin on things seems fine to me.

I think Halo 5 getting a sudden boost of players because of a bad COD game is wishful thinking. Even though everyone says COD sucks, someone is buying it every year. This year, because of the MW Remaster, I don’t see that changing. If/when they sell the MW Remaster separately I’ll pick it up myself as it was a really good and we’ll done campaign.

Plus, there are other games that players can run to that are either new franchises, or returning franchises. I think, if people didn’t hop on the Halo 5 train by now, they won’t just because of a bad COD game. They’ll just check out a different shooter or wait for the next COD. Not get a sudden urge to play Halo, a year after its release.

> 2533274915643658;9:
> > 2535424465548988;8:
> > Nope a lot of people will get it simply cuz its the new CoD. Halo needs to improve on a ton of things before it can get a boost anyway
>
>
> No, they are going to get because, the next Call of Duty, that everyone is going to play, that everyone is hyped for, that will sell a ton of copies, is…
>
>
> Call of Duty: Modern Warfare Remastered. Because people are losing their minds over the HDR lighting and the upres-ed textures, and the fact that it is the remastered version of probably the best Call of Duty ever. People like the old games, whether it be Halo or Call of Duty.

Yup, that’s exactly right. I haven’t bought a Call of Duty in years, but I’m really thinking about this one just for CoD4.

Halo will already get a big boost cuz of Reach Update with Infection. Half the people I know that didn’t want Halo 5 are getting it now.

> 2533274807537946;11:
> The harsh opinions are likely because they are required to purchase a special edition of the game to get the game that really matters: CoD4 remastered.

That reminds me of another game that was remastered, but not released as it’s own title…

The reason it has so many dislikes is that everyone’s pissed you have to buy it to play Modern Warfare remastered.

Modern COD is just plain awful. I actually used to love older titles such as MW2, but newer COD has had all the life taken out of it. I owned both AW and BO3, and ended up selling both of them within a week or two. Awful boring games.

MW2 was great fun with crazy killstreak rewards. I loved it, and it was addictive as hell. But modern titles have had pretty much everything nerfed, and all you do is run forward until you see an enemy and shoot. Rinse and repeat. If you’re lucky you’ll get a UAV, big whoop.

The only COD related thing I’m looking forward to will be the release of the backwards compatible version of MW2. I still have my disc, and would love to play a few games again.

> 2533274834952794;10:
> 343i has a lot to make up for before Halo returns t it’s former glory. In Halo 5, they took one step forward, and two steps back. Spartan Abilities were implemented pretty well; but the reduced motion tracker range makes things frustrating when contending with Sprinters and Spartan Chargers, especially in Free For All. I don’t know why the reduced it; Motion Tracker range has always been around 25m, but for some reason their so-called “Pro” team decided it should be brought down to 18m, making it all but useless.
>
> Then there’s the lack of proper Social playlists, the disappointing Campaign and lack of PvE activities like Firefight… and my hopes aren’t high after the Warzone Firefight Beta unless the final version has customization with offline play, unlimited rounds, and limited lives; basically every we loved about Firefight in Halo 3: ODST and Halo: Reach.
>
> I think the only thing 343i pulled off almost flawlessly is Forge; aside from not being able to forge offline and the controls which can be confusing to those who used Forge in Halo 3, Halo: Reach, and Halo 4…

This describes it pretty perfectly. The gameplay in Halo 5 is amazing (other than the tiny motion tracker range), but pretty much everything else fails in comparison. The story, lack of features and gametypes… Halo 5 has so much potential, but it hardly gets anywhere near reaching that potential due to so many mess ups.

> 2533274885566464;3:
> I dont think the success of Halo depends on other games. It just depends on itself (343i)

Then you have no idea what you’re talking about.

> 2535463924412330;14:
> Halo will already get a big boost cuz of Reach Update with Infection. Half the people I know that didn’t want Halo 5 are getting it now.

And yet they won’t be getting them armors unless they’re very lucky.