Infinite - the only quality game in the industry

> We’ve taken a bit more time—usually it’s three years between every Halo—to really do the investment in the engine and the tools and pipeline, and we’re still working on it. -Bonnie Ross

In this day and age in gaming it seems like developers are pushing out games like hot cakes. Yes Halo has had its faults with that as well with the MCC, but look at COD Black Ops 4. It feels so cheaply made and rushed(insert Anthemediti ment anthem not apex I love Apex and Bonnie Ross says she loves the Halo elements in it), and playing it contrast to Modern Warfare 4 you can feel the quality, and time put into that game.

Similar with Halo, but I have faith in 343i. It seems they are taking a longer dev cycle, and we are getting a new engine. Further in the quote Ross says they want to build environments quickly, does that possibly mean the return of Spartan Ops? I would welcome that heavily as no one in the industry is doing that anymore successfully. As long as we got fire fight lol.

Halo is one of the last games with a awesome campaign along with multiplayer. I feel like 343i should really emphasized off this, if done right Halo can get really, really, popular again since we are getting a PC fan base to now. It would make sense for 343i to take more time on Halo because it has so many quality aspects that seems to be forgotten by the gaming community.

TLDR; Do you think the quality of Halo will be vastly improved?

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> > We’ve taken a bit more time—usually it’s three years between every Halo—to really do the investment in the engine and the tools and pipeline, and we’re still working on it. -Bonnie Ross
>
> In this day and age in gaming it seems like developers are pushing out games like hot cakes. Yes Halo has had its faults with that as well with the MCC, but look at COD Black Ops 4. It feels so cheaply made and rushed(insert Apex as well), and playing it contrast to Modern Warfare 4 you can feel the quality, and time put into that game.
>
> Similar with Halo, but I have faith in 343i. It seems they are taking a longer dev cycle, and we are getting a new engine. Further in the quote Ross says they want to build environments quickly, does that possibly mean the return of Spartan Ops? I would welcome that heavily as no one in the industry is doing that anymore successfully. As long as we got fire fight lol.
>
> Halo is one of the last games with a awesome campaign along with multiplayer. I feel like 343i should really emphasized off this, if done right Halo can get really, really, popular again since we are getting a PC fan base to now. It would make sense for 343i to take more time on Halo because it has so many quality aspects that seems to be forgotten by the gaming community.
>
> TLDR; Do you think the quality of Halo will be vastly improved?

Both Blackout and Apex Legends are Battle Royale, Modern Warfare was not. As for Apex, it just hit 50 million players and Bonnie Ross congratulated Vince and the Respawn team on their massive success when she was interviewed. Games in long development cycles are not a guaranteed success either, look no further than Anthem for proof of that. It’s a bare bones bug fest that was in development for six years. From what I’ve seen, I’m hopeful, however, as it stands I’m not buying Halo Infinite.

Also, I’m not just a blind hater, I avoided SWBF2, BF V, Destiny 2, Assassins Creed Odyssey, Shadow of War and many more. I’ve gone back to story driven games because most games as a service and games with multiplayer have become a cess pool of greed, either through over priced season passes and, or rng loot based mechanics. I’m not buying many games day one now, and Halo Infinite, Gears 5 and a few others are some I’ll be avoiding until the developers come clean about a lot of things.

I’m not sure if the quality of Halo will be improved, but I honestly hope it will. I think it would be wise to wait and see, as stated longer development cycles don’t guarantee anything, and many games have become rng loot based slot machines, including Halo and Gears. I’ll remain hopeful, but nothing more at the moment, 343i can change that though. It won’t be the only quality game in the industry either, there will be many quality games released this year and in the future.

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> > 2533274829432487;1:
> > > We’ve taken a bit more time—usually it’s three years between every Halo—to really do the investment in the engine and the tools and pipeline, and we’re still working on it. -Bonnie Ross
>
> Both Blackout and Apex Legends are Battle Royale, Modern Warfare was not.
>
> -snip-
>
> It won’t be the only quality game in the industry either, there will be many quality games released this year and in the future.

How does that relate to quality? Yes they are Battle Royal. Doesn’t make it a quality game. And the second part of you’re not argument, I’m sorry no there hasn’t been (nor in the near future it looks like as well) quality made games. Exceptions obviously like Red Dead 2 and others but micotransactions and pre ordering games have lead to a terrible experience. I’m not saying longer Dev times are the cure, but it let them think longer and better how to implement things; even micro transactions.

That title comes of as a bit tasteless or ignorant, depending on whether it’s intentional hyperbole or genuine, because there are obviously some absolutely fantastic games out there, and developers who are putting in the time a game deserves.

In any case, do I think the quality of Halo will be vastly increased? I don’t see any reason to, not unless I see some concrete indication (i.e., the actual game) that it has. I don’t really believe in that sort of hyping with no evidence. Quality is also about so much more than development time. Most of my issues with Halo 5, for example, are not ones that are solvable just by throwing in more time and more effort, because they are more about the fundamental design of the game than about any lack of polish or resources. These issues are also more often more important to the experience than ones that can be solved with more time. A somewhat rushed, buggy, content poor game with a good core concept and execution can still be a lot of fun, but a game that is not interesting at its core can only ever be so fun, no matter how much polish and content you cram into it.

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> > 2592250499819446;2:
> > > 2533274829432487;1:
> > > > EWe’vetakenabitmoretime—usuallyit’sthreeyearsbetweeneveryHalo—toreallydotheinvestmentintheengineandthetoolsandpipeline,andwe’restillworkingonit.-BonnieRoss
> >
> > Both Blackout and Apex Legends are Battle Royale, Modern Warfare was not.
> >
> > -snip-
> >
> > It won’t be the only quality game in the industry either, there will be many quality games released this year and in the future.
>
> How does that relate to quality? Yes they are Battle Royal. Doesn’t make it a quality game. And the second part of you’re not argument, I’m sorry no there hasn’t been (nor in the near future it looks like as well) quality made games. Exceptions obviously like Red Dead 2 and others but micotransactions and pre ordering games have lead to a terrible experience. I’m not saying longer Dev times are the cure, but it let them think longer and better how to implement things; even micro transactions.

I didn’t say they were quality games or not. You brought them up, stating they feel cheaply made and rushed. I’m stating they’re Battle Royale and you compared them to Modern Warfare stating you could feel the quality and time put in. I think Blackout and Apex are well made Battle Royale games despite the development times. Also it’s your opinion there are no quality made games, DMC 5, God of War, HZD, Spiderman, RDR 2, Resident Evil 2 remake and many others are quality games imo, and I believe there will be many more, it remains to be seen if Halo Infinite will be one of them, but I’ll remain hopeful.

Yes I think H6 will be of higher quality than H5. They’re getting the time they need (thanks Phil) rather than getting rushed like H4/MCC/H5 (thanks Don).

Replying to the title though, even if it is of really good quality it’s not like there aren’t any other quality AAA games out there, H6 would just be one of them.

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> Halo is one of the last games with a awesome campaign along with multiplayer.

Halo is one of the last games a campaign along with multiplayer. But so do SWBF2, Battlefield, CoD (minus that last one) and so on, I really wouldn’t call H4 or H5 awesome tbh…

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> I’m sorry no there hasn’t been (nor in the near future it looks like as well) quality made games.

Just focussing on the “traditional” format of ~ 8hrs campaign + MP (which I’d consider Halo to be a part of), there would be Gears 4 with Gears 5 on coming out at the end of this year…and, in contrast to 343 and Halo, TC seems to know how to handle the franchise they took over.

I don’t expect H:I do be any better then H4/5 until I’m proven wrong.
More time will not automatically lead to a better game. If 343 core idea sucks, it won’t matter how much time they invest.

I don’t think any of the main Halo games have not been quality. A lot of people talk big about AAA games being “garbage” but they are the bar for the rest of the industry. There’s nothing higher than any other AAA game out there. While developers like Rockstar and 343 may both tout the “AAA developer” title, there is a distinct difference in their game budgets. It’s no surprise that Rockstar games are going to have more of a wow-factor than 343’s. And even CD Projeckt Red, who prior to Witcher 3 was not considered a AAA developer, put absolutely massive sums of money on the line and launched an enormous marketing campaign to make Witcher 3 successful. But that’s not sustainable. Gamers who care about the industry and development teams’ well-being, and aren’t just self-serving gamers looking for the next great title, shouldn’t be pushing these developers to the line. The poor lads and lasses already work their -Yoinks!- off programming overtime and dealing with PR management of everyone’s -Yoink- asinine complaints.

When people say Halo 4 and 5 were awful, they neglect to recognize the fact these are not only 343’s first games as a company, but they had tried to make massive changes to pre-existing mechanics. Players had been with Halo for up to 11 years at that point—they knew what familiar Halo mechanics should feel like, so the changes were noticeable and resounding even though there was nothing particularly wrong with having made changes. It’s acceptable to dislike the changes: I did too in ways. But the games aren’t broken garbage like some people brazenly assert. 343 deserves more respect than they’re receiving. They may have changed Halo, but they’re their own company. They don’t deserve to have to live in Bungie’s shadow. I’m not saying they shouldn’t be inspired by and try to adhere to the basic ingredients of a Halo game, but when people howl on and on about how 343 “ruined” Halo, they’re just being destructive. Developers deserve more empathy and respect than they’re getting. 343 has delivered quality games that simply needed adjustments to re-evoke the essence of Halo for people—they never delivered broken garbage and they deserves fans who can give them constructive feedback, not just make dank memes that veil their aggression in faux humor.

More time doesn’t mean anything, it’s what you do with it that counts. 343 would do just fine with 2-3 years, so long as they properly function as a team and don’t do anything overly ambitious (which they’ve shown they don’t take that route many times over).

I’m also not going to be in agreement on the industry not putting out great games, especially when much of it can be subjective and games also have statistics to speak for themselves 🤷 call stuff lazy, but when you’re making billions off a new sub genre like battle royale as one exapexa, you’re doing something right. Then you have some SP titles like AC: Odyssey, or good of War selling franchise highs. The biggest thing a gamer needs to realize is Theresa a ton of options and it doesn’t even need to be the triple A side that you have to buy from, there’s plenty of indie devs that can also make quality games.

As for the question about Halo infinite: I myself have little to no interest in it, after 3 mediocre games I’ve pretty much toyed around with other franchises that have taken more of my time. Halo has a lot of back tracking to do if I’m to be seriously involved with it like I used to be. Being how 343 wants to base things off H5 as well, I really don’t think it’ll be vastly improved as it won’t be my kind of game to begin with.

Even though I will still hold a lot of skepticism toward them delivering a Halo game that I will like, I am pretty confident in them raising the bar of quality over their previous output this time around. Mostly because they now made their own engine, instead of older amd borrowed tech.

More time does not automatically equal a good game. Just look at Anthem. I’m hoping for the best, but cannot say I’ve been exactly been inspired by 343 thus far. After all, I like Halo for it’s story/campaign- and while the new tech display is nice, I’m hesitant about the game given the stories 343 has been developing.

Considering it is the first game on a brand new engine , from a notoriously average developer. I doubt the quality will improve much. My money would actually be on it releasing as a buggy mess and taking 3 to 6 months to fix.

Sorry to be pessimistic , but 343 has a less than stellar track record and my faith in their ability has been greatly shaken. That said , i wish them all the luck in the world.

Yeah I echo everyone else words on here. More development time doesn’t equal a great game. Don’t get me wrong, I’m glad they are taking there time though.

My big thing with 343I is more with there design choices, decisions they’ve made and the direction they have taken the Halo franchise. Now to be fair, I didn’t like the direction Bungie took with Reach either. No amount of development time will solve these issues unfortunately. I just want a Halo game to look, feel, sound and play like Halo. Which for me is more along the lines of CE-ODST as I started with CE.