Also the weapon drills aren’t working either at the moment along with the bot fighting
Cant switch weapons in training mode and also for some reason if you play long enough bots get stuck in random parts of the map on bazaar
> 2535452216008449;180:
> > 2533274793520862;162:
> > > 2533274874021557;142:
> > > I can’t switch between my weapons (pressing Y) in Training mode on Xbox Series X.
> > > Anyone else with that issue?
> >
> > Was just checking the forums to be sure i wasnt going crazy. Same result initially with an X1X, Elite Series 01 controller, swapped over to a standard controller and same issue.
> >
> > A quick workaround for that final last-ditch pistol round to nail the headshot on your secondary is to simply drop the primary (=> right on Dpad(?)) and continue tracking your target for the kill. Bonus points if you do damage throwing the primary clipless at the dome of your enemies. Unsure if it actually does damage but I’m pretty sire I’d gotten a medal for it in combat lol.
>
> I have the same issue, I’ve just been testing weapons one at a time. Either ways it’s not ruining the experience that bad
Go back into your settings and remap the switch weapon button. I had a custom layout from the last flight, and my “swap weapon” button had become unmapped
Saying I am unauthorized to play. I was playing last night just fine. I have the right account logged in.
Anyone feel as though the Spartan level bots are a BIT too accurate with the AR from range? I like that they are punishingly accurate in general but getting cross-mapped with an AR doesn’t feel great. From a player-sense standpoint they should be swapping to a precision weapon at distance
I just became an insider 3 days ago. am I going to get a code to play the flight? It seems like I will not. I would love to play this weekend!
Is there any reason why Folks can’t get autherized for the flight?! I’m trying to figure this out but can’t find anything to fix this other then to keep restarting the build
I downloaded it on Steam but the game will not autherize me whatsoever. I could really use some good news in knowing how to fix this please!
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> Anyone feel as though the Spartan level bots are a BIT too accurate with the AR from range? I like that they are punishingly accurate in general but getting cross-mapped with an AR doesn’t feel great. From a player-sense standpoint they should be swapping to a precision weapon at distance
Even the Marine bots are accurate from range its crazy. I feel like the ar has too much range.
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> I am getting a message saying that my account is not authorized is anyone else getting this problem?
I’m getting the same thing
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> > 2533274883427751;185:
> > Anyone feel as though the Spartan level bots are a BIT too accurate with the AR from range? I like that they are punishingly accurate in general but getting cross-mapped with an AR doesn’t feel great. From a player-sense standpoint they should be swapping to a precision weapon at distance
>
> Even the Marine bots are accurate from range its crazy. I feel like the ar has too much range.
This the AR is a laser beam, I was blown away. What would be a traditional BR range I found I could win a gunfight way quicker with the AR. Why does it have a headshot multiplier??? As a result the bots can get you from insane range with the AR lol
Since I don’t know of a better thread to pass on this feedback I’ll provide it here.
Gameplay:
Deepen the tactical play within the slide mechanism. Allow players to cancel out of it at any time by pulling back on the control stick in the opposite direction of the slide. From perspectives that look at a character model attempting to do this they should see the character model digging their feet in the ground to end (cancel) the slide.
This should add a lot more depth to the deployment of that mobility component within combat encounters.
In training mode if u die and proceed to the training mode options then exit out, when u respond it resets your weapons to default. Have to go back in training options and customize your loadout again. Think this is a bug.
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> Saying I am unauthorized to play. I was playing last night just fine. I have the right account logged in.
Just did this to me too, right after I finished a weapon drill. I tried to load up another one but it told me the Halo infinite servers had an issue and then I restarted the game, then this error happened. It also takes a few minutes for start menu to load.
I restarted my Xbox and it did not fix the issue. IDK what else to do.
> 2533274960462661;188:
> > 2533274883427751;185:
> > Anyone feel as though the Spartan level bots are a BIT too accurate with the AR from range? I like that they are punishingly accurate in general but getting cross-mapped with an AR doesn’t feel great. From a player-sense standpoint they should be swapping to a precision weapon at distance
>
> Even the Marine bots are accurate from range its crazy. I feel like the ar has too much range.
The AR is actually useful now. And we don’f need to only use the BR…
There’s a melee bug while have a few rounds missing from your weapon if you melee then reload and melee while the animation is going you’ll get two melee hits which is a insta death in CQC so basically (X,B,X)
> 2533274925473364;194:
> > 2533274960462661;188:
> > > 2533274883427751;185:
> > > Anyone feel as though the Spartan level bots are a BIT too accurate with the AR from range? I like that they are punishingly accurate in general but getting cross-mapped with an AR doesn’t feel great. From a player-sense standpoint they should be swapping to a precision weapon at distance
> >
> > Even the Marine bots are accurate from range its crazy. I feel like the ar has too much range.
>
> The AR is actually useful now. And we don’f need to only use the BR…
Yeah I actually love where the AR is at. Just not sure players would realistically use it at the range, but I guess we’ll see once PVP starts!
What’s up everyone! I have already downloaded the game on my Xbox Series X and ready to go!
Weapon swap doesn’t work for me
Hey,
So far this preview is so good, with way better performance and stability than the first but I have a bit of feedback for the training mode
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The difficulty spike between ODST bots and Spartan bots is massive, going from ODST to spartan was overwhelming with just how much better they were
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I would love to see more options for the environment such as the time for pick-ups to cool down and damage multipliers
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Maybe this is just me but I would prefer if infinite ammo and infinite grenades were separate options, I like the infinite ammo but scrounging for grenades would still be optimal
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Finally this one is a bit less specific to training mode but I’d love to see both player collision and grenade/rocket jumping return as options
I can’t get multiplayer to work. Training works fine but not online. Anyone else?