Unfortunately due to my working hours, I didn’t get to play the Beta for as long as I wanted but what I did play I really enjoyed, it felt like Halo as it used to be (and I’ve played them ALL from day one of each of their release) but there’s a few things that sort-of stuck in my mind that I would really like to see changed for the Final Release…
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When playing CTF (Capture the Flag) we’re unable to use a weapon but I think we should be able to do Something, I think we should be able to Melee people with the Actual Flag Pole in a couple of different ways, because if we come face to face with an opponent we wouldn’t just stand there and let them either shoot or punch us to death, we would hit them with the flag pole in some way at least…I know I would and I’d love to see this implemented into the game !!
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The Proximity Sensors that we can pick-up and place around the maps need to last a LOT longer than they do, I simply avoided them in the end since they expire far too quickly…At least set them to expire after they’ve detected 1 or 2 people or last for 2mins instead of the pathetic few seconds that they do right now, otherwise it’s going to just end-up being a useless piece of equipment that never gets used in-game !!
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This Bloom that everyone’s talking about, I experienced this and really noticed it for the first time in this Beta as I found myself getting killed when I should’ve got the kill…I actually saw my shots stop hitting their target, when my reticle was pefectly on their body…This REALLY NEEDS TO GET CHANGED as I can see this putting-off a LOT of players and stopping them playing altogether and I’d hate to see that happen because we should only be missing our target if we don’t aim right, not have it decided by RNG !!!
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The Drop-Wall needs to be made stronger and be able to take a few more hits than it does right now as I didn’t bother using it after a while because it’s far too weak, especially when someone can simply shoot the actual device ONCE and the whole wall drops !!!
Make it so that each segment can take a few hits and the actual device itself should be able to handle at least 3 shots in my opinion, otherwise it’s just more hassle than it’s worth, I’d rather use the carry space for something worthwhile…It just ended-up being Another Item that I avoided…It’s a Shame, as it has potential just like the Proximity Sensors, they just need a little Tweaking !! -
I liked our Ai Companions BUT it would be soo much better if they had a LOT More Things to Say (a wider variety) because within no time at-all they end-up repeating themselves over and over which just gets annoying !!
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I like the addition of the Bunker, that we have to Hack our way-in to using our Ai Companion BUT, I felt that the Loot inside was a major disappointment…There needs to be more of it, basically I felt the loot needs to be better over-all and more fitting for the risk and time it takes to get inside and retrieve it !!
I hope these get addressed before release or at least in an update post launch, if I remember anything else I’ll add to this post, but like I said, over-all I Really Enjoyed Playing the Multiplayer and since playing these recent Flights, I’m looking forward to playing the Campaign even more than I was before !!
Keep Up the Great Work 343i…Thanks !!