Audio
I’ve always considered the audio to work best in multiplayer halo when it’s subtle and unobtrusive,
currently I’m not feeling this. The dialogue from Agryna was too frequent and too samey.
Maybe she could do the intro/outro, Jeff could do kills and the ai could talk about objective etc.
Win/lose music too much, actually had to turn music off after 1st day of play.
Maybe options for music styles for menu, say chill or dramatic or intense or somber etc
Some option to easily individually mute players (rather than start button menu) like in previous halos.
Performance
Glad we have join in progress now, so that I don’t feel bad quitting games.
Had to leave at least 10 games due to high cpu (100%) other games I was at no more than 80% for full game.
Could have been server related but ping didn’t seem to matter.
Bugs crashes etc
Had a lot of problems getting the games to either search or setup correctly. Had to close several times to get
rid of server not found or other error messages.
Server selection and hit reg
Got into several 20-25 servers and many 30-50 servers with a few 100ms+ servers.
Hit reg in close seemed pretty bad at times reminded me of H2 BTB with P2P hosts in that not just
does what you did not exist but what you did 1/2 second before that as well.
Pistol start
Well I tried but i’m not a big fan. Had several games where the enemy team had br’s, the loot cave bridge
overlooking our base and snipers/shock/skewer. It was hard even when I could find a br but pistol against
that was pointless. One game they even held the rocks left of the base as well so we were getting
lasered from both directions with very few options to pick up other weapons.
So many bright lights it looked like they were having a disco at the rocks.
At least not as bad as H2 BTB smg start but similar in that feeling of spawn, get killed, respawn.
Not saying we need br start in social, hopefully ranked btb will attract the good teams and
social will be more chill.
My mate played and said where’s the br’s. I said over there, maybe, sometimes.
In his own words he’s a filthy casual, never watched a mlg match in his life,
actually got zero kills in one of the games we played yet still wants br starts for big team.
He said he still enjoyed it and that it had the halo feel.
I think that for social BR starts would be interesting but only as gametype not in all games.
BT Heavies gametype would also please those who want more powerful vehicles more often.
Gametypes
Control
This seemed a pretty good addition and most games played pretty well.
Had one game where enemy scored first point then the new zones were revealed
but both teams were unable to activate the point (middle one with rock overhang).
Flag
Liked the new location based flag dependant on score. Helped to spead out the teams
a little more. Had some really close/intense games.
Spawns
Seemed a little better than 4v4 but at times still a little more random than I would like.
Time wasting
Seemed to spend a lot of time looking for weapons/equipment etc especially when you
would go to a point that either doesn’t have the weapon you are looking for or is on respwan.
Was frustrating to spend time getting weapons and equipment and then getting one
shotted by a power weapon.
Vehicles
Didn’t try wasp or scorpion but didn’t seem overpowered when getting shot by/fighting them.
Ghost seemed a little strong at times when using it or shooting at it. Also able to move flag.
Hog seemed good, the weakness of it seemed balanced by the no cool down on turret, although
the reticle made it difficult to see at range.
Callouts
Calling out people seemed very specific i.e. Needed aim directly on person but on pad
this is very awkward if you use strafe aim as I haven’t got three arms.
Shadowrun had a great system that when you press on d pad it would call out what your
character was seeing on screen not just tunnelvision on aimer.
e.g. press up d pad and it would callout 3 enemies, skybridge
Would be a great way to encourage teamwork between people who speak different
languages as the game would do the translation for you.
Stats
Liked the focus of the stats dependant on gametype.
Enjoyed the 4v4 stats but think these were even better
Overall I thought they were great