Day 2 of BTB feedback:
I’d love to see collateral damage for the skewer and other precision power weapons. The Skewer feels like it should be taking one player and skewering maybe someone behind them but it doesn’t and that would be cool to get something like that.
Also there is a big damage imbalance within the vehicles damage. I feel like with normal weapons they are almost impossible to take out a vehicle with wereas with power weapons vehicles get too much damage and wipe vehicles too quickly making u feel very vulnerable in a vehicle instead of powerful.
I’d also love to see plasma EMP to return on vehicles it feels right and is obviously a legacy feature of the gun usually. Plus the plasma weapons need to have a clearer stronger affect on shields and a worse affect on health.
With vehicles also I’d like for the vehicles to not handbrake when u swap seats or when u jump out since it doesn’t feel as fluid and stops u from yeeting people off the map which is a must have.
FINALLY, with vehicles I’d like for the power vehicles to be more common in spawning. Maybe have the power ones spawn in every pelican drop and have the warthogs and ghosts spawn on the map like the mongooses do. It makes the power vehicles feel like too rare and too concerning when you’re driving one in case u lose it.
I’d like more of a halo 3 style grav hammer physics where the player moves and also so does most of the environment since the grav hammer doesn’t effect the area around u or u at all which I don’t like since it doesn’t rlly match how the grav hammer feels.
The needled supercombine sound is basically none existent as well end id like to be able to hear it since it’s an explosion after all.
On the sniper as well I don’t like the inaccuracy within the reticle and if makes it far to hard to aim when using the sniper.
Player collisions should 100% be a thing as well like it feels very weird that there isn’t.
One of the MOST IMPORTANT things to add is a height indicator on the minimap I’ll be on top of one of the beam tower with motion marks it looks like ik surrounded by enemies when in reality they are no where near killing me. Another minimap feature I’d like to add is just larger range since people very quickly sneak up on you and they’re so close by the time u can tell.
In terms of the sneaking up on player footsteps are VERY QUIET and u rlly can’t tell where people are at.
The loot caves on btb maps also are problematic. They’re a great idea but with ordinance drops the loot the caves give really aren’t worth waiting their for ages and you can get better stuff without being out of the fight for a minute. So I’d love to see more and better loot with maybe two power weapons, two options of equipment or just any other improvements.
Finally just I think minimum ammo on the held MG turret should be a number not a percentage since I think that’s weird.
anyway loving it so fair hope u take my feedback 