I just wanted to point out that the invisibility in Infinite based on the gameplay from yesterday seems to work well all full bms and even when jumping, stops working when shooting ofc, and I’m guessing it goes away when sprinting.
I’m not sure exactly what it was like in 5, but I don’t think it was quite this effective.
In my opinion this is a great change.
I hated in Reach and 4 how the invisibility only worked when you were still or crouch-walked.