Infinite Multiplayer Quality Of Life Ideas

Hi 343 could please implement these quality of life feature bellow into Halo Infinite multiplayer.

  • -Per Playlist SBMM (Skill Based Match Making)- -
    Each playlist type ranked and social/unranked should have its on algorithm and banning settings.

-Social Playlists SBMM
•Will use current SBMM that moves players around for better experience (50% success Games)
•Low skill Banning turned off : it’s not ranked so it’s not needed.

-Ranked Playlists RBMM (Rank Based Match making)
•Will use a algorithm that tries to match players closely based on rank to best of its ability (population factors) and no other game manipulation.
•Low skill Banning turned on

  • Map voting and veto system
    This is a grate tool for multiplayer. It Give the community more control of the map rotation.

-Auto Que-up/Game Search
where the game starts searching for new players or starts a new game within the players current playlist.
Its automatic so if a player wants to leave they will have press a button to exit.

-Multiple Progression Systems
Can we get another Progression system that’s not tied to the Battle Pass

-Halo Wars 2 Sandbox Assets
Get we get more Halo Wars 2 assets (buildings,vehicles,weapons)into forge and Multiplayer.
This can be done later on because it requires the sandbox to be updated.