Infinite is the worst campaign in the IP's history. Not worth $60

Lol, best laugh today, love it.

I mean Halo Infinite is pretty much a back-to-basics soft reboot story that shakes itself of a lot of recent story baggage.

4 Likes

I think it’s one of the best campaigns.

It spends pretty much the entire time shaking though.

It needed to do more to propel the story forward than just introducing us to female didact (who we then kill).

I guess I didn’t look at being teleported 3 days ahead as being time travel, but I guess so. I’m not even sure why that was even necessary for them to throw in there.

Yeah it’s a little different than going back in time.
But any part where general time has passed longer than your own “relative” time, is essentially time travel forward.

If you were in space on a satellite, time for you would pass a fraction slower for you as your speed is so fast time slightly slow down. On earth more time would’ve passed than for you.

But yeah, that was an extremely odd thing to put into the story.
Will probably be built upon later.

Good thing I have GamePass

My issue is how short the tracks are on the OST. Like they’3re clearly built to loop in sections during gameplay but when you listen to the OST not one of the songs is over 5 minutes in length and there are a lot of different movements in each song that warrant over 5 minutes of runtime.

They just feel like they’re over before they really get going.

1 Like

Nah, its better than Halo 5’s campaign, ODST’s, and maybe even Halo 4’s. But that’s it. Doesn’t hold a candle to the bungie trilogy.

I couldn’t help feeling like the entire campaign was a setup for future DLC (AKA more money). Like, everything was just “vague enough” to open the doors to whatever the devs wanna do with the DLCs. That’s probably why this campaign felt so hollow - they didn’t actually “DO” anything except introduce a few new bad guys and now SPOILER they are already dead. Lmao.

Personally, hard disagree, its not the best as that is still Halo 2 but its far from the likes of Halo 3 and 5’s campaigns, from what I am reading in this thread for the people that agree its mostly people stuck in the older writing style. There is definitely faults with it, it does speedily end the conflict with Cortana which I am fine with personally, that plot kind of was dead in the water in my opinion as the books never really gave it mind either, I mean given the only books set in this space of time with just a handful and most were followups on previous stories so they kind of needed to focus on plots already in motion. This idea really downplayed the threat that The Created held and given the reception of Halo 4, the Didact plotline was dropped and it affected Halo 5 poorly leading to all of this.

The critisism on characterization meanwhile, there are issues here and there such as with Escharum but the focus was on Chief, Esparza, and The Weapon to which Esparza is something actually close to the writing of the rest of the Halo universe when it comes to characters not heavily tied to the Spartans like Miranda, Lasky, and Johnson, those characters were all Military oriented, Esparza is just a civillian which during war time, unless fed propagated garbage, of course he is going to have a depressing outlook for the most part, he believes this ring will be his death, just to be uplifted by Chief’s speech and saving him, this is just the first part in DLCs so Esparza will be more uplifting, and giving the reactivated cutscene someone found, we may be getting Red Team coming too given the cutscene found to have been deactivated has morse code of a friendly signal spelling out “Spirit of Fire” which is likely going to be coming with Co-Op to explain the 2-4 spartan co-op in Infinite so his character arc may be in a turn up mood even more as hope may be returned with allies from the 2520s in Mark IV.

Meanwhile the bad guys, Escharum and Jega 'Rdomnai are really the only characters we seen fleshed out, unless we get prequel DLC, Eschuram’s characterization is in his personal logs from throughout the levels, he does get a little annoying during missions such as the AA Guns but for me it is made up for in his final moments, he truely was just a soldier who believed he was doing what was right as Doisac was destroyed so the Brutes needed a new home and Zeta Halo was just believed to be that considering the Banished learned of a possible ally in a species foresaken by the Forerunners and would likely join them. Jega 'Rdomnai though, I feel he had more potential but given Concept art of him being more mechanical I feel due to his body cloakinghe will return, and if we were to get a DLC where we play as a member of the Banished, Jega would likely be the best for that considering the factor that his characterization in what we know and seen is sort of a dark version of the Arbiter in being a pessimist and deciding that he was already disgraced so he may as well lean into it and be the hunter of the Banished.

Meanwhile The Endless, they do have issues but I see it as they are a mystery. I see it as Offensive Bias is on the ring and Cortana was likely there to recruit him with the Banished looking for The Endless, having the Flood not on either of their minds. The reason why Offensive Bias is on the ring was to help Despondent Pyre research the Xalanyn and see why the rings wouldn’t kill them and if the Flood could infect them, helping chief because they can be infected by the Flood. Given the energy blasts, teleporting. and floating aspect that The Harbinger had, I feel the homeworld of the Endless was nestled near a Black Hole having the black hole affect their evolution. Their teleportation is just them slowing time due to energy particles of the black hole kind of turning them into singularities of sorts where they can cause time to be truely relative, with their energy blasts being kinetic force, causing the development of the repulsor using that energy, then the floating is basic gravitational anamoly due to the black hole part again. The Harbinger’s wording of things also seemingly imply that she doesn’t know of the Flood or Precursors given she thought the Forerunners wanted humanity to get the mantle when it was basically their only option by the end because of the fact that they had to few left to be able to revive the Forerunner empire. I feel if the Flood were to return we may see the Endless join us, its just that 343’s writing is more so show, don’t tell so we don’t see the true nature of the Endless yet with it being revealed over time as the Banished is the true threat likely bringing in new characters with Jega 'Rdomnai and Atriox being my guesses for reoccuring villains, possibly Colony too if we get them in a DLC which I hope since they would be terrifying enemies.

As for writing of characters out of existence, I believe they learned from Rookie and decidingly not killing characters from games outside of the games. Lasky and Blue Team are the safest given their love from the books and they know they screwed up Blue Team in Halo 5 so they won’t screw them up again. Osiris meanwhile, well its likely they won’t be heard from or we will hear of members people like, so not Tanaka, likely having Buck be with the rest of Alpha Nine as they broke Mickey out of Laconeus with Romeo and Dutch being Spartans too, Dare likely went with them. Locke meanwhile with either be imprisoned or return to his roots of being a sort of threat in the shadows like his earlier career with ONI, I think besides main campaign DLC, we may get a DLC about Locke. Vale meanwhile I feel may have stayed with the Arbiter as Sangheilios still has its own issues with wars with other Brute factions beyond the Banished and NeoCovenant groups among the Sangheili, a few Spartan IVs may have been left there too but unlikely. Alpha Nine and Blue Team have the chance for DLC but it is also likely they are going to be relagated for the books while Locke is likely to be seen in some way.

This game was made with DLC set up in mind, and given the game is developed, the in house team would likely be able to work through the DLC quicker than the base campaign given they now have the game set up and now its just time to get the programming side of things to work for them, possibly bringing in contractors if they were to add things like weather and affects like possibly the next DLC being on that desert part of the ring and having Dust storms, just an idea. Its likely a new DLC will be with every season, pulling a little from Destiny for this idea but actually being well written. All I hope for is for them not to add nuance for the Endless as we have some for the Banished already, so having some for the Endless as they go on would be good, seeing their motives and reasonings would be amazing, I just hope its not handled like The Created where its like “Hey we are evil! Our reasoning is paper thin and we are here to destroy anyone who opposes us!” In that case you may as well bring Ur-Didact in to have him ally with humanity even though it would go against his character.
(Yes that last part is throwing shade at HiddenXpyria’s idea in his newest video because it wouldn’t be consistent with Ur-Didact’s characterization with him having a unmovable, stubborn distaste for humanity and wanting to force his ideas on everyone who sides with him. I do want to see a return of the Didact taking from the Halo 5 story we never got but not in a cheap way that wouldn’t add onto his character)

That is just my two cents

2 Likes

I think the story was really great compared 4/5 I enjoyed it and alot mostly for the stuff we were able to do. I never played far cry so this concept is new to me I did all the activies alot and I was hoping for more to do. BUT I really hope we’re done with the soap opera between chief and cortana. I hope they stop doing that and kinda go back to a space opera. Like I don’t mind the emotions and stuff but I kinda get tired of the love story stuff.

I also didn’t like how they handled the forunner areas like i was kinda hoping that there would be forerunner dungeons and that like they would have mysteries and lore in these dungeons and that we would see different sentinals that try to stop you from accessing that area. Maybe they play recording both visual and audible to give you more history of Zeta and the forrunners but we didn’t get any of that.

Like i dont like how 343i does forrunner structures, here’s this ominous forrunner location but we just run through them their is no mystery to them.

How they did the spartan killers i wanted to fight Jega multiple times but he was my favorite boss fight, i think how they did Tovarus and Hyperious was terrible though.

Also how they hyped up the endless i wasnt a fan of that , “YOU THOUGHT THE FLOOD WERE BAD, WELL HERES THE ENDLESS”. Like they could’ve handled that better Flood are still fearsome, i do like the fact that we still learn more about some war crimes of what the forrunners have done and that means bringing unique species or faction like the endless are but i don’t think hyping them up to be more powerful then the flood worked it just made it seem cheesy. But i can’t to see them I think halo needs a new faction of aliens to fight.

Outside of those things i did enjoy the campaign immensely, i like the A.I talking , the grunts are hilarious. I would love to have a spin off game or expansion to play as an Elite either with the banished or the swords of sanghelios.

I like the starting point, but they have to bring in better writers I think because the way they tell their stories is like the modern way of telling stories which is very cinematic and I’m not really a fan of that. But as far is this new era of Halo is i’m happy with what we got cause i was about drop this game if the campaign wasn’t fun. But i still have other grievances with it.

With that said my opinion on the multiplayer is the opposite even though i like the gameplay i do not like predatory practices. This is why after i played the campaign i stopped playing the multiplayer and the game as a whole.

I’ll come back when they release the expansions for story content but im not playing the multiplayer until they change everything about that progression system.

It’s more character driven this time around. The real story movement was in the Master Chief relationship with Cortana and creating the new status quo with the Weapon

I think the campaign is neither the worst nor great, it’s just ok/good. The gameplay is great, the music/sounds are perfect, enemies are fun to fight, graphic is good etc.
The open world is a good starting point, I hope 343i can include it more into the main missions, like, if you don’t kill the mini bosses on the map, they will spawn in a main mission and it will be much more difficult to accomplish that mission - so there is an actual benefit from doing the side missions besides “just doing it”. Or when you don’t clear the factories there will be more vehicles to fight against in main missions. (perhaps randomly spwans so every playthrough is a little bit different - Lord of the Rings Shadow of War did a great job with including open world into the main mission). Otherwise the open world feels a little bit like a “time filler”.

Like you said in your post, the plot is imo poorly writen and the characters didn’t catch me either. The weapon is ok (og Cortana is imo a better character), but the pilot ist a whiny, annoying guy, I hoped, he would die in the mission Escharum was fought. The main villian and spartan killers are faceless guys.

I read somewhere, that they had to cut 2/3 of what they had planned for the campaign and I think that’s the problem. The campaign didn’t feel’s like it’s complete (lack of biomes, plot etc.). 343i should have used 1 year more for develmopment, complete and release it in 2022, then the game would have been a blast.
So the campaign is just a good starting point, and they have to release DLC after DLC to get to the campaign, where they originally planned it to be.

i think that is an opinion ← you are entitled too but i disagree, i love the story,

Echo 216, is more humanized, than johnson, keys,buck,locke,lasky, all the people you talk about, act Noble due to their training, but echo 216, isnt a solider he’s a volenteer,

we are on a section of the ring, we have not been around the whole place yet, DLC will change that.


most of you other bullet points are not even worth commenting on as most of them are going to be answered eventually by 343 themselves as halo infinite. isnt the standalone game its a platform. like MCC just this time its the start of something new the next in line for halo is, THE ENDLESS arc,

( i just hope your halo fan fiction isnt like harry potter fan fiction) :slight_smile:
i get the feeling you might of skipped dialogue or you’re just bia’s towards 343, as they are not bungie, ( and just incase )

heres a little news flash, some original bungie employees are working on this very game and are with 343!

like a fine wine, it matures with age,
(and when it matures dose not mean its going to taste the same)

1 Like

I understand that the build up from 5 to infinite was a bit strange, but I did enjoy halo infinite more than halo 5 I must say but yea getting to the build up and playing infinite it’s almost like there’s a game missing in between the two like this is whats processing in my mind.

Halo 4
Halo 5: Guardians
(404 not found)
Halo: infinite

I cant describe it any better but that’s what’s going through my head :sweat_smile:

Maybe 343 will introduce a prequel of some sorts regarding what the UNSC had to do in order to get to zeta halo staring possibly blue team, Oiris, Alpha nine, an ODST Squad or maybe a new Spartan IV team, who knows! The possibilities 343 can come up with are endless and I think there’s a potential stand alone game there. This is just thoughts and opinion of mine.

I wasn’t happy with the multiplayer at all for many reasons but the campaign is a favorite to me and it sits on one of my top favorites at the moment

I mean given what people are hoping for, ODST related DLC and Prequel DLC involving Griffin or Jega 'Rdomnai are the biggest ideas so I am almost positive we will see something happen, hell I could see us a sort of Pre-sequel for Halo Wars 2 and Infinite given the uncovered cutscene having morse code for Spirit of Fire. I could see them doing something with that giving us a Co-Op campaign of Red Team on the Ark as the Keepers of the one light and Ferret Team are on the Ark and are able to get the supplies to start up the Spirit of Fire and having them go back finally and end up at Zeta Halo where Co-Op can happen on Zeta Halo with Red Team and Chief, alternatively a Fred Minicampaign then Fred in campaign propper.

I 100% disagree. I just finished the game, and it is damn good.

Well to be fair, one island is covered in swamps. One has three turrets. One has a giant lake. There are no beam emitters on the first few islands, only in the last two. I still see your point.

(dont lore bs me as if this wasnt a retcon it would have been in 4) .]

Its called a plot twist, sir.

We don’t actually know what the state of certain things are. The original plan was for ten years of stories orbiting Infinite. Hopefully they can continue to economically justify that.