Audio Hitmarkers in Halo infinite
Hitmarkers are not going away anytime soon and Iâve made my peace with visual hitmarkers even though I would like them to be tonned down a bit. Nothing sould obscure the reticle and that big Red X is just annoying to me but one thing that irritates me more is "audio hitmarkers"
When we got to see the Halo infinite multiplayer gameplay I was like yes great this looks so good⌠and then i heard it! and when you do thats all you can hear. I genuinely got disappointed thinking ah well guess im gonna have to deal with this thing again. Having a constant notification of âclicking/dinggingâ is unnecessary every time you shoot your weapon and your shots land and that stupid hiccup/pop kill sound is awful. When you get a kill hearing that hiccup/pop is unsatisfactory and gimmicky.
We already have so many visual hitmarkers having audio hitmarkers is too much.
I want to hear the gameplay. 343 worked so hard on making the sounds for infinite we all remember the pug dog and all that time and effort with the Halo infinite | Audio field Recordings it would irritate me so much if it all was muffled under the loud audio hitmarkers.
At the very least
Have it as an option you can turn off and tone down visual and for audio hitmarkers. Id rather have the sounds of guns firing, loud explosions, seeing the enemys shield flaring while blood sprays as I win a shootout and hear the death call of my falling enemy and the ONLY audio notification I want to hear is DOUBLE KILL id rather have these than having all of those sounds and visuals obscured and softly mutted over by irrigating visual/audio hitmarkers
Lets have a poll
Im sure that there are people who like it and there are some like me who dont and others who dont bother with something as minor as this. I would like to know and hear your opinions not your angery rants or offensive nonsense.
So lets have a vote
Type X
For No audio hitmarkers and your reasons why
Type O
For Yes audio hitmarkers and your reasons why