I truly believe that the ceiling for skill in this game will be the highest in the series. The game has bugs, but it’s a Technical Preview and I’m sure most of not all will be worked out before launch. This game has absurd eSports Potential.
Teamwork makes the dream work! Literally, you’ll win most of your fights with a friend by your side.
Right now Im feeling it doesnt have the ceiling of Halo 5, but its still in a good place.
For sure! Can’t wait to get back into the competitive scene!
> 2533274801924458;3:
> Right now Im feeling it doesnt have the ceiling of Halo 5, but its still in a good place.
There’s definitely a lot you can do with abilities in 5, but the techs people are already finding with sliding and grappling is wild. The sandbox in this game is crazy and we haven’t even seen it all.
> 2533274937939153;2:
> Teamwork makes the dream work! Literally, you’ll win most of your fights with a friend by your side.
no duh cause youre team shotting and doing more damage
> 2533274816702503;5:
> > 2533274801924458;3:
> > Right now Im feeling it doesnt have the ceiling of Halo 5, but its still in a good place.
>
> There’s definitely a lot you can do with abilities in 5, but the techs people are already finding with sliding and grappling is wild. The sandbox in this game is crazy and we haven’t even seen it all.
Halo 5’s Bullet Magnetism and Aim Assist however significantly made aiming stupid easy.
> 2533274860269609;6:
> > 2533274937939153;2:
> > Teamwork makes the dream work! Literally, you’ll win most of your fights with a friend by your side.
>
> no duh cause youre team shotting and doing more damage
Yes, but in past Halo’s it was much, much easier to land shots (at least on controller) and getting hit didn’t cause flinch.
Now that your reticle pretty much gets thrown off target whenever the wind blows, getting shot by two players at once makes it hard as well to land even a single hit back. At least with any of the non-automatic weapons.
> 2533274810177460;8:
> > 2533274860269609;6:
> > > 2533274937939153;2:
> > > Teamwork makes the dream work! Literally, you’ll win most of your fights with a friend by your side.
> >
> > no duh cause youre team shotting and doing more damage
>
> Yes, but in past Halo’s it was much, much easier to land shots (at least on controller) and getting hit didn’t cause flinch.
>
> Now that your reticle pretty much gets thrown off target whenever the wind blows, getting shot by two players at once makes it hard as well to land even a single hit back. At least with any of the non-automatic weapons.
This game has to be played with team work and taking it slow like CS GO. Faster if course however there is less room for error.
> 2533274860269609;6:
> > 2533274937939153;2:
> > Teamwork makes the dream work! Literally, you’ll win most of your fights with a friend by your side.
>
> no duh cause youre team shotting and doing more damage
yeah that’s why I said Teamwork makes the dream work
> 2533274937939153;10:
> > 2533274860269609;6:
> > > 2533274937939153;2:
> > > Teamwork makes the dream work! Literally, you’ll win most of your fights with a friend by your side.
> >
> > no duh cause youre team shotting and doing more damage
>
> yeah that’s why I said Teamwork makes the dream work
For real. It’ll be interesting how games will be played in eSports.
The skill Gap in Halo is always been high. 2 to 3 and 5. Not so much reach because of the random bloom and armor lock. Anybody who can hit their shots consistently will always come out on top. That’s why I love Halo 3 so much. Like out BRing kids to four shotting scrubs that would AR me in the back. It really comes down to competitive kids>social kids>campaign kids.