Infinite audio log sound bug

Hey all. I’ve been playing the Infinite campaign a few days and audio logs have been just fine. Suddenly they no longer beep when in proximity.
Luckily I can pick them up still no problem, but it’s a tad annoying not being able to hear the sound nearby and relying on constantly scanning/ looking for yellow.

Anyone else have this issue happen?

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I have had this happen to me too only for a couple, but the rest have been fine. Also, as a tip, there is no way to load up previous missions once you have done them, and although missions advised what collectibles are in them to get, the last mission does in fact have a skull but the mission in the Tacmap doesn’t not provide this information. Because of this I missed one skull and will now have to replay the entire campaign missions again just to get to the last mission again and get this. The mission name is “The Silent Auditorium” so just be aware when you get there in the campaign there is a skull, but the game won’t display this info to you. Last thing you wanna do is finish and miss out on 1 because the game stupidly advises of nothing there and then have to replay the entire campaign over again.

Yes, this has just started happening to me - about half way through the campaign they stopped beeping. Also, I’ve had one log that doesn’t appear to be active - it was just sitting there blank.

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Thanks!

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