Infection has been a great deal to the halo universe to for many years now. There is a lot of creativity with forgers, a lot of fun with friends in customs and several other reasons infection can’t be a let down.
For forgers and custom gamers the amount of settings is vital in making maps and having fun.
I hope someone from 343 reads this, as a forger and customgamer I would like to see the following settings:
Four player types in infection:
- Alpha Zombie: Those who start the round as infected - Infected: Those who got killed by the Alpha Zombie or other infected - Survivers: Those who did not get killed by the Alpha zombie(s) - Last Man Standing: The one person who is the final surviver
1) Invisablity Player Trait Settings
1.1) Being able to: Enable/disable invisibility on all four player types
1.2) Being able to: Enable/disable invisibility getting turned off while walking
1.3) Being able to: Set a timer of when the invisibility turn on
1.4) Being able to: Set a timer of when the invisibility turn off
2) Shield/damage/health Player Trait Settings
2.1) Being able to set different Shield traits on each player type (submitted by: RushMyPancake)
2.2) Being able to set different Health traits on each player type (submitted by: RushMyPancake)
2.3) Being able to set different damage dealing traits on each player type (submitted by: RushMyPancake)
2.4) Being able to set different damage accepting traits on each player type (submitted by: RushMyPancake)
2.5) Being able to set damage dealing to 0 on each player type
2.6) Being able to set damage acceptingto 0 on each player type
2.7) Being able to set the Health/Shield Vampirism and the ability to make it go back up when a player gets kills. (submitted by: RushMyPancake)
3) Becoming Infected
3.1) Being able to: Enable/disable the option to let Survivers turn into Infected when betrayed (submitted by: RushMyPancake)
3.2) Being able to: Enable/disable the option to let Survivers turn into Infected when comiting suicide (submitted by: RushMyPancake)
3.3) Being able to: Enable/disable the option to let Survivers turn into Infected when betraying other players (submitted by: DemonizedFox02)
4) Weapon/Vehicle Pick Ups
4.1) Being able to: Enable/disable weapon pick ups on all 4 players types
4.2) Being able to: Enable/disable grenade pick ups on all 4 players types
4.3) Being able to: Enable/disable vehicle pick ups on all 4 players types
4.4) Being able to: Set certain weapons to only be able to be picked up by a certain player type (submitted by: RushMyPancake)
4.5) Being able to: Set certain vehicles to only be able to be picked up by a certain player type (submitted by: RushMyPancake)
5) Colour Changes/Infection Aesthetics
5,1) Being able to: Pre-set the colours of any of the 4 player types
5.2) Being able to: To change the infected and Alpha Zombie to “Flood Spartan” model (submitted by Orcaman15)
5.3) Being able to: Enable/disable the ability of infected to create flood/screaming/infected noises by pressing down on the D-pad (submitted by: Eleventh Sniper)
6) Spawning
6.1) Being able to: determine where every of the 4 player types spawn
6.2) Being able to: select different spawns per round for each of the 3 player types
7) Alpha Zombie Selection
7.1) Being able to: determine what determines the Alpha Zombie in the next round (highest kills, random, ect.)
7.2) Being able to: determine the starting amount of Alpha Zombies Each Round
8) Scoring
8.1) Being able to: Set the scoringpoints for last man standing
8.2) Being able to: Set the scoringpoints for surviving an round
8.3) Being able to: Set the scoringpoints for standing in a safe haven (submitted by: RushMyPancake)
8.4) Being able to: Set a scoring limit per round (submitted by: RushMyPancake)
8.5) Being able to: Create different rounds and score on surviving each rounds
8.6) Being able to: make squads and score as last squad standing
9) Placable Objects
9.1) Being able to: Place safehavens (submitted by: RushMyPancake)
9.2) Being able to: Place flood typed blocks in forge
9.3) Being able to: Spawn Flood AI in forge
9.4) Being able to: Place Covenant typed blocks in forge
10) Lives per round
10.1) Being able to: Set lives per round per each player type
10.2) Being able to: Enable/Disable the option to get a certain amount of lives back from killing the enemie per player trait
11) Movement Player Trait Settings
11.1) Being able to: set the speed for any of the four player types to above 100
11.2) Being able to: set the speed for any of the four player types to 0
11.3) Being able to: Enable/Disable Smart Link for each of the four player types (submitted by: Eleventh Sniper)
12) Scripting
12.1) Being able to: Script kill boundries
13) Weather Effects
13.1) being able to change the weather effects in forge to: Toxic Rain (Green Rain)
13.2) being able to change the weather effects in forge to:Thunder (Thunder noices added)
If any other players would like to see other changable option, please comment below as I will update the list!

