Infection-soloutions

Now as you all probably know ifection on reach is: meh
due to the folowing factors:

the magnum
lack of good maps built with infection only in mind
people leaving and causing others to become zombies
becoming the zombie numorous times in a row

Ill be putting forth some easy soloutions that 343 could use (their infection will probably be better than bungies in reach since they rushed it and therefore screwed us)

The magnum:
as you know this thing messes up infection matchs on big/ open maps such as boardwalk, asylum and uncaged. now If I had my way it wouldnt even be in there but since I know there is many who do like it here is an alternative: give it only two clips max or simply make the maps better suited for it not to become over powered

Lack of good maps:
I personally get sick of playing uncaged over and over and the same goes for boardwalk and it isnt really fair on the zombies because, they get mulered by magnums on uncaged and the zombies have to cut across very open grounds to get to the balcony at the bottom of the map on boardwalk which is the most popular camping spot and the get picked of easily. this is because these maps are built with slayer in mind (except from the campaign rip offs which wont be a problem in H4) the community has made trillions of good maps that are made for the standard infection gamemode so why not take insperation from them or even use the maps

People leaving causing others to become zombies:
you all know that when an infected player leaves a survivor must become a zombie which is fair enough since it keeps the game balanced, however its really annoying when there is 2-4 people left non infected and someone leaves causing someone to become infected which is stupid

well why not make it so that a survivor will only become infected when someone leaves if it causes the zombies player count to fall below the starting number of zombies for example:

an infection game has 3 people starting a zombies if one of those 3 leaves someone will become infected to make for it
now if 3 people were origionally zombies but there is now 7 in total and one leaves this will not cause someone to become infected

Becoming infected several times in a row:
in many cases players are sometimes the zombie constantly which is fustrating (on certain game modes which is why this will be editable) espeacially when there is players who havnt started infected once, now why not have make the game mode (in matchmaking) hold the full 16 players and increase the match to five rounds with 3 starting zombies
this will mean that everyone but one player will start infected only once and of course the game will last longer which is what most people I assume want

sorry if its not written well and please if you have anymore soloutions please posts them and I’ll add them to the first post

reserved space

The biggest I think was the map, they were not set up for Multiplayer in general. let alone Infection. Original community maps for specifically infection should have been added to the playlist. With Halo , hopefully the maps will be designed to work with the gametype better.